| Full Name |
Gorhan Foundling Init +4; Senses darkvision 60 ft.; Perception +1 |
| Race |
half-orc AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex) hp 16 (1d8) Fort +0, Ref +2, Will +3 Defensive Abilities orc ferocity (1/day) |
| Classes/Levels |
Summoner 1 Melee Falchion +2 (2d4+1/18-20/x2) and . . Mammoth lance +1 (2d8+1/x2) Ranged Light crossbow +3 (1d8/19-20/x2)[ |
| Gender |
Male |
| Size |
6' 210 |
| Age |
21 |
| Languages |
common orc goblin |
| Strength |
13 |
| Dexterity |
14 |
| Constitution |
10 |
| Intelligence |
12 |
| Wisdom |
10 |
| Charisma |
18 |
About Gorhan Foundling
Gorhan Foundling
Male Half-Orc Summoner 2
CG Medium humanoid (human, orc)
Init +4; Senses bond senses, darkvision 60 ft.; Perception +1
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 16 (2d8)
Fort +0, Ref +2, Will +3
Defensive Abilities orc ferocity
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Offense
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Speed 20 ft.
Melee falchion +2 (2d4+1/18-20/×2) and
. . mammoth lance +2 (2d8+1/×2)
Ranged light crossbow +3 (1d8/19-20/×2)
Spell-Like Abilities
. . 7/day—summon monster
Summoner Spells Known (CL 2nd; concentration +6):
1st (3/day)—shield, mage armor, enlarge person (DC 15)
0 (at will)—guidance, acid splash, resistance, daze (DC 14), detect magic
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Statistics
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Str 13, Dex 14, Con 10, Int 12, Wis 10, Cha 18
Base Atk +1; CMB +2; CMD 14
Feats Spell Focus (conjuration)
Traits goblin watcher, reactionary
Skills Appraise +2, Intimidate +6, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (local) +5, Knowledge (nature) +5, Knowledge (planes) +5, Knowledge (religion) +5, Perception +1, Spellcraft +5, Use Magic Device +8; Racial Modifiers +2 Intimidate
Languages Common, Goblin, Orc
SQ eidolon link, life link, orc blood, share spells with eidolon
Other Gear Studded leather armor, Crossbow bolts (20), Falchion, Light crossbow, Mammoth lance, Backpack (empty), Bedroll, Blanket, Grappling hook, Rope, Trail rations, 2 GP, 9 SP
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Special Abilities
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Bond Senses (2 rounds/day) (Ex) As a standard action, you can share Eidolon's senses while on same plane.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eidolon Link (Ex) Mental link allows communication over any distance, but share magic item slots.
Goblin Watcher +5 to Appraise checks to determine most valuable item in a hoard.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Share Spells with Eidolon (Ex) Your spells ignore type restrictions for Eidolon and it can recieve your personal spells.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Summon Monster I (7/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
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Gorhan's parents were slaves in Cheliax, but they didn't want that life for him. so when they found out that he was going to be born they used all the contacts they could to get him smuggled out of the country. Any life outside of Cheliax would be better than a life as a slave in Cheliax.
The newborn Gorhan was spirited away through the underground and out of Cheliax and into Sandpoint.. Gorhan grew up in a local orphenage where he was bullied even though he was usually bigger than the other kids his age. So early on he spent time alone with his "imaginary friend" Boo. Boo was a giant quadriped that looked a lot like a gerbil except a little more ferocious.
They did everything together and spent a lot of time watching the goblins. It was here that Gorhan learned to decipher the goblin language and a discriminating eye when it came to treasures found. It wasn't until Gorhan turned 14 that it was found that his "imaginary friend" wasn't so imaginary. Gorhan was then sent to a local magician to study conjuration, but Boo is never far away.
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