Gnosh Ferhul - Rogue's page

46 posts. Alias of Jason Lillis.

Full Name

Gnosh Ferhul




Rogue 1







Special Abilities

Darkvision, Intimidating, Orc Blood, Orc Ferocity


Chaotic Group


Cayden Cailean


Aklo, Common, Draconic, Orc

Strength 14
Dexterity 18
Constitution 10
Intelligence 14
Wisdom 10
Charisma 14

About Gnosh Ferhul - Rogue

Ask 10 people in Crescent Harbor who know Gnosh Ferhul about his background, and you are likely to get 10 different answers. To some, he is an honest businessman, simply working to make ends meet through a variety of business avenues. To most others, he is a criminal, just barely avoiding a home in the local prison. While the majority of his crimes include pick-pocketing and the occasional burglary, he is more interested in simply sowing confusion among the elite that lord their rule over the lower classes too harshly. He participated as the primary distractor in a number of heists involving the Scions of Ithar, the latest of which nearly revealed his association with previous scores. After this, Gnosh signed on with the next caravan heading out of the harbor toward Camlin and the treasures of the Icewall, only recently finding himself stuck in Camlin with the heavy snows. Though he has spent his life making offerings to the Great Jarl, a capricious minor deity allied with Asterius, Gnosh does not truly enjoy the cold, but simply makes do as best he can.

Rogue 1
HP: 9
AC: 17 (St. Leather)
Fort: +0
Refl: +7
Will: +0
CMD: 16

Primary Attack: Falchion +2 (2d4+3, 18-20/x2, S)
Secondary/Ranged Attack: 2x Dagger +2/+4 (1d4+2, 10', 19-20/x2, P or S)
Special Attack: Sneak Attack +1d6
BAB: +1
CMB: +3

Special Abilities:
-Orc Blood
-Orc Ferocity

1) Combat Expertise(-1 to Atk, +1 to AC)
2) Evasion
3) Rogue Talent: Combat Trick - Improved Feint

Acrobatics(2) +9
Bluff(2) +7
Disable Device(2) +9
Disguise(2) +7
Escape Artist(2) +9
Intimidate(2) +9
Knowledge(Local)(2) +7
Perception(2) +5
Sleight of Hand(2) +7
Stealth(2) +9

1) Armor Expert (-1 to Armor Check Penalty)
2) Natural Born Leader (+1 to Will vs. fear for cohort, followers, or summoned creatures, +1 to Leadership Score)

1) Aklo
2) Common
3) Draconic
4) Orc

Money: 0 gp

Gear (39 lbs):
2x Dagger, 2 gp, 2 lbs
Falchion, 75 gp, 8 lbs
St. Leather, 25 gp, 20 lbs
Cold Weather Outfit, 8 gp, 7 lbs
Thieve's Tools, 30 gp, 1 lbs