About Gnixgnox Arrig
The community decided to relocate to lessen the strain on the local area as it regrew from the fire. It was during this journey that any of the younger gnomes first encountered the druids of the Green Faith. The druids had long appreciated how the gnome community lived in harmony with nature, and the gnomes regularly enjoyed exchanging knowledge with the druids, who now assisted the gnomes in locating a new site for their village. The Green Faith made such an impression on young Gnixgnox that once the gnome community had re-settled, the young gnome became dissatisfied with village life and decided to travel until he could find the druids and learn from them. (Besides, the wolf cub that he was raising was becoming lazy and overfed.)
The Green Faith tried to teach Gnixgnox their ways, but the excitable gnome only learned what he was interested in, which did not include the philosophy of balance that the druids espouse. When asked if the gnome was a strong adherent to the Green Faith, the druid being questioned reportedly pursed his lips, lifted his eyes in thought and rocked his head back and forth in indecision for a good minute before eventually answering, "...technically." Gnixgnox stayed with the druids for years before his wanderlust took hold, and he began to seek out new opportunities. Once he came across a flyer to explore the eastern wilderness, he knew that that's where his path lay. He's especially excited to learn more about the flora and fauna of this little-known region.
Gnixgnox is from the forests between Kyonin and Galt, and while he considers himself well-traveled within the region, the new lands described in the flyer he has seen is farther than he's ever traveled before, which excites him. Chunks, his wolf, is getting up there in years, so a semi-settled land seems like an ideal place for his companion to retire. He has an interest in exploration, geography, and the wildlife, so he feels that his skills could be valuable to a community trying to tame a patch of wilderness. Overall, this expedition hints at a plethora of new experience that Gnixgnox can benefit from.
2. In character, write your pitch to the noble as to why your character should be taken along. The rendezvous point is a secret, so you must convince the noble that your character is trustworthy.
Dear Mysterious Benefactor,
My name is Gnixgnox Arrig (pronounced NIX-guh-NOX aREEG), mapmaker and explorer extraordinaire. I am well-versed in all of the skills of wilderness survival, wildlife pacification, plant identification, and I make a mean mushroom sandwich. In addition to these services, my mount is swift and together we are a fearless, dyadic purveyor of violence, which comes in handy more often than I have expected, but I am well versed in the need by now.
I have no ties other than the land itself, nor have I had the misfortune of being caught up in Galtian politics! (Condolences are in order, I presume.) Please consider my skills and maps an asset to your expedition and my violence a measured necessity!
3. Long term, what role does your character hope to play in the fledgling community? Start a business? Range outside the town to scout for threats? Serve in or lead the militia? Found a temple to their deity? Establish a thieves' guild? Dream as big as you like!
Gnixgnox is mostly interested in discovering larger and increasingly more exciting (violent) flora and fauna, but he has his roots in a wilderness village, so he is drawn to serving as a warden for the fledgling community -- being a part of it, but mastering its outskirts. He hopes to map the area, which is the key component to truly exploring it. If he stays in the community once it's grown, he envisions himself as a "grizzled" outdoorsman who returns to the town infrequently to re-supply, laughing children greeting him at the town gates, town elders greeting him as an old friend while asking how fares the frontier, the village wise-woman exclaiming that she is desperately low on a particular herb used for healing sick children whereby he pulls a pouch of said herb out of his pack and tosses it to her with a wink before turning at the sound of an adoring sigh to meet the eyes of a young gnomish beauty who he's... um, it goes on like that for a while.