Glenn Bramer's page

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One neat feature would be to be able to break out the "Monsters" side of the Combat interface into a separate window. I run this on a projector, and would like the ability to have the "Combat Sequence" and "Party" tabs public while "Monsters" I keep hidden on my display.

Would that be possible?

BTW: GREAT PROGRAM. I built something like this for my own use, but now I realize how inadequate I am as a developer... Well Done!


Heaven's Agent wrote:

No response is needed. No effect is just that.

As an aside, demanding an official response is probably the worst way possible to attempt to get one. You invalidate both your position and any credibility you may have had in a single statement.

Not really sure how it invalidates my position or my credibility. My position will stand, unless clarified officially. If it is the intent of the designers to have modified the usage by removal of a significant portion of descriptive text, then I would want to apply their intent. SKR specifically made mention that they only updated what has changed in AA. So if the removal of all the clauses from the descriptive text means they no longer apply, then I would like that specifically stated by a designer.


All,

The armored kilt question has been raised by a member of my gaming group. Specifically on the language in the text "adding an armored kilt to heavy armor has no effect". Based on a context reading, it might be surmised that it has no effect on armor weight classification. My interpretation is that it has no effect at all, and that is what will be used at my table while waiting on a designer to weight in. Also, was the removal of the reduction in max dex an omission?

Cheers