Glen Work's page

Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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This one of the plot hooks for one of my favorite old school modules, Egg of the Phoenix. If you can find a copy, it lays out most of the issues that could come up. I highly recommend it!


It's just my opinion but if you're going to put a non-magical character class in my fantasy game, then by golly, it should be realistic. If it's magic, then it's magic, but if it's not magic, then it needs to adhere to some sense of realism. Sorry, Charlie! No gunslingers in my campaign!

I, too, have read the Sharpe's novels by Cromwell. Excellent reading! That's as fast as it gets for non-magic firearms!


Shouldn't Miss Mitty be a were-Cougar?
;-)


mdt wrote:
Jeff1964 wrote:
In regards to question #2 above, one thing that seems to have been overlooked is that when using the Charge action, you do not provoke attacks of opportunity from the target of the charge, so you could (literally) charge up to the ogre and give him a whack. Of course, then you are at a -2 to your AC for his attack when it comes to his turn again.
Yep, but there's a bad thing about that. Not only are you at -2 AC, the ogre can then 5ft adjust away and still full attack against you at that -2 AC. So yeah, you close in one round, but you get torn up for it. Unfortunately, there's no good way to approach a reach opponent. No matter how you do it, it can hurt.

If i understand the Pathfinder rules correctly, characters no longer get the 5' step and a full attack action. The 5' step would count as a move action. Please correct me if I'm wrong