Isabella

Gisele Anjara's page

123 posts. Alias of zolexa13.


Full Name

Gisele Anjara

Race

Human (Lirgeni) Magus (Card Caster) 8; HP 55/55; AC 23 T 15 FF 19

Classes/Levels

Init +4; Senses Perception +9; Arcane Pool 9/9

Gender

Female

Age

23

Alignment

CG

Deity

Black Butterfly

Location

Sodden Lands to Varisia and everywhere in between

Occupation

Odd Jobs to pay the bills. Constant travel doesn't allow for a long-term steady job. Deck Hand, Dog Walker, Bar Wench to name few.

About Gisele Anjara

Gisele Anjara
Female human (Lirgeni) magus (card caster) 8 (Pathfinder Player Companion: The Harrow Handbook, Pathfinder RPG Ultimate Magic 9)
CG Medium humanoid (human)
Init +4; Senses Perception +9
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Defense
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AC 23, touch 15, flat-footed 19 (+7 armor, +1 deflection, +4 Dex, +1 natural)
hp 55 (8d8+12)
Fort +9, Ref +8, Will +9 (+1 vs. enchantment effects)
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Offense
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Speed 30 ft.
Melee +1 cold iron starknife +8/+3 (1d4+4/×3)
Ranged +1 harrow card (dart) +11 (1d4+9)
Special Attacks arcane pool (+2, 9 points), improved spell combat, magus arcana (prescient attack[UC], spell blending [1 spell][UM]), spell recall
Magus (Card Caster) Spells Prepared (CL 8th; concentration +12)
. . 3rd—flame arrow, fly, vampiric touch
. . 2nd—acid arrow, arcane disruption (DC 16), blindness/deafness (DC 16), erode defenses (DC 16), scorching ray
. . 1st—chill touch (DC 15), fallback strategy, ray of enfeeblement (DC 15), shocking grasp, true strike
. . 0 (at will)—acid splash, detect magic, mage hand, ray of frost, touch of fatigue (DC 14)

Crunch:
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Statistics
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Str 13, Dex 19, Con 12, Int 18, Wis 12, Cha 10
Base Atk +6; CMB +7; CMD 22
Feats Arcane Strike, Deadly Aim, Deadly Dealer, Extra Arcana[UM], Harrowed[ISWG], Point-Blank Shot, Precise Shot, Weapon Focus (dart)
Traits star reader (sodden lands), two-world magic
Skills Acrobatics +5, Knowledge (arcana) +13, Knowledge (dungeoneering) +10, Knowledge (engineering) +5, Knowledge (geography) +9, Knowledge (history) +7, Knowledge (local) +8, Knowledge (nature) +6, Knowledge (planes) +13, Linguistics +7, Perception +9, Profession (astronomer) +5, Profession (barkeep) +5, Profession (sailor) +5, Profession (stable master) +5, Ride +7 (+9 to stay in the saddle), Sense Motive +3, Sleight of Hand +5 (+9 to hide objects on your body (doesn't stack with heavy clothing but does with bonuses for attempting to hide small objects)), Spellcraft +15, Survival +3 (+5 to avoid becoming lost, +5 on Survival checks to avoid becoming lost), Swim +5, Use Magic Device +7; Racial Modifiers +2 Knowledge (geography), +2 Knowledge (local)
Languages Abyssal, Azlanti, Celestial, Common, Draconic, Elven, Polyglot, Sylvan, Tien, Undercommon, Varisian
SQ arcane pool focus, deadly dealer, harrowed spellstrike, knowledge pool, medium armor, role dealer, wayfarer
Combat Gear pearl of power (1st level); Other Gear mwk mithral breastplate, mwk harrow card (dart), cold iron starknife, cloak of the night sky, cracked orange prism ioun stone (dancing lights)[UE], feather step slippers[UE], handy haversack, wayfinder[ISWG], backpack, bedroll, belt pouch, cards[UE], flint and steel, harrow deck[UE], harrow deck[UE], hemp rope (50 ft.), ink, inkpen, magus starting spellbook, mess kit[UE], military saddle, pirate clothes, pocketed scarf[UE], pot, silver holy symbol of Black Butterfly, soap, spell component pouch, star charts[ARG], torch (10), trail rations (5), waterproof bag[UE], waterskin, light horse (combat trained), bit and bridle, blanket, canvas (10'x10'.), feed (per day), saddlebags, 9 gp, 1 sp
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Special Abilities
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Arcane Pool +2 (9/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Arcane Pool Focus (Su) Arcane Pool: Add weapon quality to thrown harrow cards.
Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Deadly Dealer Arcane Strike: throw cards as if they were darts. Card destroyed when thrown.
Deadly Dealer (Su) May deal lethal damage as long as you have 1 point in Arc. Pool.
Harrowed +1 on saves vs. enchantment; can draw Harrow cards for bonuses.
Harrowed Spellstrike (Su) Single target, ranged weapon deliver touch or ranged spell, as spellstrike.
Improved Spell Combat (Ex) Use weapon in one hand at -2 & cast a spell with the other. Gain additional +2 circumstance bonus on concentration checks when using spell combat.
Knowledge Pool (Su) Spend Arcane Pool points to prepare a magus spell that is not in your spellbook for 1 day.
Medium Armor (Ex) Medium armor proficiency and no Arcane Failure chance in medium armor.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Prescient Attack (Su) 1 Arcane Pool: Deny target Dexterity bonus against attacks.
Role Dealer (Su) Drawn thrown harrow card (align axis): threat range 19-20, (exact align) x3 (+4 conf.).
Spell Recall (Su) Spend your Arcane Pool to recall spells you have already cast.
Wayfarer +2 racial bonus on Survival checks to avoid becoming lost.
Deck Connection Spend 10 minutes to attune with your deck. Doing so replenishes any card that has been destroyed.
Heart of the Cards Harrow Casting as per the Harrower prestige class a number of day equal to half your character level.

Harrow Deck (Weapon) Cards Used

Harrow Cards for Realm
The Hidden Truth
The Wanderer
The Joke
The Inquisitor
The Foreign Trader
The Vision
The Rakshasa
The Idiot
The Snakebite
The Teamster
The Mountain Man
The Tangled Briar
The Sickness
The Waxworks