Gunsmithing: Do not need to make a check to make a craft check to create firearms and ammunition or to restore firearms
Dragon Fire: 1 grit, swift action, add cha mod to all dragons breath cartridge shots until end of turn, misfires only if a 1 rolled on two or more damage rolls.
Gunslinger dodge: 1 grit, immediate action, move 5ft. and add +2 to AC against ranged attack, not a five ft step.
Quick clear: Standard action, remove break from misfired weapon, must have 1 grit in bank to use,spend 1 grit pt. to use as a move action instead of an standard action.