Swampwalker

Gilmow's page

1 post. Organized Play character for topherhughes.


Full Name

Gilmow

Race

Human

Classes/Levels

Brawler (Wild Child) 1

Gender

Male

Size

Medium

Age

20

Special Abilities

Martial Flex 4/day, Unarmed strike 1d6

Alignment

NG

Deity

Green Faith

Location

Absalom

Languages

common (illiterate)

Occupation

trapper

Strength 13
Dexterity 13
Constitution 16
Intelligence 9
Wisdom 10
Charisma 14

About Gilmow

When Gilmow was a child, he wandered into the woods, even though his mother and father, who loved him very much, told him he wasn't allowed to play there. He got lost, and couldn't find his way home. Frighteningly, he was found by owlbears, but, thankfully, one of them had just lost a cub and adopted Gilmow rather than the pack eating him.

This is what happens to little boys and girls who don't listen to their parents!

Now, Gilmow is grown-up. He works as a trapper, having never really figured out how to live in a town. And, like any animal in a strange and hostile environment, he sometimes lashes out.

Thankfully for the sake of his mental life, a Pathfinder suggested he may want to look into finding some other work with the Society.

(Gilmow uses the owlbear egg boon from We Be Goblins Too for his companion)