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Hi Heh..topic is bit weird, but I want to know if DMs got knowledge how larger than 4 parties XP will be shared. After blackwall keep most players werent even near of level 7. We are playing with party of 5 and there will be additional member so soon we will have 6th PC. Should I add some monsters or just give some extra xp from encounters? What are your options about it. My party tries avoid conflicts at few times, so they likely miss some XP. -Gildur
There is poisonous fumes in room. My party wont be hampered in room because everytime if cleric has access to 6th level spells, they will consume heroes feast at first thing of morning. Immune to poison usually ruins lots of dangerous traps and monsters. Some of PC's are also reservered against dispell magic or greater dispell via ring of counterspells. -Gildur
Heya Session in Hextor temple: Two party members died in great battle against Theldrick and his allies. One managed to escape outside of mine. Two were left (one uncouncious) inside mine. Escaped one want to go garrison and report of danger (they already found both texts from Theldricks room). What you think that garrioson should do? They haven't been at Erythul's place at all and they have visited Vecna's place briefly. If garrison comes they can quite easily raid the place. |