Mannequin

Gidget & Gadget's page

15 posts. Organized Play character for GM_Drake.


Full Name

Gidget (& Gadget)

Race

Int +4 Wis +1 Cha +0; Arcana +7 Crafting +7 Deception +4 Diplomacy +4 Curse Lore +7 Medicine +4 Nature +4 Occultism +7 (+9) Society +7 Thievery +5[/spoiler]◆◆ Explode 2d6 fire (DC 17 Basic Reflex; 5 foot emanation; Unstable DC 15 Flat Check); ◆

Classes/Levels

Overdrive (DC 15 Crafting) ↺ ◇ ◆ Hero Points 2

Gadget:
Per +4; Acrobatics +6 Athletics +6; S +3 D +3 C +2 I -4 W +1 C +0; HP 18/18; AC 16; F +5 R +6 W +4; Spd 25 ft; Kick +6 (1d8+3 B); Claws +6 (1d6+3 S; Agile, Finesse)
Conditions:

Gender

female (fey-touched) gnome (cursed family) inventor (construct innovation: Gadget); Senses: Low-Light VIsion; Oddity Identification; Read Aura; Per +4; Spd 25 ft; AC 16; HP 18/18; F +7 R +5 W +6[spoiler=Ability Scores & Skills]Str -1 Dex +2

Languages

Common (Taldane), Draconic, Dwarven, Elven, Fey, Gnomish, Goblin, Varisian

Strength 8
Dexterity 14
Constitution 14
Intelligence 18
Wisdom 12
Charisma 12

About Gidget & Gadget

Gidget & Gadget HeroForge mini

Gidget HeroForge mini

Gadget HeroForge mini

Prototype Construct Companion page

Gidget's (& Gadget's) Pathbuilder character sheet

Wheels of Innovation pantheon

Edicts devise solutions to problems through the creative use of items rather than magic or brute strength, encourage tinkering and experimentation, refuse to abandon a project at the first sign of failure

Anathema deprive others of their innovations unduly, stifle imagination

Faction: Vigilant Seal

Region: Eye of Dread (Ustalav)

Languages, Automatic: Common (Taldane), Gnome, Sylvan
Free Regional Language: Varisian
Languages (Int bonus): Draconic, Dwarven, Elven, Goblin

Fey-Touched Gnome Heritage (Once per day flexible primal cantrip): Stabilize

First World Magic primal cantrip: Read Aura

Innovation: Construct
Initial Modification: Built-in Tools (healer's toolkit, repair kit)

Background: Cursed Family: Gidget's family is rumoured to be cursed with becoming partially 'bleached' more easily than gnomes typically are. They moved to Ustalav generations ago to learn as much as they could about the 'new' technology at the time, and have been keeping up with the latest technological advances as a means to stave off the bleaching.