
| Full Name |
Gideon Fenimore Cooper |
| Race |
Human |
| Classes/Levels |
Gestalt Rogue/Gunslinger |
| Gender |
Male |
| Size |
5'8 |
| Age |
28 |
| Strength |
10 |
| Dexterity |
17 |
| Constitution |
10 |
| Intelligence |
13 |
| Wisdom |
14 |
| Charisma |
16 |
About Gideon Cooper
Hit Points: 20/20
Grit: 2/2
AC: 14 (+ 3 Dex + 1 Nimble)
"Miss Kitty" +6 (1d8, x4) Range 20, Misfire: 1
Saves
Fort +3 + 0 = +3
Ref +3 + 3 = +6
Will +1 + 2 = +3
Class Features
Nimble +1
Sneak Attack +2d6
Trapfinding
Evasion
Rogue Talent (Hard to Fool)
Trap Sense +1
Skills
Bluff 3 + 3 + 3 = +9
Climb 3 + 3 + 0 = +6
Diplomacy 3 + 3 + 3 = +9
Escape Artist 3 + 3 + 3 = +9
Knowledge (Local) 3 + 3 + 1 = +7
Perception 3 + 3 + 2 = +8
Ride 3 + 3 + 3 = +9
Sense Motive 3 + 3 + 2 + 3 = +11
Sleight of Hand 3 + 3 + 3 = +9
Stealth 3 + 3 + 3 = +9
Feats
Combat Expertise
Improved Dirty Trick
Skill Focus (Sense Motive)
Equipment
Battered Revolver "Miss Kitty", the pistol with the heart of gold (worn openly on hip)
Dagger (hidden inside right sleeve, for fist fights)
Coat Pistol (hidden inside left boot, for card games)
Playing Cards (hidden inside left sleeve, also for card games)
Coat Pistol (187.5 gp)
Dagger (2 GP)
Heavy Horse (200 GP)
Bit and bridle (2 GP)
Riding Saddle (10 GP)
2 Saddlebags (8 GP)
2 Doses of Antitoxin (100 GP)
Tobacco (1 GP)
Tindertwig (matches) (1 GP)
8 days trail rations (4 GP)
8 days horse feed (4 SP)
61 bullets (61 GP)
Bedroll (1 SP)
Pack of Playing Cards (1 SP?)