About Giddy HaversackA charming, introspective halfling retired to Sandpoint with her brother after their epic journeys there and back again. Description: Background:
Halfling legendary alchemist (Chirurgeon/Esotericist/Gourmand) 17 // legendary bard (Warrior Poet) 17
DEFENSE AC 39, touch 24, flat-footed 29 (+8 Dex, +11 armor, +4 deflection, +1 dodge, +4 natural armor, +1 size)
OFFENSE Speed 20'
STATISTICS Str 12, Dex 28, Con 18, Int 13, Wis 12, Cha 24
Giddy Haversack character text block (before converting to stat block): Giddy Haversack, Extra Cohort's Cohort 18, Legendary Alchemist (Chirurgeon / Esotericist / Gourmand) 17 // Legendary Bard (Warrior Poet) 17, BAB +17, saves +10/+10/+10; NG Halfling (Adaptable Luck, Fearless, Focused Study*, Keen Senses, Practicality* [Craft (alchemy)], Slow Speed, Small, Warslinger, Weapon Familiarity; Str 12[base]-2[race]+2[enhancement], Dex 16[base]+2[race]+6[enhancement]+4[levels], Con 14[base]+4[enhancement], Int 11[base]+2[enhancement], Wis 8[base]+4[enhancement], Cha 16[base]+2[race]+6[enhancement]; Accelerated Drinker, Adopted [half-elf], Elven Reflexes*, Fate's Favored, Fools for Friends, Helpful [halfling], Perfectionist's Brew, Voices of Solid Things [Craft (alchemy)]); ACL 16, spells 5/5/5/4/4/2, known 6(detect psychic significance, mage hand, message, prestidigitation, read magic, stabilize)/6(feather step, longshot, mage armor, reduce person, true skill, vanish)/6(alchemical allocation, full pouch, lesser restoration, mental barrier i*, mirror image, placebo effect, see invisibility)/6(amplify elixir, borrow fortune, channel vigor, fly, heroism, marionette possession, mental barrier ii*)/5(dimension door, freedom of movement, greater invisibility, mental barrier iii, thoughtsense)/4(delayed consumption, overland flight, purify body, untold wonder)/3(contingency, heal, psychic surgery), alchemical weapon, alchemy, alchemical distillery, alchemical fusion, alchemical snacks, alchemical study, brew potion, culinary alchemy, culinary defense, discovery x8 (Alchemical Trapsmith, Combine Extracts, Elixir of Life, Enhance Potion, Eternal Potion, Keen Sight, Perfect Sight, Speed Healing), disease immunity, gourmet meal, instant alchemy, lavish meals, magnetic surge +4, makeshift bandages 80%, mutagen, perfect pairing, quintessence, reality impressor, skilled hands, sneak attack +9d6, swift alchemy, throw anything, BREW POTION*, CATCH OFF-GUARD*, +16/4 quintessence; bardic fame +4 (100,000 people), bardic performance x9 (Allecratic Allegro, Frightening Tune, Glorious Epic, Greater Serenade of Healing, Lifegiving Lament, Rallying Performance, Relax Tensions, Restoring Resonance, Serenade of Healing; 43 rounds/day), bardic school x4 (School of the Scoundrel x4), bard's luck 5/day, blatant subtlety, companion familiar (switchback jackal//faerie dragon), inspirations (Inspire Competence +5, Inspire Courage +7, Inspire Greatness, Inspire Hardiness 10/–, Inspire Heroics +4, Inspire Spellcraft +3), prescient defense, quickened performance (swift), restricted schools, rogue talent x4 (Combat Trick, Dampen Presence, Feat, Stalker Talent [Hide In Plain Sight]), sneak attack +4d6, warrior's flexibility 3/day, warrior's performance (Wind), warrior's training, CLOSE-QUARTERS THROWER*, DAMPEN PRESENCE*, DODGE*, GREATER WEAPON FOCUS* (thrown weapons), GREATER TWO-WEAPON FIGHTING*, IMPROVED INITIATIVE*, MOBILITY*, SPELLSONG*, WEAPON FOCUS* (thrown weapons), TWO-WEAPON FIGHTING*, WEAPON SPECIALIZATION* (thrown weapons), +16/8 inspire courage bonuses, +1 skill rank; +4 Dex; skills (8+2/level+1): Acrobatics 17+12, Climb 1+4, Craft (alchemy) 17+20*, Disable Device 17+26*, Escape Artist 17+12, Heal 17+3*, Linguistics 6+4, Perception 17+11**, Perform (oratory) 10+10, Perform (wind) 17+10, Sense Motive 17+3*, Stealth 17+22*, Swim 1+4, Use Magic Device 17+10; CLUSTERED SHOTS, COMBAT EXPERTISE*, CONCENTRATION SPLASH, DEADLY AIM*, DISCORDANT VOICE, HARRYING PARTNERS, IMPROVED FAMILIAR, IMPROVED PRECISE SHOT, LINGERING PERFORMANCE*, MASTERPIECE (Arrowsong's Lament, level 4), POWER ATTACK*, PRECISE SHOT, QUICK DRAW, RAPID SHOT, SHADOW STRIKE, SKILL FOCUS* x4 (Craft [alchemy], Disable Device, Perception, Stealth), SIGNATURE SKILL (Stealth), SLIPSLINGER BOMBARDMENT, SLIPSLINGER GRENADIER, SLIPSLINGER STYLE, SWIFT AID, WEAPON FINESSE*; armor attunement +5, deflection +4, mental prowess +6/+4/+2, physical prowess +6/+4/+2, resistance +5, toughening +4, weapon attunement +5
cytillesh stun vial x480 (crafted, 12,000 gp)
750,667.5 (so far) Rover, extra cohort's cohort's companion character text block (before converting to stat block):
Rover, Extra Cohort's Cohort's Companion (Bodyguard) 17 // Familiar (Protector*) 17, HD 14, BAB +17, saves +10/+10/+10; CG Azata-inspired (Lillend) faerie dragon // switchback jackal (Size: Small; Speed: 40', fly 60' [perfect], swim 30'; AC: +2 natural armor; bite 1d4, 2 claws 1d3, breath weapon; immune [paralysis, sleep], low-light vision, problem solver, scent, SLAs [3/day--greater invisibility], spells [0--dancing lights, flare, ghost sound, mage hand, open/close; 1st (6/day)--grease, silent image, sleep], SR 13, telepathy 100', ACROBATIC*, DODGE*, MOBILITY*, OVERWHELM*; defensive abilities [+4 vs petrification; resist cold 5, resist electricity 20, resist fire 5], forever free, freedom's burden, inner bard (Perform: wind; Inspire Greatness 8/day), inspired, shatter bonds, smite tyranny 3/day, spell-like abilities [3/day--knock, suggestion; 1/day--charm monster], type [chaotic, good]; Str 13[base]+5[Str/Dex]+4[enhancement]+3[levels], Dex 15[base]+4[level 4]+5[Str/Dex]+6[enhancement], Con 14[base]+4[level 4]+2[enhancement], Int 16[base]+2[enhancement], Wis 14[base]+2[azata-inspired]+4[level 4]+4[enhancement], Cha 16[base]+4[azata-inspired]+6[enhancement]); ability score increase (+3 Str), animal feats, devotion, greater tenacity, link, natural armor bonus +10, shared vigilance, Str/Dex bonus +5, tenacious guardian, uncanny dodge; able defender*, alertness, deliver touch spells, empathic link, improved evasion, loyal bodyguard*, natural armor adj +8, scry on familiar, share spells, shield master*, speak with master, spell resistance (21), BODYGUARD*, COMBAT REFLEXES*, IN HARM'S WAY*; skills (5/HD): Acrobatics* 17+14, Bluff 14+8, Climb* 1+7, Craft* (alchemy) 17+3, Diplomacy 14+8, Disable Device* 17+11, Escape Artist* 17+11, Fly 14+24, Heal* 17+4, Intimidate 14+8, Knowledge (arcana) 14+4, Knowledge (nature) 14+4, Perception* 17+7*, Perform* (oratory) 10+6, Perform* (wind) 17+13, Sense Motive* 17+4*, Stealth* 17+18, Swim* 1+7, Use Magic Device* 17+6; ADDITIONAL TRAITS (Adopted, Helpful* [halfling], Kin Guardian), BROKEN WING GAMBIT, COMBAT EXPERTISE*, COMBAT PATROL, DEADLY AIM*, OUTFLANK, PAIRED OPPORTUNISTS, POWER ATTACK*, SWARM STRIKE, SWIFT AID, WEAPON FINESSE*; armor attunement +5, deflection +4, mental prowess +6/+4/+2, physical prowess +6/+4/+2, resistance +5, toughening +4, weapon attunement +5
belt of stoneskin (crafted, 27,000 gp)
819,742.5 (so far)
820,000 gp
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