
| Full Name |
Gerrick Caramadge |
| Race |
Gnome |
| Classes/Levels |
Ranger 1 |
| Gender |
Male |
| Size |
Small |
| Age |
?? |
| Special Abilities |
Low-Light Vision, Defensive Training, Gnome Magic, Hatred, Illusion Resistance, Keen Senses, Obsessive, |
| Alignment |
Neutral Good |
| Deity |
Erastil |
| Languages |
Common, Gnome, Sylvan |
| Strength |
12 |
| Dexterity |
16 |
| Constitution |
14 |
| Intelligence |
10 |
| Wisdom |
13 |
| Charisma |
12 |
About Gerrick Caramadge
Male Gnome Ranger (Guide) 1
NG Small Humanoid
Init +5; Senses Perception +7
DEFENSE
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AC 17, touch 14, flat-footed 14 (+1 vs ranged attacks)
hp 13 (1d10, +2 Con, +1 Favoured Class)
Fort +4, Ref +5, Will +1
Spd 20 ft.
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OFFENSE
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Melee: Small greatsword +4 (1d10 {19-20/x2} +2)
Ranged: Sling +4 (1d3 {20/x2})
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STATISTICS
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Str 12, Dex 16, Con 14, Int 10, Wis 13, Cha 12
Base Atk +1; CMB +1; CMD: 13
Feats: Low Profile
Traits: Reactionary (+2 Init), Boarded in Mediogalti (+2 saves vs Poison, immune to spider vine poison)
Skills: Heal +5, Knowledge (Geography) +4, Knowledge (Nature) +4, Perception +7, Stealth +11, Survival +5
Languages: Common, Gnome, Sylvan
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SPECIAL QUALITIES
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Track: +1/2 level to Survival when tracking
Wild Empathy: Can improve attitude of animal with 1d20 + 2 (as per Diplomacy)
Ranger's Focus: 1/day - Focus on enemy as swift action. +2 to attack and damage rolls against target of focus.
Low Light Vision
Defensive Training: +4 dodge bonus to AC versus any of Giant type
Hatred: +1 attack bonus versus reptilian humanoids and goblinoids
Illusion Resistance: +2 saves versus illusions
Keen Senses: +2 to Perception
Gnome Magic: +1 DC to Illusion spells. May cast 1/day: dancing lights, ghost sound, prestidigitation, and speak with animals
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EQUIPMENT
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Combat Gear: Studded leather, small greatsword, sling + bullets (50)
Other Gear: Backpack, Bedroll, Explorer's Outfit, Flint & Steel, Grappling Hook, Hemp Rope, Tent, Waterskin,
Wealth: 83gp, 4sp