Gerard of Amber's page

3 posts. Alias of Jeff Greene 158.


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Awesome app!

Quick question: Is there a faster way to have a monster roll its attack? I keep having to right click through the menus to select "attack" over and over again.


When I'm not playing Pathfinder, I'm running the Amber Diceless RPG, so believe me when I say that I love games that are low on mechanics, miniatures, and other fiddly bits. Amber is full-on immersion and storytelling (which requires a heavy dose of GM/PC trust).

In Pathfinder (or D&D), I think miniatures are vital to player immersion. A big part of the game is tactics, strategy, and how a character's abilities function in combat. Miniatures help to keep things clear in a tactical sense, thereby freeing the imagination to spend less effort trying to recall who is "fifteen feet away from the hill giant" and more on how deadly a swinging falcata looks or on the fearsome visage of a snarling lizardman.


I've got a party of 8th level PCs (7 of them) who absolutely demolished two fire giants (a CR 12 encounter) on Sunday. They used a combination of hold person and coup de grace to basically demolish one of the giants right off. Then they basically bludgeoned/hacked/wholloped the other one for two rounds until he died.

This was supposed to be a fairly epic battle, but it became anticlimactic in the extreme.

The party has magic items/equipment in line with their level (according to party wealth in the Pathfinder Core). Am I doing something wrong?