Hellwasp Host

Gerant Altidor's page

74 posts. Alias of Wilhem.


Full Name

Geriant Altidor

Race

Dwarf

Classes/Levels

Fighter 7

Gender

Male

Size

M

Age

94

Special Abilities

Slow & Steady, Darkvision, Deep Warrior, Greed, Ancient Enmity, Hardy, Stability, Stone Cunning, Weapon Familiarity

Alignment

NG

Languages

Common, Dwarven

Strength 19
Dexterity 10
Constitution 16
Intelligence 10
Wisdom 16
Charisma 8

About Gerant Altidor

Statistics:
Misc

HP = 14 + 10 x 6 = 74/74
Initiative = 0(DEX) = +0
Speed = 20ft. (4 squares)

AC
Regular = 10 + 0(DEX) + 10(ARMOR) + 1(DEF) + 1(NAT) = 22
Touch = 10 + 0(DEX) + 1(DEF) = 13
Flat-Footed = 10 + 10(ARMOR) + 1(DEF) + 1(NAT) = 22

Saves
Fortitude = 5(BASE) + 3(CON) = 8, 11against poison, 13 against spells, spell-like abilities
Reflex = 2(BASE) + 0(DEX) = 2, 7 against spells & spell-like abilities
Will = 2(BASE) + 3(WIS) + 2(I WILL) = 8, 15 against spells & spell-like abilities

Combat Maneuvers
CMB = 7(BAB) + 4(STR) = 11
CMD = 7(BAB) + 4(STR) + 0(DEX) = 11

Atk & DMG
Falchion (2-handed)
1st atk = 7(BAB) + 4(STR) + 1(MW) + 1(WP FOCUS) + 1(WP TRAIN) = 14
2nd atk = 2(BAB) + 4(STR) + 1(MW) + 1(WP FOCUS) + 1(WP TRAIN) = 9
Dmg = (2d4 + 8(STR) + 2(WP SPEC) + 1(WP TRAIN) + 1(MAGIC), 18-20/x2)

Short Sword
1st atk = 7(BAB) + 4(STR) + 1(MW) = 12
2nd atk = 2(BAB) + 4(STR) + 1(MW) = 7
Dmg = (1d6 + 4(STR) + 1(MAGIC), 19-20/x2)

Dagger
1st atk = 7(BAB) + 4(STR) = 11
2nd atk = 2(BAB) + 4(STR) = 6
Dmg = (1d4 + 4(STR), 19-20/x2)


Skills, Traits, Feats, & Class Abilities:

Skills (Armor Check Penalty -6(ARMOR) = -6)
Knowledge (Dungeoning) = 7(RANKS) + 3 = 10
Perception = 7(RANKS) + 3 + 3(WIS) + 1(TRAIT) = 14

Traits
Glory of Old
- +1 trait bonus to saves against spells, spell-like abilities, and poison
Perseverance
- when there are more than 1 will saves to overcome an effect (such as greater command, hold person, or by using Improved Iron Will), +3 to the second save
Militant Merchant
- +1 to Perception and it's a class skill
Anatomist
- +1 to confirm critical hits

Feats
lvl 1. Weapon Focus (Falchion)
- +1 to falchion atk rolls
lvl 1. Steel Soul
- for Hardy, +4 (instead of +2) to saves against spells & spell-like abilities
lvl 2. Power Attack
- -2 to melee atk rolls, +4 to dmg rolls (+6 with falchion)
lvl 3. Iron Will
- +2 to will saves
lvl 4. Furious Focus
- for power attack, no penalty for first attack
lvl 5. Improved Iron Will
- reroll one will save (+3) once/day
lvl 6. Vital Strike
- deals double dice dmg with single attack
lvl 7. Additional Traits
- gain two additional traits

Class Abilities
Shattering Strike
- +2 to CBB & CMD on sunder attempts and on dmg rolls against objects
Overhand Chop
- x2 STR dmg on single atk
Weapon Training
- +1 to atk and dmg rolls with two-handed weapons
Backswing
- x2 STR dmg on all atks


Equipment:

Weapons & Armor

+1 Falchion 1375gp
- 2d4 dmg (19-20/x2)
- slashing
- 8 lb. = 8 lb.

Short Sword 1310gp
- 1d6 dmg (19-20/x2)
- piercing
- 2 lb. = 2 lb.

Dagger (x2) 4gp
- 1d4 dmg (19-20/x2)
- piercing & slashing
- 1 lb. x2 = 2 lb.

+1 Full Plate 2650gp
- +10 AC
- +1 MAX DEX
- -5 Armor Check Penalty
- 20 ft. movement
- 50 lb.

Magic Items (Excluding Weapons & Armor)
Belt of Giant STR +2 4000gp
- +2 to STR
Ring of Protection +1 2000gp
- +1 deflection bonus to AC
Amulet of Natural Armor +1 2000gp
- +1 natural armor bonus to AC

2 potion of CLW 100gp
- heals 1d8+1 dmg
1 potion of Feather Fall 50gp
- heals 1d8+1 dmg
5 potion of Prot from Evil 250gp
- +2 to AC and saves vs. evil creatures
- receives another save (+2) against existing spells/effects
- prevents contact with evil summons
1 potion of CMW 300gp
- heals 2d8+3 dmg
2 potion of Lesser Restoration 600gp
- dispels any magical effects reducing one ability score
- cures 1d4 temp ability damage
- eliminates fatigue and improves exhausted to fatigued
1 potion of Remove Disease 300gp
- cures all diseases
- make a caster level check (1d20 + 5) against the DC of each disease

Misc

Backpack, 2 lb.
Flint and Steel
Grappling Hook, 4 lb.
Rope, Hemp (50 ft.), 10 lb.
Waterskin, 4 lb.
Rations, 5 lb.

Wealth: 8,552 gp
Weight: 88 lb. (light load =< 116 lb.)


Looks, Personality & BG:

Hailing from the Five-Kings Mountains, Gerant Altidor was a natural-born fighter. He made his first kill (a kobold) at age 15 while accompanying his father on a mining expedition. Further trips into the Underdark hardened Gerant as he developed his prowess in battle against grey dwarves, drow, and other monstrosities. This kind of upbringing was that shaped the dwarf's belief that good must not shirk from facing down evil.

In his 50's, Gerant left the tunnels and ventured into the world. While he at times found the myriad of races and nations overwhelming, the dwarf could always find himself in battle. Since the start of Gerant's adventure, his falchion has spilled the blood of orcs, giants, and even a young dragon. When good must confront evil, Gerant Altidor will be there!


Combat Guide:

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