Male Human Ranger 1
"A tough creature, it seems." Gerad muses on the strange beasts he's seen in the area, while sending more arrows in it's direction. [ooc]Skirmishing Stance; Until the stance ends, if you end the turn 4 squares from where you started it, you gain +2 to AC and Reflex and your next attack does an additional 1d8 damage
Male Human Ranger 1
Gerad moves swiftly round the dune, studying the creature. A weak point, there, I think. He tests his theory with an arrow. Enter Skirmishing Stance; Until the stance ends, if you end the turn 4 squares from where you started it, you gain +2 to AC and Reflex and your next attack does an additional 1d8 damage
Male Human Ranger 1
Gerad winces at the cold, but tries to work his way round to flank the serpents before striking again at the nearest. Shift to B3
Male Human Ranger 1
Gerad steps over towards one of the serpents, swinging his sword and stabbing with his dagger. Move to C4
Male Human Ranger 1
Gorad Bender wrote: @Th'Kal I believe it was indicated we could get regeared by the caravan as they needed us for guards Even if that's the case, I'd still suggest looting the bodies. They might be quite happy with us if we provide gear that they can sell in exchange for re-equipment.
Male Human Ranger 1
Gerad looks at his broken bowstring and mutters something under his breath. He draws a weapon and moves in to attack in melee. Minor: draw longsword
Male Human Ranger 1
Gerad concentrates, trying to identify the least protected parts of the defiler, and releases two arrows towards him. Hunter's Quarry on the necromancer.
Male Human Ranger 1
"Is he invisible?" Gerad moves around the fringe of the battle, loosing arrows at the undead. Move to G10
Male Human Ranger 1
Gerad shrugs. If we let them go to tell others how fearsome we are, they'll stay away. But still. He bounds after the two withdrawing elves, omnly slowing down to release one more arrow at the neraby one. Move to F8
Male Human Ranger 1
Apologies. I didn't realise it was me. Gerad looks at the creature that erupted from the sand. "Haven't seen one of those before." Mentally, he shrugs. Deal with the elves first, that if we have to. He takes aim, and releases more arrows at the nearest elf. Minor, Hunter's Quarry on J12
Male Human Ranger 1
Gerad looks around. Something's odd.. Shrugging, he narrows his eyes at the nearest elf, and sends some arrows at him. Minor, Perception check, 1d20 + 6 ⇒ (13) + 6 = 19
Male Human Ranger 1
Gerad would likely be working as a hunter, acquiring game to supplement the caravans food supplies. He's not yet familiar enough with the region to act as a guide, though he's working on it. As for why a Tableland nomad would be wandering around this area, a templar has an appointment with one or several of his arrows. They just don't know it yet.
Gerad scowls slightly. "I know my way around the tablelands. This area I don't know so well, but I'm a quick study. If you want someone to shoot a bow or stab a blade, I can do both as well as most soft city dwellers." Gerad is my character submission. I'm happy to wait and see who else puts one in, since he's a bit rough at the moment. |