Verik Vancaskerkin

Geoffrey Terven's page

11 posts. Alias of Madcaster.


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If he does drop the game, I won't be surprised too much. New GM (at least on the forum), homebrew world, 3rd party.


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A whole week without a post and without a notice from GM, that's definitely not a good sign for a game.


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"I don't have too many things. Won't be long to grab them." Geoffrey quickly grabs his stuff from the house and returns back to the group.

"I'm ready."


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This will be a nice change of pace.

"No questions. Find Kevan, find wagon, return alive and unharmed."

Geoffrey eagerly looked at others.
"When we depart?"


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They also may have shared techniques and recipes.


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Geoffrey's family may have treated Rribak's injuries. Geoffrey himself might have talk to him about his settlement. There aren't many outsiders in the Moorside, so everything is interesting to Geoffrey.

Actually, that's how Geoffrey may know everyone - healing. They are healers after all. They have to know most of the locals.

And one more question. Do we know how far from Moorside is Forest haven?


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I'm not sure on the background, but Geoffrey's goals are pretty obvious - to find treasures his parents couldn't find, to have a great time while doing it, to explore the world.

He is an easy-going guy, who lives in the moment. He may have some plan for tomorrow, or the next week, but nothing more long-term. Do first, think later, within reasonable limits.


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Dot.


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@Rribak Bonerattle:
Wyrmer has breath weapon usable at-will and dragon arts. Dragon arts are SLA, Ex and Su things usable at-will or . Mine for example are some healing (once per day for one person), constant darkvision and additional effects for breath weapon. Breathwright in particular specializes in breath weapon, he gets both line and cone effects, and later he could combine both of them.


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Sounds interesting. How would we use them here, on the forum?


So, here's the wyrmer. I took the Breathwright archetype, trading some stuff for more breath weapon options.