I was considering running the Pathfinder adventures for my gaming group, but was thinking of having the game being a bit lower magic.
Specifically, spellcasters will be restricted; they won't be single-classed, so higher-level spells will be hard to get.
So the question is this: Will the higher level adventures assume that the PCs have high-level spellcasters?
Such as: The only way to get somewhere is by teleporting; puzzles that can only be solved by high-level Diviniation spells; inter-planar travel; and the like.
Combat challenges aren't a problem, they are easy to modify. It's plot elements that require high-level magic that would be a problem.
Geoff.