About Genevieve "Gennie" SilversouledAppearance and Mannerisms
Spoiler:
Gennie is a young woman. Clearly just out of childhood, her form is striking more than beautiful, tall, lithesome with fair skin, long hair worn in braids, and corded muscles. She still has the coltishness of youth about her, yet her eyes seem out of place in her face, lilac almost grey. She wears immaculately tailored clothing, in the style of House Silversoul, and displays both her house's sigil and a band of mourning. She does not seem to care much for fashion or formality, but instead bears it as if it were a heavy bag to be carried. This makes her somewhat uncomfortable at parties. She dances well, and makes polite conversation, and rarely speaks of herself. She is known somewhat for her morning run around the Acadamae, a ten year long tradition at this point, although she no longer laughs as she runs. She almost always has a cloak, with an accompanying pouch for her familiar, Tai. Tai is a red coated mongoose, and very friendly, although noone precisely knows where she might have come from. Crunch
Genevieve 'Gennie' Silversouled:
Kitsune paladin (chosen one) 1 (Pathfinder Player Companion: Familiar Folio 6, Pathfinder RPG Bestiary 4 175, Ultimate Wilderness 210) LG Medium humanoid (kitsune, shapechanger) Init +1; Senses low-light vision; Perception -2 -------------------- Defense -------------------- AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 11 (1d10+1) Fort +5, Ref +1, Will +0; +2 vs. death Defensive Abilities share will -------------------- Offense -------------------- Speed 30 ft. (20 ft. in armor) Melee cold iron cestus +4 (1d4+3/19-20) or . . 'Kindness' cold iron scythe +4 (2d4+4/×4) or . . dagger +4 (1d4+3/19-20) or . . bite +4 (1d4+4) Spell-Like Abilities (CL 1st; concentration +4) . . 3/day—dancing lights Paladin Spell-Like Abilities (CL 1st; concentration +4) . . At will—detect evil -------------------- Statistics -------------------- Str 16, Dex 12, Con 12, Int 10, Wis 7, Cha 16 Base Atk +1; CMB +4; CMD 15 Feats Combat Expertise, Deadly Aim, Fey Foundling[ISWG], Fox Shape, Power Attack Traits nine-tailed scion, voices of solid things (witchmarket) Skills Acrobatics -1 (-5 to jump), Craft (blacksmith) +4, Diplomacy +7, Handle Animal +7, Spellcraft +7; Racial Modifiers +2 Acrobatics Languages Common, Sylvan SQ change shape, finesse weapon attack attribute, fire as she bears Combat Gear weapon blanch (silver)[APG]; Other Gear armored kilt scale mail, cold iron cestus[APG], cold iron scythe, dagger, adventurer's sash, artisan's outfit, bedroll, belt pouch, blacksmithing tools, blotter (0.2 lb), candle (10), candle lamp[UE], chalk (5), chalkboard[APG], crowbar, fishhook (2), flint and steel, hammer, inkpen, knife for cutting quills into pens (0.5 lb), masterwork backpack[APG], mug/tankard, pen nibs, pigment for making ink (0.2 lb), piton (4), powder[APG] (2), ruler, small (0.1 lb), sewing needle, signal whistle, string or twine[APG], thread (50 ft.), trail rations (7), vial, waterskin, whetstone, wooden holy symbol of Jaidi, wrist sheath, spring loaded, 7 gp, 4 sp, 3 cp -------------------- Special Abilities -------------------- Change Shape (Human) (Su) Assume a single human form. Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack. Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage. Detect Evil (At will) (Sp) You can use detect evil at will (as the spell). Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar. Familiar Bonus: +2 on Fortitude saves You gain the Alertness feat while your familiar is within arm's reach. Fey Foundling Magical healing works better on you Finesse Weapon Attack Attribute Finesse weapons use Strength on attack rolls. Fire as She Bears FaSB Helper for Getting the Gauge and Aboard a moving ship. Fox Shape (Fox) You can take the form of a specific fox, as beast shape II. Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Share Will (Su) When your or familiar fails a save vs. mind-affecting effect, the other can roll in their place, but failure affects both. Tai:
CR –
Mongoose (Ultimate Wilderness 190) N Tiny magical beast (animal) Init +2; Senses low-light vision, scent; Perception +1 -------------------- Defense -------------------- AC 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size) hp 5 (1d8) Fort +2, Ref +4, Will +3; +4 vs. poison from snakes Defensive Abilities improved evasion -------------------- Offense -------------------- Speed 20 ft., climb 20 ft. Melee bite -1 (1d3-4) Space 2 ft.; Reach 0 ft. Special Attacks attach -------------------- Statistics -------------------- Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 5 Base Atk +1; CMB +1; CMD 7 (11 vs. trip) Feats Agile Maneuvers, Combat Expertise, Deadly Aim, Power Attack Skills Acrobatics +10 (+6 to jump), Climb +10, Diplomacy -2, Escape Artist +3, Handle Animal -2, Spellcraft -1, Stealth +14; Racial Modifiers +8 Acrobatics, +4 Stealth SQ empathic link, finesse weapon attack attribute, fire as she bears, share will -------------------- Special Abilities -------------------- Agile Maneuvers Use DEX instead of STR for CMB Attach (Ex) If you hit with the listed attack, you can latch on to your opponent. Climb (20 feet) You have a Climb speed. Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack. Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage. Divine Guidance (Sp) An emissary can cast guidance at will. Empathic Link (Su) You have an empathic link with your master. Finesse Weapon Attack Attribute Finesse weapons use on attack rolls. Fire as She Bears FaSB Helper for Getting the Gauge and Aboard a moving ship. Improved Evasion (Ex) No damage on successful reflex save; half on failed save. Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Scent (Ex) Detect opponents within 15+ ft. by sense of smell. Share Will (1/day) (Su) When your or familiar fails a save, the other can roll in their place, but failure affects both. -------------------- Background Scenes
Funeral Day:
There were no bodies. Of course. Just a fox and tree pillar, surrounded by flowers and too many well wishers and on and on. She got into the carriage, and told the driver to take her to the Manufactorum. The familiar sounds of the Manufactorum didn't rouse her. The cheerful greetings barely registered. She was her father's daughter, tall and strong and skilled. She was her mother's daughter, cloaked in her mother's cloak, but still dressed meticulously and gracefully in the clothes of a child. She was all of this, to these people, and so she waved, or nodded, as the workers greeted her. That was what she could do, and so she did. Jaidites did what they could. When she finally reached the forge she bade Mistress Ermine go about her business, and closed the door so smoothly and with such quiet dignity the old Owl-kin blinked twice before turning to look over the crowd of worried faces. "She needs time, and we need to work. There is still much to be done, and no sense wasting our time staring at doors or our young miss. Get the lines moving again, or I will become cross." The workers left, mostly, and the curious Owl-kin allowed the higher than average number of visitors to the Mistress's domain that day. Although they only spoke to Tai, Misstress Ermine thought it helped. The hammering grew quieter. Perhaps the tears had dried. When she went home, turning the still running Manufactorum over to Elda Treelimb, a fine dwarf and loyal friend, she didn't even mention the mistress. Forging Kindness:
Genevieve Silversouled, wrapped in her mother's too small cloak and dressed formally approached the forge with a determined stride. She did her best to ignore the voices, and then blessedly the sound of the forge filled the space. With a familiar effort, she stoked the fire, then drew it down to barely a shell of itself. She watched it, till it matched the cold fury in her heart. When it was ready, she reached for the bar only to realize that her father was no longer here to hand her the stock. She turned then, smoothly. Her newfound grace unfamiliar and unwanted. Her hand grasped the iron tightly, ignoring the subtle bite, and pulled it from the long bin without a single bit of strain. This was the price she had promised herself, when her father made her swear to leave. Tai stirred, but said nothing, which was wise. She thrust the stock into the flames, and watched carefully. Too hot and it would be ruined, too cold and she would be too weak for what came next. Merely a moment after it settled she pulled it from the forge and hammered, once, twice, then back to the flame. A steady rhythm arose, her body so used to the craft she could sink herself into this new unfamiliar beat. Old and Familiar catechisms biting with new cold and determined phrases. Tai let her hammer for a while, and even blaspheme once, but finally could hold herself quiet no longer. That's not true Gennie, and I taught you better than to blaspheme" Tai interjected. "Yes, the teaching say "Jaidi never provides, Jaidi teaches while Jaidites provide for themselves"." the mongoose continued, her teeth clicking sharply over the succinct summary. "They also say "Jaidi never gifts, Jaidi enlightens, and Jaidites gift generously to others." These things are simplifications, yet they are true.". She growled the next bit directly into her charges ear. "What they don't say is "Jaidi doesn't care", because that's not true. Jaidi cares deeply. Jaidi cares deeply for you Gennie. the rough scrape of tongue was familiar as it collected Gennie's tears. Tai continued, gently. "Even if you don't much care for yourself right now. Or me. I still care for you. Even if I failed you. So you see, Jaidi also cares for you. Even if you think you failed her. Tai paused, then continued. "If you are set on this, you must say it truly. Only truth will give a firm foundation for the things you hope to discover." Tai grimaced, then taught her charge the words she would need, in a language she had never thought to speak again. The effort was overwhelming, but Genevieve was determined. Determined for the first time in her young laughing life. Tai drooped, settling her ermine shape against her charge's neck. The carry pouch was at least warm, and Gennie hadn't forgotten to put it on today. She crawled over the shoulder pad, then peeked back and considered her adopted niece. Gennie continued to beat the metal into shape with a will she had never possessed. She had none of her father's wisdom, but maybe she would find it now, in grief. Enough grief to forge a future, or a thousand regrets the thought was soft but sharp as an arctic wind. She shook herself, the sense of foreboding at those thoughts too dark for a forge. The funeral is still too near, too real," concluded Tai. and the overwhelming weight of her many duties old and new hadn't yet occured to the no longer young girl. "The Acadamae opens this week Gennie. Your parents," Tai began hesitantly as Gennie set the scythe into the first tempering trough. "My parents are dead because they thought I was worth more than their lives Tai. I won't dishonor that, no matter how much I might want to...to." Gennie gestured futilely, then finally dropped the hammer and knocked the scythe aside in her disquiet. It settled cold and wicked against the anvil, waiting under dark waters. To, I don't even know. To stab Professor Slarkin for telling them how to open a portal at all after Chak-Chak declined. Arg." The words left her, then came back, quieter so that Tai had to strain to hear them. "They could have stopped them Tai. You know they could have. They're Professors at the greatest Acadamae ever built. I would have found my way back, I had you, and Jaidites provide. They could have kept my family safe, and they didn't." She laughed bitterly and picked up the scythe, turning back to the forging. Tai sighed and burrowed closer to Gennie's neck. Today was not a day for disagreement. Young as she was, the last thing Gennie needed was arguments. "Yes, they do. I love you Gennie, your parents love you, Jaidi loves you. It is ok to cry, or to forge, I will keep watch." Tai did her best to herd the many well wishers back to their duties through the day, a Manufactorum didn't run itself, nor did it ever truly stop running. Mock funerals and grieving children or no. As she watched her charge through the day she thought "It's not as if they're dead, child. The wildfae adopted them, adopted you. Promised protection for your parent's affairs." but one look at the cruel scythe of cold iron and tears coming to life on the anvil with each blow convinced her not to speak now. At last, the child now not-quite-lady finished her work, shouldered her grief, and Tai returned. "Tomorrow is a new day, child. You were chosen for a reason, and as you have seen, you have choices to make yourself." Tai climbed the unfamiliar cloak to her carry pouch and settled in to wait. The scythe sat heavily against one side , and she resolved to shed as soon as she could to pad the wall of the now odd shaped pouch. She'd talk with the child about appearances and having the cloak lengthened in the morning. She was quite a bit taller than her mother, after all. Gennie nodded, and turned down the damper on the forge. With a look at her father's tools, laid quietly in a sack, she said goodbye to the familiar. Tomorrow would come soon enough, best be rested before she faced that den of wyverns. She didn't know what she would do if one of her betters demanded more of her, and that was the clearest sign of all she needed sleep. Sleep, and school, and plans to make. The title and all that came with it wouldn't come until she reached majority. She had two years. She gripped the sack so tight her fingers shone silver. "I will make those choices, Tai. I am done with being bargained for." from the pouch came an approving chirp. |