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Hello all, Question on the Mythic version of Baleful Polymorph. Assuming the target is potentially changed into a tiny creature, even if they make their fort save, a medium creature would become small for 1 minute/level. I believe this is correct? In the case of a creature wearing armor, they would no longer gain the benefit of that armor, and I'm thinking of giving them the Entangled condition until they take it off. Thoughts on this? Thank you!
Hello, I have an encounter set up where large monsters are going to Bull Rush some party members into a blade barrier. On the other side of the barrier is a stone wall. I have two questions. 1. Does a character take damage each round they are in the barrier? 2. If they have to walk multiple spaces within the barrier (to get around the monsters), would they take damage each 5' step they take within in? Thanks! DESCRIPTION An immobile, vertical curtain of whirling blades shaped of pure force springs into existence. Any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a Reflex save for half damage. If you evoke the barrier so that it appears where creatures are, each creature takes damage as if passing through the wall. Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save.
Hello all,
1.Straight Skald – No spell or song progression interruption. Pretty straight forward. 2.Bloodrager Dip – If I understand all the benefits correctly, it would shake out like so:
3.Oracle Dip – Take the Lore Mystery with Sidestep Secret revelation, allowing me to tank dex
I’m sure I’m missing something here, so any advice would be greatly appreciated. It’s a 15 point build. Here is how I see my points spreading out. FYI, we house rule Int doesn’t go under 10 as it tough to roleplay being dumb, especially during critical decisions.
Thank you!
All, Our group is just starting the Iron Gods campaign, and I decided to mix it up a bit and play a bard. I used to love the old bard in AD&D 1.0... The party makeup is an Aasimar Paladin, Elf Conjurer, Android Galvanic Saboteur (archer), and Aasimar Arcane Duelist. We are all 2nd level. I will be fighting up front with the paladin. My stats are Str 16, Dex 14, Con 14, Int 10, Wis 8, Cha 17. I know some people say duelist's should tank their charisma a bit more, but I'm also the face of the party, and I'm hoping I will actually get to use my diplomacy, bluff, and intimidate a bit. Few things I'm struggling with.
2. Feats:
After that I'm not really sure. Again, any advice would be appreciated. I will add one other interesting build I saw. An individual posted a build where he went 3 levels of fighter and then went into bard. I believe the idea is to maximize using a longspear with a shield. I'm a bit hesitate to do that as i'll be behind 3 levels of bard, and I really want heroism ASAP. Here's the first 3 levels of his build. Fighter (phalanx soldier); +1 hp/level favored class bonus
Thanks again.
Hello! Back in 3.5 you could hit an ally with a ranged attack if they were grappled. In Pathfinder that doesn't appear to be stated anywhere. We are at a pretty critical point in RotRL, and my blinded paladin shot into a grapple. Using the old 3.5 rules, we assumed he hit his ally due to some rolls. The GM feels that simply because it isn't stated in Pathfinder, doesn't mean it no longer exists. I feel that if the chance existed, the rules would have called out the risk, and now it is simply a -4 for shooting into combat. Could someone weigh in if this has been officially addressed by Paizo? Does it even need to be? Thanks! |