Vampire

Gedonnas's page

Organized Play Member. 11 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



The Exchange

1-Is it a good idea to create a blaster for S&S adventure path? 2-If it’s, what can you recommend? (class, build, etc.) 3-If it’s not, what other type of role can you recommend? Our party consists of a sea reever barbarian, charger rogue, healer life oracle, classical debuffer witch, sniper musketeer and another front liner (not selected yet). Sadly I can’t play a summoner-necromancer because our party is crowded.

The Exchange

I want to create a Sacred Huntmaster for Society games but I can't decide between a two handed melee build and an archer. Melee seems good for teamwork feats-flanking with animal but d8 dice, no heavy armor proficency and being forced to choose a deity that grants a good favored weapon makes me hesitant. Archery build is more flexible: I can choose a deity freely and have decent reflex saves but there aren't many teamwork feats that goes well with archery and archery build has feat tax. I'm open for all advices (like options except melee-archery or multiclassing) but also determined to choose the Conversion Inquisition.

The Exchange

Do you have any recommendation for the class/race and feats-traits?

The Exchange

Are hellknight and student of war legal for society ?

The Exchange

As a newbie (played 4 games and still playing a campaign) I can't really decide between two of them, can you help me to decide? Or maybe is there some kind of efficent way to mix them? I want to deal OK damage (not low or high)and still want to be a skill monkey.

STR-16
DEX-15
CON-10
INT-16
WIS-10
CHA-8
Also I'm curious if that would be good or rubbish.