Vampire

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Organized Play Member. 11 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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1-Is it a good idea to create a blaster for S&S adventure path? 2-If it’s, what can you recommend? (class, build, etc.) 3-If it’s not, what other type of role can you recommend? Our party consists of a sea reever barbarian, charger rogue, healer life oracle, classical debuffer witch, sniper musketeer and another front liner (not selected yet). Sadly I can’t play a summoner-necromancer because our party is crowded.

The Exchange

I want to create a Sacred Huntmaster for Society games but I can't decide between a two handed melee build and an archer. Melee seems good for teamwork feats-flanking with animal but d8 dice, no heavy armor proficency and being forced to choose a deity that grants a good favored weapon makes me hesitant. Archery build is more flexible: I can choose a deity freely and have decent reflex saves but there aren't many teamwork feats that goes well with archery and archery build has feat tax. I'm open for all advices (like options except melee-archery or multiclassing) but also determined to choose the Conversion Inquisition.

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Do you have any recommendation for the class/race and feats-traits?

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Are hellknight and student of war legal for society ?

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Thank you guys/gals for all the ideas-informations you've given to me, I've played my first game with this build today;
Empiricst Inv/Free Style Fighter
STR-18 DEX-14 CON-12 INT-16 WIS-10 CHA-8

Traits-Student of Philosophy, Reactionary
Feats-Combat Reflexes, Martial Flexibility

Extracts: Enlarge Person, Comp. Languages, Extend Arm, Expeditious Retreat, Shiled

I've selected 3 knowledges: Local, Dungeoneering and Religion (I feel bad for selecting local tho because I have high diplomacy)

Armor:Chain Shirt

Weapons:Lucerne Hammer, Longsword, Light Crossbow, Switchblade (can be pretty useful if you want to have a hidden weapon)

That game was pretty enjoyable, I was good at both combat and skills, extend arm-enlarge person+combat reflexes was pretty devastating

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Dilvias wrote:

How come I never thought of dual talent for investigator? Great idea PCScipio!

Personally I'd switch dex and con, but that's just a preference.

I've made the same! Thank you for that great idea, I feel like it's going to be great

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That's the final product (race:Human)

STR-16
DEX-12
CON-14
INT-16
WIS-10
CHA-8

Should i make CON 12, Dex 10 or is it good enough ?

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Grumiō Grumiōnis wrote:
One thing you might do is take one level of Swashbuckler (Inspired Blade). Then you get Weapon Finesse (rapier only) and Weapon Focus (rapier) as free bonus feats. You also have panache based on both charisma and intelligence, and you get more class skills. You can then select the feat Fencing Grace and get DEX to damage.

That was my plan at first but I became doubtful about damage and feats

The Exchange

Chess Pwn wrote:

So to summery though.

Dex based is to boost AC, to consolidate stat points, and still be okay in a fight. Very popular to go 1 level of inspired blade swashbuckler to get Dex to damage with a rapier from lv1. And your mutagen boosts AC more and penalizes your wisdom, which isn't your main stat.

With this build you're using a rapier or similar weapon, wearing mithral chain, and using a buckler. AC is really high.

Str builds are used but you kinda need to decide what you're benchmark is for skills to really use them. They will wield a two handed weapon, maybe with reach, and be looking to get power attack and str mutagen. Your offensive powers can keep up with the best of them, and you still are great at skills, very much enough for me to call them a skill monkey. Your AC is lower than the dex build, but easily high enough to be fine on the front line.

Thank you for all those informations, but now I have fresher ones :d Would you recommend medium armor proficency and multiclassing for STR build ? And what minimum number would be good for DEX in a STR build ?

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Chess Pwn wrote:

with those stats I'd suggest dropping dex to a 14 and boosting con to a 12, getting 1 hp per level for "free" is pretty good.

But I guess before that, How are stats generated? Are those stats before or after a race? Do you have a race in mind?

Those stats has been generated after human. I would like to play as human because bonus feat+skill focus would be good and it's iconic for investigator. But if I would decide to go for a dex inv. I might consider sylph or elf.

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As a newbie (played 4 games and still playing a campaign) I can't really decide between two of them, can you help me to decide? Or maybe is there some kind of efficent way to mix them? I want to deal OK damage (not low or high)and still want to be a skill monkey.

STR-16
DEX-15
CON-10
INT-16
WIS-10
CHA-8
Also I'm curious if that would be good or rubbish.