I want to create a Sacred Huntmaster for Society games but I can't decide between a two handed melee build and an archer. Melee seems good for teamwork feats-flanking with animal but d8 dice, no heavy armor proficency and being forced to choose a deity that grants a good favored weapon makes me hesitant. Archery build is more flexible: I can choose a deity freely and have decent reflex saves but there aren't many teamwork feats that goes well with archery and archery build has feat tax. I'm open for all advices (like options except melee-archery or multiclassing) but also determined to choose the Conversion Inquisition.
Thank you guys/gals for all the ideas-informations you've given to me, I've played my first game with this build today;
Traits-Student of Philosophy, Reactionary
Extracts: Enlarge Person, Comp. Languages, Extend Arm, Expeditious Retreat, Shiled I've selected 3 knowledges: Local, Dungeoneering and Religion (I feel bad for selecting local tho because I have high diplomacy) Armor:Chain Shirt Weapons:Lucerne Hammer, Longsword, Light Crossbow, Switchblade (can be pretty useful if you want to have a hidden weapon) That game was pretty enjoyable, I was good at both combat and skills, extend arm-enlarge person+combat reflexes was pretty devastating
Grumiō Grumiōnis wrote: One thing you might do is take one level of Swashbuckler (Inspired Blade). Then you get Weapon Finesse (rapier only) and Weapon Focus (rapier) as free bonus feats. You also have panache based on both charisma and intelligence, and you get more class skills. You can then select the feat Fencing Grace and get DEX to damage. That was my plan at first but I became doubtful about damage and feats
Chess Pwn wrote:
Thank you for all those informations, but now I have fresher ones :d Would you recommend medium armor proficency and multiclassing for STR build ? And what minimum number would be good for DEX in a STR build ?
Chess Pwn wrote:
Those stats has been generated after human. I would like to play as human because bonus feat+skill focus would be good and it's iconic for investigator. But if I would decide to go for a dex inv. I might consider sylph or elf.
As a newbie (played 4 games and still playing a campaign) I can't really decide between two of them, can you help me to decide? Or maybe is there some kind of efficent way to mix them? I want to deal OK damage (not low or high)and still want to be a skill monkey. STR-16
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