Sea Dragon

Gazwyr's page

11 posts. Alias of The.Dragon.Reborn.


Full Name

Gazwyr

Race

LE Green Dragon |

Classes/Levels

Very Young CR 6 | Bite/Claw(2)/Wing(2) +10/10/5; 1d8+4/1d6+3/1d4+1

Gender

HP 59/66 | AC18 T11 FF17 | Init +1 Perc +13 CMB +10 CMD 21 | F+7 R+6 W+8 |

About Gazwyr

Green Dragon (very young)
LE Medium dragon
Init +1; Senses dragon senses (blindsense 60 ft, darkvision 120 ft), low-light vision; Perception +13

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Defense
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AC 18, touch 11, flat-footed 17 (+1 Dex, +7 natural)
hp 66 (7d12+21)
Fort +7, Ref +6, Will +8

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Offense
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Speed 40 ft.; swim 40 ft; fly 150 ft (average)
Melee bite +10 (1d8+4), 2 claws +10 (1d6+3), 2 wings +5 (1d4+1)
Special Attacks breath weapon (30 ft cone, 4d6 acid, Reflex 15 for half, usable every 1d4 rounds)

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Statistics
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Str 17, Dex 12, Con 15, Int 12, Wis 13, Cha 12
Base Atk +7; CMB +10; CMD 21 (25 vs trip)
Feats Alertness; Iron Will; Power Attack; Toughness
Languages Common, Draconic
Skills Fly +12; Knowledge (Nature) +11; Perception +13; Sense Motive +3; Spellcraft +11; Stealth +11; Survival +11; Swim +21
SQ water breathing; woodland stride
Gear bag of holding - type 1 w/: potion of owl wisdom, potion of cure serious wounds, x13 silver rhinoceros statues (50 gp each), expended ring of three wishes (100 gp), phylactery of faithfulness (Calistria), 4 rubies (250 gp each)

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Tracked Resources
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Potion of cure serous wounds - 0/1
Potion of owl wisdom - 0/1

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Special Abilities
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Blindsight/sense (60 feet) Sense things and creatures without seeing them.
Breath Weapon (60 ft cone, 4d6 acid, every d4 rd, Ref part, DC 15) (Ex)
Darkvision (120 feet) You can see in the dark (black and white vision only).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.

The Hao Jin Tapestry demiplane is extensive, but it is hardly boundless. As the sorcerous Hao Jin deposited ruins and temples within her extraplanar museum, she also inadvertently collected strange stowaways, including two clutches of green dragon eggs laid in the Kaava Lands. These first generation migrants had no parents and knew no world other than the demiplane. For more than a century, there was enough territory to sate all of their ambitions. However, as the dragons grew to adulthood, they yearned for more and began maneuvering against one another - even clashing violently when a plot would go awry.

Gazwyr is a child of these skirmishes. At 14 years of age, he recognizes that he is too young to carve out his own territory within the tapestry. When he heard the Aspis Consortium prophets speaking of the world beyond this one, he listened intently and established himself as a key player in organizing the invading forces. Now that he is finally free, Gazwyr hopes to snatch what magical treasures he can, continue to work with the Aspis Consortium when profitable, and claim a large swatch of forest to call his own.