M Human Syker | Bennies 4/3| Wounds 0| Armor 0, PP 6/10 Agl d6 Smt d10 Spt d8 Str d4 Vgr d4 | Pace 6 Parry 4 Tough 4 Charisma 0 |
Trudging up with the others towards unknown evil, 'Thought this was my past not my future' Fear Test: 1d8 - 3 ⇒ (6) - 3 = 31d6 - 3 ⇒ (1) - 3 = -2 Fright: 1d20 + 1 ⇒ (1) + 1 = 2
M Human Syker | Bennies 4/3| Wounds 0| Armor 0, PP 6/10 Agl d6 Smt d10 Spt d8 Str d4 Vgr d4 | Pace 6 Parry 4 Tough 4 Charisma 0 |
Gavin musters with the rest the next morning and without saying much follows along, once out in the weather he will pullout a well used military bucket hat and pull it on over the beanie already on his head.
M Human Syker | Bennies 4/3| Wounds 0| Armor 0, PP 6/10 Agl d6 Smt d10 Spt d8 Str d4 Vgr d4 | Pace 6 Parry 4 Tough 4 Charisma 0 |
Gavin looks around at the chaos, and carefully gathers up his cards, giving them a quick count before stashing them back in the oilskin bag in an inside pocket. 'Down to a single can of food, I do need the work.' If the sludge deamon is gone and the shotgun is still on the floor the Syker wanders over and picks it up, listening to the bartender.
M Human Syker | Bennies 4/3| Wounds 0| Armor 0, PP 6/10 Agl d6 Smt d10 Spt d8 Str d4 Vgr d4 | Pace 6 Parry 4 Tough 4 Charisma 0 |
Gavin startles at the report from the gun, and he funnels that brief moment of fear into the gathered thugs. Effect:
This power causes overwhelming dread and horror. The affected make a Fear roll. Extras who fail are Panicked and Wild Cards roll on the Fear Table. If the power is cast with a raise, the Fear roll is at −2 and Wild Cards add +2 to Fear Table results.
Modifiers AREA OF EFFECT (+2/+3): For +2 points the power affects everyone in a Medium Blast Template. I was going to put them to sleep, but when reading how that power worked I realized that it was a seasoned power. Cast Fear:AOE: 1d10 ⇒ 91d6 ⇒ 1
M Human Syker | Bennies 4/3| Wounds 0| Armor 0, PP 6/10 Agl d6 Smt d10 Spt d8 Str d4 Vgr d4 | Pace 6 Parry 4 Tough 4 Charisma 0 |
Gavin grabs his pistol and stumbles back from the table as the deamon forms , carefully watching where the other players place the cards then still had in their hands. Going to lets this 1 on 1 play out till it becomes a gang fight
M Human Syker | Bennies 4/3| Wounds 0| Armor 0, PP 6/10 Agl d6 Smt d10 Spt d8 Str d4 Vgr d4 | Pace 6 Parry 4 Tough 4 Charisma 0 |
Gavin speaks loud enough hoping to draw in another player. "If you are familiar with the concept of taking tricks then you will get this game pretty quick, the twist is that you want to avoid getting points..."
M Human Syker | Bennies 4/3| Wounds 0| Armor 0, PP 6/10 Agl d6 Smt d10 Spt d8 Str d4 Vgr d4 | Pace 6 Parry 4 Tough 4 Charisma 0 |
"If we get a 4th I'll teach you a game we use to play in the Faraway , we called it the Rickety Kate, but I have heard a number of names. I like it because it has stakes even with nothing on the line.
M Human Syker | Bennies 4/3| Wounds 0| Armor 0, PP 6/10 Agl d6 Smt d10 Spt d8 Str d4 Vgr d4 | Pace 6 Parry 4 Tough 4 Charisma 0 |
"No need for a game of chance or wager, jut looking to pass the time." he raises his hands defensively. He sips his drink and nods before slowly removing the set of plastic playing cards.
M Human Syker | Bennies 4/3| Wounds 0| Armor 0, PP 6/10 Agl d6 Smt d10 Spt d8 Str d4 Vgr d4 | Pace 6 Parry 4 Tough 4 Charisma 0 |
beanie pulled down and collar of his rain coat up Gavin moves forward. "I have a can of, well to be honest I am not sure what it is. but the can is intact and not bulging, some RotGut and access to your well?" |