Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush follows Pei and is unable to add further information about the room, so he just takes the information she gives him about how to free them in stride. The task however seems to be too hard for the Iruxi, though with an heroic effort he manages to free the sakhils back to their home plane. Lore: Esoteric DC 20: 1d20 + 14 ⇒ (5) + 14 = 19
Hero Point: Religion DC 26: 1d20 + 11 ⇒ (20) + 11 = 31 Do I even have one? I kind of lost track of them
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush will stride trying to open a flank on red. ◆ Exploit Esoteric Lore: 1d20 + 14 ⇒ (19) + 14 = 33
↺Shield Block DR 8 (if attacked by green)
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush will change his attention to green as he flanks the warrior. ◆ Exploit Esoteric Lore: 1d20 + 14 ⇒ (3) + 14 = 17
↺Shield Block DR 8 (if attacked by red)
That's some lame rolling right there
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush will stride anf cous his prescense on Red, trying to discern any weakpoints. ◆Stride
↺Shield Block DR 8 (if attacked by green)
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush's claws sparkle and humm, but no blast or energy ray comes forth. "Hmmm... My esoterica seems to keep this wierd abilities at bay, but its still interesting as a last resort option."
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
My apologies for not posting, but I was lucky enough to get my vacations going so I'll be pretty much away until next monday. Please bot me as needed.
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush will gladly accept the healing and thank Pei. Though he's not completely healed he agrees that it's about time to get moving before something else comes for them instead.
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush will slide over to where yellow is, shield raised as he strikes at it twice. ◆◆Defensive Advance 1d20 + 15 + 1 ⇒ (3) + 15 + 1 = 19, Piercing: 2d8 + 4 + 4 + 1 ⇒ (3, 6) + 4 + 4 + 1 = 18 + weakness.
↺Shield Block (Hardness 8, HP 64, BT 32) Recovery DC 15: 1d20 ⇒ 7 I like the ♫ for when anthem is up ... I'm stealing that for my bards!
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Empowerment gives a +2 per damage die, that's why it's a +4 with his striking rune ◆Second Strike damage, piercing: 2d8 + 4 + 4 + 1 ⇒ (4, 5) + 4 + 4 + 1 = 18 + weakness. Recovery check DC 15: 1d20 ⇒ 12
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush will try to finish up green before moving to flank pùrple. ◆ Exploit Green + Raise Shield Esoteric: 1d20 + 14 ⇒ (18) + 14 = 32
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Will Save DC 19: 1d20 + 13 ⇒ (7) + 13 = 20 Garrush will reposition himself and twice at red, while taunting yellow to make it move. ◆◆ Defensive Advance on red Jaws: 1d20 + 15 ⇒ (10) + 15 = 25, Piercing: 2d8 + 8 ⇒ (4, 1) + 8 = 13 + weakness.
↺Amulet's Abeyance (8dr/all) on Red or ↺Shield Block (8dr/64/32)
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush will start by exploiting red and then he'll rush in with a threatening approach (unless his RK check tells him they are inmune to mental effects). ◆Exploit Red + raise shield + RK check Esoteric Lore: 1d20 + 14 ⇒ (15) + 14 = 29
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Garrush does not have any special vision, so he'll readily accept the light spell from Kiresh His shield at his side and imbued with the light spell from the party's psychic, Garrush advances while carefully searching the terrain for any hazards along the way. We have enough people defending, so I might as well search for trouble
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Updated Accounting: +1 Full Plate Armor: 190gp Steel Shield: 2gp Reinforcing Rune: 75gp Shield Boss: 5sp Pearly White Aeon Stone: 60gp Adventurer's Pack: 1,5gp Handwraps of Mighty Blows (striking): 100gp Coins: 21gp Total: 450gp
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
"Halfling?, Where? asks a confused Garrush as he looks around until someone points out Thurgan. He looks at Thurgan, then his eyes move upwards as he recalls what he knows about halflings and he frowns. "What did I miss?" he asks to no one as he continues trying to remember if haflings are supposed to look like orcs. "Wierd mammals..." he finally mutters.
Icons: ◆◇↺ | Iruxi Thaumaturge (Shield/Amulet) 6 | HP 83 | AC 25(27) | F13E, R10E, W13E | Per +13 | Shield 64/64 (BT32) | Speed: 25ft | Exploration: Search
Good point. I just remembered that thaumaturges cannot use shields unless its their implement... which is why I was going to use it in the first place before deciding to go back to amulet because the shield was going to break all the time... Here's the fixed version. Thanks for noticing! |