Kevoth-Kul

Garrick ir'Kraal's page

140 posts. Alias of Tenro.


Classes/Levels

RHP 36 / HP 36

Special Abilities

  • Hero Points 6
  • Destiny Points 1
  • +1 AC VS CHARGE

  • Location

    HOMELAND: Karrnath

    Languages

    spellcasting letters copy/paste

    Occupation

    +1326 xp

    About Garrick ir'Kraal

    TERMS, LINKED:

    Custom Trait is Outlander (Exile)
    Rich Parents
    Armor Expert
    Unreactive
    Custom Feat is Cornugon Smash
    Furious Focus
    Steadfast Personality
    Bloodrager (Class)
    Steelblood (Archetype)
    Destined (Bloodline)
    Human
    Skills
    Equipment
    Weapons
    Armor
    Bloodragers are proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields). Steelblood archetype gives the Bloodrager proficiency in heavy armor.

    SPECIAL ATTACK: CORNUGON SMASH + FURIOUS FOCUS
    +5 melee, 2d6+7 dmg, free action intimidate to demoralize at +8

    SPECIAL ATTACK: RETALIATORY STRIKE
    When someone charges, next attack on them does +1 damage

    Garrick ir'Kraal
    Male human (Karrnath) bloodrager (steelblood) 1 (Pathfinder RPG Advanced Class Guide 15, 85)
    LN Medium humanoid (human)
    Init -2; Senses Perception +4
    --------------------
    Defense
    --------------------
    Defense 12, flat-footed 10. . (+2 Dex)
    Armor DR: 6/magic or Large. . (+6 armor)
    Critical Defense: +8. . (+6 DR, +2 Dex)
    hp 14 (1d10+4)
    Fort +5, Ref +2 (+1 vs Trample, +1 bonus vs. trample attacks), Will +2 (+2 vs Mind Affecting)
    --------------------
    Offense
    --------------------
    Speed 30 ft. (20 ft. in armor)
    Melee chakram +3 (1d8+3) or
    . . chakram +3 (1d8+3) or
    . . chakram +3 (1d8+3) or
    . . chakram +3 (1d8+3) or
    . . chakram +3 (1d8+3) or
    . . mwk greatsword +5 (2d6+4/19-20) or
    . . short sword +4 (1d6+3/19-20)
    Special Attacks bloodrage (7 rounds/day)
    --------------------
    Statistics
    --------------------
    Str 16, Dex 14, Con 16, Int 10, Wis 10, Cha 14
    Base Atk +1; CMB +5 (+6 bull rush, +6 overrun, +6 trip); CMD 16 (17 vs. bull rush, 18 vs. overrun, 17 vs. trip)
    Feats - Custom Feat -, Furious Focus[APG], Power Attack, Steadfast Personality[ACG]
    Traits armor expert, - custom trait -, rich parents
    Flaws unreactive
    Skills Acrobatics +3 (-1 to jump), Intimidate +8, Perception +4, Ride +3, Spellcraft +4
    Languages Common
    SQ destined strike +1, indomitable stance
    Combat Gear potion of cure light wounds (2); Other Gear mwk breastplate, parade armor[UE], chakram[APG], chakram[APG], chakram[APG], chakram[APG], chakram[APG], mwk greatsword, short sword, backpack, belt pouch, blanket[APG], courtier's outfit, crowbar, flint and steel, jewelry[UE], masterwork tool, pot, signet ring, soap, torch (10), trail rations (5), waterproof bag[UE], waterproof bag[UE], waterskin, 13 gp
    --------------------
    Special Abilities
    --------------------
    Bloodrage (7 rounds/day) (Su) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
    Destined Strike +1 (3/day) (Su) As a free action, gain insight bonus to one melee attack.
    Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
    Indomitable Stance (Ex) +1 to Reflex vs. trample & to hit, dam, and AC vs. charging foe.
    Power Attack -1/+2 You can subtract from your attack roll to add to your damage.

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    Tenro's Submission:

    Garrick ir'Kraal

    Garrick grew up in Karrlakton, in the shadow of the Deneith stronghold. Such an upbringing certainly ensures martial puissance, but he didn't feel at home because he believed that Deneith distanced itself from Karrnath when it should be thankful to the nation that facilitates its prosperity. Much of this line of thought came from his parents, both having served the crown. His mother, before she died, was a medical officer; his father a field commander in the Royal Army. Now retired, his father has aged to the point that he rarely makes it out of his modest estate, and is looked after by his servants. After his mother's passing, his father moved to the city that sprung up around the outside of the Rekkenmark academy, and occasionally gives speeches to graduating classes, when his age permits him to leave the home.

    Born in 968YK, Garrick came of age in 986YK. In 992, he graduated Rekkenmark academy and served as an officer in the army until the end of his commission a little more than a year after the Last War ended. He served along Karrnath's borders with Thrane and Aundair during the war and along the Karrnath-Talenta border after the war. He left the service to explore the continent, the constant reminders of past conflict in Karrnath were too depressing so soon after the war. Uninterested in living amongst his more bitter enemies, he traveled to Breland and sought the life of a paid adventurer, in the hopes that the goal he was paid for would be less poisoned by politics...

    Regarding the sources you tend to draw from, I would say:
    Game of Thrones: Garrick would get along with the Hound on a personal level but consider him rather stupid. He would appreciate Tyrion's intelligence and skills, and Tywin's masterful battlefield leadership, Eddard's grim determination. From KoTOR he would appreciate the Mandalorian's lust for battle and glories past, and would like (at least my main character's) grey jedi approach.

    I know i picked an ACG class which you don't particularly like, and I normally don't either (the few I have played have usually been underwhelming, mechanically, from their parent classes) but when I saw this class (particularly Steelblood and Black Blood/Arcane) I immediately thought such a character would be great from Karrnath, so I had to give it a shot.

    What country were you born in? Do you currently call Breland your home? Do you think Breland is a 'good' government? (Do you trust it, love it, proud to live here, etc.)
    Karrnath. While Garrick doesn't call Breland his home, he does currently live there. Nothing will compare to the feeling of being 'home' he has while in Karrnath, but Breland isn't so bad, at least for people in his situation. The people generally have more freedoms, and it would appear there are less sinister groups vying for overt power (whether this is true or not, he doesn't know). He doesn't trust or distrust it, he likes it but does not love it, and he is nether proud nor ashamed to live there, though he considers his living there to be temporary.

    What does your character lie about? Their weight? That they passed a test for some organization, when the truth is they never took it? That they love their siblings, who are truly awful?
    His service in the war. Part of what inspired him to leave service when his time was done were his actions in the ruins that were once Shadukar. He and his company slaughtered the Thranians there, man woman and child, before torching the place. Instead, he tells people he operated on the Talenta front. While that is true, his significant lie is a lie of omission, mostly.

    What is your defining strength? Your ability to forgive? Your hammer? Your intelligence? Your ability to talk your way into and out of everything?
    He can take the lead in dangerous situations. He is a trained leader and graduate of Rekkenmark, and led men in the last war in groups of varying size.

    What is your motto? "You cannot fix what you cannot face," "Work hard, stay humble," "If you want to go fast, go alone, if you want to go far, go together."
    "Death Holds no Terror." - While not a motto of his own invention, it was drilled into him in training. He charges headlong into battle, not fearing death but trusting his abilities and those of the people he chooses to surround himself with to see them through the fight.

    What is your most treasured possession? Your sisters last letter to you, a pocket portrait of your dead lover, your lucky set of dice.
    His Black Opal Ring that signifies that he is a graduate of Rekkenmark. His graduation from Rekkenmark was the proudest moment in his life so far.

    If you had to list a class (yes it can change) what is your starting class and race for your character?
    Human Bloodrager (Steelblood)

    Do you plan on multi-classing? Prestige classes?
    I don't have a plan for that. Bone Knight would be cool for the theme and flavor of it, but he won't qualify and i have no plans to multiclass to make him qualify. I just kinda like the idea of bone armor, bone weapons, etc.

    What're you drinking for New Years? And what's your character drinking?
    I drank Caipiranha and some bottles of Bohemian, my character would probably be drinking hot wine.

    Who are your characters heroes? Did they love the stories their mum read them as a kid of Matthias the blackhanded, who was redeemed from his wicked ways when he sacrificed himself to save the city of Tellmoradon? Or was Tira Yronforged, the champion of battle of the rails, your favorite hero to read about in the news prints during the Last War?
    Garrick grew up steeped in the tales of Karrnathi national heroes, so those are the ones he likes the most; however, he could appreciate tales of patriotism from other nations as long as they didn't run afoul of Karrnath.

    What kind of clothing do you wear? And what kind of clothing do you wear when you have to dress up?
    Garrick wears plain, functional clothing. Having left the service, he eschews the Karrnathi military uniform, but he still appreciates the functionality of clothing that mimics military clothing (extra pockets, thicker material, etc.).
    When dressing up, he prefers clothing that is elegant by virtue of its cut and cloth, rather than choosing things with added embellishments (Think like what Petyr Baelish would wear early on in the GoT TV show. Simple, cut to fit, but nice material without all the added symbols of house or rank.).

    What is your personal greatest failure? What is your personal greatest success?
    Garrick's greatest failure would be, to him, not moving on from his past. The actions at Shadukar haunted him, though he feels that he should have moved on and not let it bother him like many others he sees (whether this is true of them, or they secretly battle with their own demons, he doesn't know. He just thinks they seem to be handling it better than him).
    Garrick's greatest success, and defining moment in his life, was graduating Rekkenmark. That said, he cannot rest on those laurels forever, especially since he is no longer active duty in the military (more like ready reserve) and especially as he is in a country that, at times, fought against his own in the war; further compounded by the fact that most folks don't want war relics like him around.

    And lastly, What is the sin that your character is the most susceptible to?
    Wrath, of course. The fires of adrenaline in battle is part of what overcame him in Shadukar, and in fights he tends to lose himself, never feeling as "at home" as he does in a fight.

    Garrick ir'Kraal NPCs:

    Grenthis, former soldier under Garrick's command. He blames Garrick for all that happened at Shadukar and is looking to make him pay. He wouldn't attack Garrick while Garrick still held active duty rank, but if he heard that Garrick was no longer active, he might try to pursue him and make him pay.

    Jayik, local militia commander. He takes care of those that work in the Sandpoint militia full-time, handling their day-to-day administrative needs and liaising with the Mayor and Garrick to ensure that the militia gets what it needs and protects Sandpoint adequately.

    Goergo, Sandpoint quartermaster. A man of many talents, he repairs and creates armor and weapons, and with the help of his assistant manages orders made by the militia. Though he and his staff are well-equipped with a fairly large forge and warehouse, occasionally he has had to subcontract orders out to other, smaller smithies.

    Garrick ir'Kraal alternate PCs:

    Janos d'Lyrandar, half-elf dragonmarked artificer and bearer of the Mark of Storm. He isn't yet a captain, but aspires to be such. So far, he has served on an elemental galleon as a third officer and then as a second officer, then he moved to be a third officer on an airship. The house moves him as they need him, but he is definitely favored in house so they moved him from one ship to another to make him a more well-rounded officer, and promotions are coming up.

    Vardis (B-Z #18), a warrior who served in the war as a frontline soldier. After a rough battle where he distinguished himself by pulling all but one man of his squad from certain death, he was selected for a special program run by the office of B-Z (Breland-Zilargo) relations. These individuals, after given special surgery requiring elemental parts, were used in special operations as directed by the crown. Further distinguishing himself in this service, when the war ended he was set to an "active reserve" status, meaning that he was free to do as he wished and given a meager stipend to assist with living costs, but was to be recalled if conflict arose again. From time to time in the past few years, though war has not arisen again, he has been asked to come back unofficially for projects. He obliges, and as these are outside of his standard contract he is rewarded for them, typically with more implants, which help him make his money as an adventurer when he has to live off of his stipend.

    - Write a memory
    Scorch the earth was the order as pertained to Shadukar. No failure was permissible. What Garrick didn't realize was that the Aundairians had moved in so many women and children. Why would they bring them so far ahead of potential battle lines? Were they really that sure of their victory that they thought such noncombatants would be safe?

    Nonetheless, as Garrick's men wordlessly slaughtered the guards and infiltrated the compound, starting fires in the ammunition stores, Garrick's thoughts were consumed with the women and children. Their lives were forfeit. He could not let them live without disobeying orders.

    The fires set and egress points blockaded according to the plan, the screams from within the keep will forever punctuate Garrick's nightmares. The fighting men within the keep managed to get the main gate open after the fire consumed parts of the blockade, and the Aundairians within spilled out in a river of burning flesh, hoping to quench the flames that consumed their clothes and skin.

    Though Garrick hoped to die as the last defenders rushed his position, he was unable to stop fighting. He and his men killed every man, woman, and child so that no word of the attack would get out that Kaius himself did not approve of.

    - Link a picture of your character on your sheet.
    something like this or this

    disgust