LoreKeeper wrote:
@kingpin:
It is best to think of Fascinate as a non-combat ability. There are very very few circumstances in combat where fascinate can be applied. Assume that it can never be done, and you've got it sorted out.
But not combat.
DGRM44 wrote:
Part of Fascinate rules:
Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a weapon at the target, automatically breaks the effect
Thus my take is you NEVER use fascinate during combat, only during non-combat situations. Maybe you want a theif to sneak past a guard or something similar?
Sorry folks, but I must completely disagree with these statements. Fascinate is HOW a bard should enter combat, if during the surprise round or should he act first in the combat. Remember also, Bards get stealth as a class skill. Therefore you can also sneak up on your opponent(s) and basically start your Bardic Performance coming out of the sneak. This is a GREAT opener against say a Troll or Ogre due to their low Will saves.
For example:
I recently was in a game with my 4th level bard. Two Ogres and a Troll were arguing over some loot and who was going to eat the halfling they just captured. I snuck in and began fascinating the two ogres. The rest of my party then jumped the Troll. I kept the two Ogres out of combat while my party dispatched the Troll. Afterwards, they came back and took both the loot and the halfling safely away.They then took on one of the Ogres as I kept the other fascinated, finally dispatching the last afterwards.
The rules state:
1. The distraction of a nearby combat or other dangers prevents the ability from working. However, this is BEFORE you fascinate. Once fascinated, they will only pay attention to the bard unless they are directly threatened. Its like fishing...if you jump in the water, you will chase away the fish, but if you already have them on the hook, you can jump in as much as you want.
2. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a weapon at the target, automatically breaks the effect. Now for this, it's more towards the subjective meaning of "obvious threat" and how the DM/GM chooses to define it. The way we have played is that as long as you take no menacing actions or threaten the target directly, fascinate does not break (which satisfies the "at the target" stipulation). Is your party member casting a healing spell? That would not break it, but a True Strike or flaming orb would. However, you have to take into consideration that an Ogre, unless leveled, would have spellcraft or K:arcana and would not know that someone was casting a spell unless it directly affected him or her. The point being that this part of fascinate is subjective.
The main point being that fascinate allows the bard to be more than just a buffer. Through fascinate he or she has the ability to take a target or targets completely out of combat like charm person or monster, at the cost of being able to do anything else.