You know id really like to know the rules behind rolling up a power armor suit as a gm, thatd go a long way to dealing with the lack of variety. Theres a lot of room to fill out tge roster presented in the book.
Swoop hammer sure would be impressive without the unweildy property, and i guess it wouldnt bother me seeing an armor storm soldier, or PA solarian demolish an encounter with it, i mean the character is devoting significant advancement resources to be able to DO that. I feel like the player should be rewarded for that investment.
I agree That PA should come with a standard loadout for its hard points, that helps the wbl issue some. I still think giving it the hp boost and the ability to ignore unweildy is a good idea, it conveys that the armor has a compensatory effect that other armor lacks (setting it apart and giving it a neiche). As for it being unbalanced, im not sure I buy that based on the operational time limit PA has. If it really bothers you i suppose it could come at a charge cost from the suits battery.
Ok so ive got some quick ideas about addressing this issue: PA grants a character HP equal to its level (only hp, no stamina) and allows the character wearing it to ignore the "unweildy" weapon quality.