Abra Lopati

Gardol's page

261 posts. Organized Play character for Otha.


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Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Player's Name: Otha
Character's Name: Gardol
Faction: Grand Lodge
PFS #: 239913-4
XP TRACK: Normal
Day Job roll: N/A

I miscalculated; Gardol is level 3 and I need to update him (haven’t played him in a while). Is that OK?

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Thanks for running, GM...I'd be interested in continuing, might choose a different PC, depending upon the scenario...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol launches twice more at the same dude...

Longbow: 1d20 + 6 + 1 - 2 ⇒ (17) + 6 + 1 - 2 = 22
Damage: 1d8 + 2 ⇒ (8) + 2 = 10

Longbow: 1d20 + 6 + 1 - 2 ⇒ (13) + 6 + 1 - 2 = 18
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol will have his bow ready to fire once an enemy appears...

Readied Attack:

Longbow: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Damage: 1d8 + 2 ⇒ (5) + 2 = 7

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Just consider Gardol’s first attack as a readied action if another foe shows himself as that’s his usual SOP when no targets are available...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Did Gardol's last shot hit blue?

Gardol fires twice more at the mercs...

Longbow: 1d20 + 6 + 1 - 2 ⇒ (20) + 6 + 1 - 2 = 25
Confirm: 1d20 + 6 + 1 - 2 ⇒ (17) + 6 + 1 - 2 = 22
Damage: 3d8 + 6 ⇒ (2, 5, 8) + 6 = 21

Longbow: 1d20 + 6 + 1 - 2 ⇒ (5) + 6 + 1 - 2 = 10
Damage: 1d8 + 2 ⇒ (3) + 2 = 5

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol fires twice at the blue merc...

Longbow: 1d20 + 6 + 1 - 2 ⇒ (3) + 6 + 1 - 2 = 8
Longbow: 1d20 + 6 + 1 - 2 ⇒ (18) + 6 + 1 - 2 = 23
Damage: 1d8 + 2 ⇒ (7) + 2 = 9

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Having a good vantage point from which to fire his bow, Gardol will stay put and await the coming mercs...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol fires twice again, this time at the remaining merc….

Longbow: 1d20 + 6 + 1 - 2 ⇒ (14) + 6 + 1 - 2 = 19
Damage: 1d8 + 2 ⇒ (3) + 2 = 5

Longbow: 1d20 + 6 + 1 - 2 ⇒ (19) + 6 + 1 - 2 = 24
Damage: 1d8 + 2 ⇒ (8) + 2 = 10

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

From his vantage point, Gardol fires twice at red...

Longbow: 1d20 + 6 + 1 - 2 ⇒ (15) + 6 + 1 - 2 = 20
Damage: 1d8 + 2 ⇒ (8) + 2 = 10

Longbow: 1d20 + 6 + 1 - 2 ⇒ (14) + 6 + 1 - 2 = 19
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol draws his bow as he moves to a better vantage point from which to fire...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Do we know where the attackers are at? That will affect my move...if they're coming to this room, I'll keep the high ground and fire my bow...if not, then I'll be jumping down...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol bows to the Guardian. "Thank you for the tale. So one piece of the Sky Key is here...what happened to the other pieces? Are they lost to history?"

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol will check on murals 4, 5, 6, and 8...

4. Perception: 1d20 + 6 ⇒ (4) + 6 = 10

5. Knowledge (Nature): 1d20 + 6 ⇒ (19) + 6 = 25

6. Survival: 1d20 + 6 ⇒ (11) + 6 = 17

8. Knowledge (Nature): 1d20 + 6 ⇒ (20) + 6 = 26

Gardol will share the info he discovered on murals 5, 6, & 8 with his companions...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

"My friend here is right. We only fought when attacked...and we spared those that stopped fighting. The one we aided is still alive...you may ask him if you wish..."

Aid Another (Diplomacy): 1d20 - 2 ⇒ (17) - 2 = 15

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol shrugs, puts away his bow, and tries his hand in placating the kobolds...

"We know not of the man who caused the cave-in..."

Aid Another (Diplomacy): 1d20 - 2 ⇒ (12) - 2 = 10

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

No good at diplomacy, Gardol stands back and lets the others handle it as he just keeps an eye out in case things go south...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol makes a double move...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol shrugs. "Right now, the basilisk seems calm and content...I don't want to risk moving it...I think it'll stay here for a bit...I'll hang back a bit and keep alert if it starts to roam..."

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Just a head's up. I'll be on a cruise for a week starting this Saturday so my posting will be spotty at best; please bot me if I'm holding things up. Three of the places we're porting, I'm supposed to have coverage so, hopefully, I should be able to post several times but there's no guarantee...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

GM: Is Gardol free to roam around now or does he need to stay near the basilisk to keep it calm and in one place?

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Don't really know...I'm in unfamiliar territory...so I'll wing it...

Gardol will try to teach the basilisk a couple of commands...

First, he'll try teaching it to close your eyes...

Handle Animal: 1d20 + 3 ⇒ (15) + 3 = 18

...and then he'll try teaching it to stay...

Handle Animal: 1d20 + 3 ⇒ (18) + 3 = 21

If successful, he'll try rewarding it by giving it some of his rations...

If gaze cannot be avoided:
Fort Save: 1d20 + 5 ⇒ (14) + 5 = 19

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

While Gardol will try to avert looking it in the eye, just in case he does...

If exposed to its gaze:
Fort Save: 1d20 + 5 ⇒ (19) + 5 = 24

While not looking directly at the basilisk's face, Gardol will lean down and pet the creature, scratching it lightly behind its ears, cooing to it soflty...

While doing so, he'll look to the others. "Stay back and keep your distance...I'll try to keep it calm while y'all search the area..."

GM: What are the limits to what I can get it to do? I'm guessing the basic commands of stay, sit, etc...what about sleep or close your eyes? Guessing if I'm trying to get it to do something will expose me to its gaze? Not sure I want to risk that again...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Will attempt to use Handle Animal since I have the best mod for that...will include a save (Fort?) as I'm guessing this might expose Gardol to its gaze...

Gardol will attempt to soothe the animal with soft cooing noises, putting away his bow and slowly coming closer with open hands...

If exposed to its gaze:
Fort Save: 1d20 + 5 ⇒ (17) + 5 = 22

Handle Animal: 1d20 + 2 ⇒ (18) + 2 = 20

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gotcha, thanks...guess we'll see what the GM says...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

My handle animal skill isn't exactly stellar (+2)...but I can give it a shot...think I'll wait to see if Ferdrin can confirm it...

Gardol keeps eyes averted, nodding to Malthus that heard. He whispers back, "I can try, though it's not exactly my specialty. Can anyone else confirm this?"

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol shrugs and cautiously makes his way further north, still keeping his eyes averted...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol moves north quietly and slowly, keeping his ears peeled for the basilisk's movement and averting his eyes downward, looking for creature's tracks...

Stealth: 1d20 + 9 ⇒ (18) + 9 = 27

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Survival: 1d20 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

As Ferdrin names the found items, Gardol murmurs, "No wand or potion of Stone to flesh? Too bad...'

Gardol nods to Orzworth and will follow behind him, covering him with his bow as he advances and eyes alert...

Perception: 1d20 + 6 ⇒ (14) + 6 = 20

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol readies his bow. "I have no issue with staying 30' away from it...but I'm not sure the creature will be as considerate...I'm ready to go..."

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

"Basilisk?"

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol keeps his bow drawn, and his eyes alert, as he asks, "ANd what other creatures might we run into here?"

Perception: 1d20 + 6 ⇒ (15) + 6 = 21

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol will again move 10' west and fire again at the red kobold...

Longbow: 1d20 + 7 + 1 + 1 ⇒ (3) + 7 + 1 + 1 = 12

Damage: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol will move 10' west and fire at the nearest kobold...

Longbow: 1d20 + 7 + 1 + 1 ⇒ (17) + 7 + 1 + 1 = 26

Damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

My bad, GM, jumped the gun...yes, consider that a readied action should they appear...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol will move up 15' and fire at the nearest kobold...

Longbow: 1d20 + 7 + 1 + 1 ⇒ (11) + 7 + 1 + 1 = 20

Damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol will draw his bow and cover Jerrid while he widens the gap...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

I'll go with the consensus...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

I have not played that either...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol just nods as he has no knowledge to add...he's chomping at the bit to get at the Aspis again ..

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Looks good, GM, thanks! I'm good to go whenever everyone else is...

As for feedback, I think you're doin' just fine, dude!

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

My bad, must've missed the new notification on the post informing me to re-move...

Gardol will climb up...

Climb: 1d20 + 7 ⇒ (4) + 7 = 11

...and then fire at Fiveknives...

Longbow: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28

Damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol moves 5' NW and fires twice at Fiveknives...

Longbow: 1d20 + 7 + 1 - 2 ⇒ (14) + 7 + 1 - 2 = 20

Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Longbow: 1d20 + 7 + 1 - 2 ⇒ (16) + 7 + 1 - 2 = 22

Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

If the panther is still standing, Gardol fires twice more at it...if not, he'll fire at the green Aspis dude...

Longbow: 1d20 + 7 + 1 + 1 - 2 ⇒ (16) + 7 + 1 + 1 - 2 = 23

Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Longbow: 1d20 + 7 + 1 + 1 - 2 ⇒ (18) + 7 + 1 + 1 - 2 = 25

Damage: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Fine by me as well...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol fires twice at the panther...

Longbow: 1d20 + 7 + 1 + 1 - 2 ⇒ (1) + 7 + 1 + 1 - 2 = 8

Longbow: 1d20 + 7 + 1 + 1 - 2 ⇒ (18) + 7 + 1 + 1 - 2 = 25

Damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8

...and moves 5' south...

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol quickly follows Orzworth and climbs up the cliff...

Climb: 1d20 + 7 ⇒ (6) + 7 = 13

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Anxious to fire at the Aspis again, Gardol doesn't hesitate to do so...

Longbow: 1d20 + 7 + 1 + 1 ⇒ (3) + 7 + 1 + 1 = 12

Longbow: 1d20 + 7 + 1 + 1 ⇒ (4) + 7 + 1 + 1 = 13

Acrobatics: 1d20 + 10 ⇒ (7) + 10 = 17

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

Gardol looks for the easiest way through the thick vegetation...

Knowledge (Nature): 1d10 + 5 ⇒ (9) + 5 = 14

Grand Lodge

Male Human NG Ranger / 2nd | HP:17/22 | AC:18 T:14 FF:14 | CMB:4 CMD:18 | F:+5 R:+7 W:+1 | Init:+6 | Per: +6

"Bloody Aspis!" Gardol spits in disgust. He fires quickly at the vines hoping to drop some of the bastards in the dinosaur's way...

Longbow: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28

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