Summoner

Garbund's page

441 posts. Alias of Xunal.


Full Name

Garbund Diglaga

Race

Half-Orc

Classes/Levels

Sorcerer (inactive)

Gender

Male

Alignment

Chaotic Neutral

Strength 11
Dexterity 14
Constitution 12
Intelligence 14
Wisdom 10
Charisma 17

About Garbund

Garbund Diglaga (Half-Orc Crossblood Sorcerer)
Garbund is a young half-orc sorcerer who has decided to try and make a name for himself in the Stolen Lands.
He has a strong affinity for fire damaging spells.

Garbund's Background:
"YOUR father is happy for me, Phéde? He hates me!"
Garbund says in exasperation as he prepares his things to set sail for Sandpoint that day.

"Of course he hates you, Gar" Phéde said, adjusting her jerkin.
"He's just saying that because he hopes you'll get yourself killed."
"Now that you decided to go swanning about like your parents used to."
"Or the way he and Mum used to for that matter."
"Father's warehouse is a bother."
she sighs.
"I have to stay here, bored, because of that."

"Don't pout, Phéde. I'm just heading off to do a bit of research in that Sandpoint place."
"Should be a doddle. I'll be be back in no time to irritate your father."

"Just you be careful Gar. You still have some Orc features that might put some people off."
"Those silly tattoos you always cover yourself with are a bit of a giveaway!"

Several days later, the ship arrives at Sandpoint.
He and Phéde had spent rather a lot of time together the past few months.
Especially when they found out her father hates him because of his orc "taint".

Still, Garbund plans to return to Magnimar before long.
Maybe he and Phéde will get more serious than just irritating her stodgy father, Antoul.
Good thing Antoul isn't too protective of Phéde.
The old boy is pretty handy with a sword.
Still tough as nails too.
So is Phéde, his best pupil and sole heir.

Garbund is glad Phéde taught him some sword play.
Never know when that might come in handy!

He won't judge Antoul too harshly, though.
His mate and drinking buddy, Pronain, is keen on getting into Kimbi's knickers.
Which irritates Garbund, since Kimbi is his kid sister.
Garbund, and now Pronain, know full well his Kimbi has fists of granite.
Oh well. At least it proves Pronain is brave. Foolish, but brave.

Garbund is not too worried right now.
He does not have arcane power of his parents. Yet.
But he isn't entirely helpless either.
Not since that beating in Magnimar's seedy Underbridge area almost got him killed.
Good thing his brothers, Minur and Mirgur, appeared to chase those thugs off.
He got his own back later though, he recalls with a smile.
They didn't expect to end up with burning backsides. Literally!

Garbund snaps out of his reverie and disembark the ship he was on.
"Sleepy town, this. Doubt much ever happens here!" he thinks as he looks out at Sandpoint for the first time.
He sets out looking for a place to stay…

Garbund Stat Block:

Garbund
Male half-orc sorcerer (crossblooded) 3 (Pathfinder RPG Ultimate Magic 69)
CN Medium humanoid (human, orc)
Init +3; Senses Perception +5
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Defence
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AC 17, touch 12, flat-footed 15 (+4 armour, +2 Dex, +1 natural)
hp 20 (3d6+6)
Fort +3, Ref +4, Will +2; +1 morale vs. fear
Defensive Abilities sacred tattoo[APG]; Resist fire 5
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Offence
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Speed 30 ft.
Melee longsword +2 (1d8/19-20) or
. . dagger +2 (1d4/19-20) or
. . boar spear +2 (1d8)
Ranged sling +4 (1d4)
Special Attacks fire ray (1d6+1 fire)
Sorcerer (Crossblooded) Spells Known (CL 3rd; concentration +7)
. . 1st (6/day)—enlarge person (DC 14), mage armour, magic missile
. . 0 (at will)—acid splash, detect magic, disrupt undead, light, mage hand, read magic, resistance
. . Bloodline Draconic, Efreeti
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Statistics
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Str 11, Dex 14, Con 12, Int 14, Wis 10, Cha 17
Base Atk +1; CMB +2; CMD 13
Feats Eschew Materials, Magical Aptitude, Toughness
Traits almost human, arcane temper, scholar of the ancients
Skills Appraise +6, Bluff +7, Craft (alchemy) +6, Diplomacy +3 (+1 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Disguise +7 (+11 on checks to pass as human), Intimidate +9, Knowledge (arcana) +9, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +4, Knowledge (local) +5, Knowledge (planes) +6, Linguistics +3, Perception +5, Sense Motive +0 (-2 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Spellcraft +9, Use Magic Device +11; Racial Modifiers +2 Intimidate, +2 Knowledge (local)
Languages Common, Draconic, Goblin, Ignan, Orc, Thassilonian
SQ bloodline arcana (energy spells that match bloodline energy deal +1 damage per die), orc blood, pride
Combat Gear scroll of burning hands (CL 3rd), wand of shocking grasp (28 charges); Other Gear boar spear[APG], dagger, longsword, mwk dagger, mwk handaxe, sling, sling bullets (10), backpack, bedroll, belt pouch, belt pouch, flint and steel, ink, inkpen (2), mess kit[UE], parchment (2), pot, scroll case, soap, torch (2), trail rations (5), travelling spellbook[APG], waterskin, 20 gp, 3 sp, 8 cp
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Tracked Resources
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Dagger - 0/1
Fire Ray (1d6+1 fire damage, 6/day) (Sp) - 5/6
Masterwork dagger - 0/1
Sling bullets - 3/10
Torch - 0/2
Trail rations - 0/5
Wand of shocking grasp (28 charges) - 0/28
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Special Abilities
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Bloodline Arcana: Draconic (Ex) +1 damage per die for [Fire] spells.
Efreeti You were born with the power of fire genies, and the magic of the efreet is strong in you.

Bloodline Arcana: Whenever you cast a spell that deals energy damage, you can change the type of damage to fire. This also changes the spell's descri
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Fire Ray (1d6+1 fire damage, 6/day) (Sp) Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage + 1 for every two sorcerer levels you possess. You can use this ability
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Pride -2 to diplomacy and sense motive vs. those who threaten, accuse, or challenge you, until they apologize
Sacred Tattoo +1 to all saves.
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Garbund's physical description
Age: 18
Height: 5' 5" (165 cm)
Weight: 175 lbs. (79 kg)
Skin: Ruddy olive green
Hair: Medium red-black hair
Eyes: Yellow pupils
Special: Hair streaked with random yellow strands.

Alternate Racial Traits:
• City Raised: proficient with longswords and whips, and gets +2 kn (local) — replaces Orc Weapon Familiarity
• Sacred Tattoo: +1 to all saves — replaces Orc Ferocity
• Skilled: 1 additional skill rank per level — replaces Darkvision

Traits and Drawback:
• Almost Human trait — +4 Disguise to look human, Disguise is a class skill
• Arcane Temper trait — +1 Initiative & concentration
• Scholar of the Ancients trait — RotR AP trait: +1 Kn (arcana), +1 Kn(history), speaks and reads Thassilonian
• Pride Drawback — -2 Diplomacy & Sense M. vs someone who doesn't apologize

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