Gau leeoch

Galvan Ironhorns's page

49 posts. Alias of GM VICTORY.


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Male Minotaur Fighter 1

I apologize. The H1N1 outbreak has got emergency services pretty busy right now. I'll get caught up now that I've got a moment.


Male Minotaur Fighter 1

Galvan rushes forward V15 and swings his axe in a wide arc, looking to hit both elves. Primary target is the elf at W16

Cleave Attack: 22, Damage: 6, Adjacent elf Damage: 4

"Surrender ta tha Watch!" Galvan bellows. Galvan marks his primary target


Male Minotaur Fighter 1

Galvan shouts, "BREE-YARK!"

Initiative Take 10 +1= 11

Taking position at T15


Male Minotaur Fighter 1

Galvan constantly scans for a good location to spring the trap.

Streetwise 11, Perception 19


Male Minotaur Fighter 1
Isari of the Frost wrote:
If we can, I say we combine going back to the Hollier estate and ambushing the people following us. Maybe get Galvan to put some guards along the route.[/ooc]

We could make a big show of returning to the Hollier estate while the sneakier ones follow. They can watch for who is sent to follow us and then we can trap the tail between the two of us. It would give us a chance to interrogate them before being missed.


Male Minotaur Fighter 1

"It seems we flushed out some a' tha birds. Do we bag what we can and try ta follow 'em back ta their nest or do we keep tha trap baited ta see who takes it?"


Male Minotaur Fighter 1

Back now and will check on the thread.


Male Minotaur Fighter 1

Surprise, surprise, I'm awake this afternoon!

1d20+2=6

I should have stuck with taking 10 :)


Male Minotaur Fighter 1

"Somebody keep him in sight at all times. We don't wanna lose our bait. I'm gonna try ta get tha crowd ta disperse. Anything happens here, use that magic trick ta let me know."

With a heavy sigh, Galvan strides out to the front of the precinct. He holds his hands up high for everyone to see, gesturing for the crowd to quiet down.

"I didn't come out here ta tell ya ta leave. I came out here ta put ya ta work," Galvan pauses to let that sink in.

"That fella we brought in is gonna talk if I can keep him alive. If he dies, he takes everthin' with 'im an' we got nothin'. Now you can bet his buddies don't want him ta talk. Prolly watchin' us all right now, tryin' ta figger out how ta get in here an' make sure he can't talk," another pause.

"I figger a lotta ya are willin' ta help out 'cause I heard a lotta volunteers shout some idears when tha squad an' I were bringin' tha suspect here," pause.

"I'm gonna have redcaps set up a table. Any volunteers can step up, tell tha redcap ther name, what they're good at, an' what they wanna do. Tha redcap'll write it down an' find a place for ya ta help out. This don't pay nothin' 'cause yer volunteerin' so don't bother askin'," pause again.

"Who's ready ta work without pay?"


Male Minotaur Fighter 1

Take 10 + Perception +2 = 12


Male Minotaur Fighter 1

"Fellas, I don't think we got tha mojo ta pull offa switch. I think we're gonna hafta set a trap. 'N ya gotta have bait."

Galvan points to a redcap, "Get me a cot over here! This cult leader's gonna talk if'n he don't die first! We gotta get 'im outta here now ta tha precinct house! Let's go!"

Galvan turns toward the others and says in a quieter tone, "Get ready ta bring him with us," pointing to the surviving cultist, "We'll haul 'em all ta tha precinct house interro room. Keep close ta tha body ta shield 'im like were protectin' 'im."


Male Minotaur Fighter 1
UberDMench wrote:
A few minutes after the fight more Redcaps show up, "Drop your weapons your under...", looking at Galvan "Sorry sir didn't know you were here, your orders"?

"Mister Fellhand's got tha right idea. Check on tha downed Redcaps too. In tha heat a' tha fight they looked ta been kilt. If'n they're not, send fer healers."


Male Minotaur Fighter 1
UberDMench wrote:
With a mad shriek he lunges at Galvan biting his face and scratching at his eyes.

"RRRRAAAAAAAGGGHHHHH!" Galvan surges to his feet and brings both fists down to smash the desperate man.

"Damn ya! I was tryin' ta help!"


Male Minotaur Fighter 1

"Look here fella." Galvan kneels beside the thugee, positioning himself so he appears to be shielding him from the aggressive interrogators.

"I'm real sorry ta hear 'bout yer family. What district do ya live? I'll have a talk with 'em 'bout yer case and investigate it mysef. If'n ya want. Tell me 'bout yer family and what happen' ta 'em."


Male Minotaur Fighter 1

BLOODIED

Galvan, angry at the loss of his redcaps, pounds towards the balcony J21, uses the furniture as a step to bound up to grab the balcony railing, and pull himself over Athletics +9 to climb up.

His rage pushes himself forward spend Action Point charging into the spell caster.

Goring Charge: Minotaur Racial Power, Encounter Standard Action, Melee Attack: +6 vs. AC, Hit: 1d6 + 4 damage, and the target is knocked prone.

"Yer gonna be kilt while resistin' arrest." Combat Challenge


Male Minotaur Fighter 1

BLOODIED

Galvan takes advantage of the opening the mace wielding cultist gives him by choosing to attack Thewl and takes an opportune attack.

Target: cultist, Base Melee: +7 (+2 for flanking)= +9 to hit, 1d12+4 (+3 for Potent Challenge feat)= 1d12+7 dmg, Greataxe (High Crit)

If he's still up after Thewl's attack:[/occ]

"Ya should be more worried 'bout me than him." [ooc]maintaining Mark and Combat Challenge

Reaping Strike, Fighter Attack 1, At-Will Martial,Weapon, Standard Action Melee weapon, Target: cultist, Attack: +7 (+2 flanking) + (+2 Thewl's Furious Smash)= +11 vs. AC, Hit: 1d12 + 4 damage. Miss: target takes 4 damage.


Male Minotaur Fighter 1

BLOODIED

Galvan's pretty tired of his horns getting blasted. They're expensive!

Muttering, "dastrucshun a' private property, vandalism..."

Taking advantage of Thewl's maneuvering Galvan shifts forward M21 and takes the sure shot.

Reaping Strike, Target: novice, Attack: +7 (+2 flanking) vs. AC,
Hit: 1d12 + 4 damage. Miss: 4 damage.

If the novice is still standing:

"Once I'm through whicha Combat Challenge yer spell daddy's next."

If finished:

Points up to the spell slinger, "Yer runnin' outta bums ta throw 'n my way. I'm comin' for ya."


Male Minotaur Fighter 1

Galvan nods at Thewl, bolstered with the knowledge his flank is covered Healing Surge 7 + Inspiring Word bonus 5 = 12hp, no longer BLOODIED

Muttering to himself still, ...no weapons permits, unlawful discharge of a weapon in tha city limits, murder of a watchman...

Galvan brings his axe down from high over his head on the caster. He is sure to strike his near-prone target N19.

Reaping Strike, Target: Caster, Attack: +7 vs. AC, Hit: 1d12 + 4 damage. Miss: 4 damage.

If the caster is still up:

"Buddy, yer my special project." Combat Challenge

If the caster is finished off:

Galvan points up to the balcony, "Yer all next!"


Male Minotaur Fighter 1

My turn always comes up when I'm at work. :) Uber I'm afraid you'll have to roll for me again

BLOODIED

The red glow from Galvan's horns fades after the scorching lightning burst.

"Beatin' it is."

Galvan charges forward, passing by Thewl to take the position between the cultists N20.

He brings his axe around in a great arc, while at the last moment, shifting his grip to allow the flat of the axe to smash into the cultists from left to right.
Cleave, Target: N21, Attack: +7 vs. AC, Hit: 1d12 + 4 damage, and an enemy adjacent (N19 if the caster is still a threat or M20 if not) takes 4 damage. He'll be attempting to knock them out instead of killing them.

With each step and swing Galvan mutters under his breath, "Breakin' 'n enterin', abducshun, practicin' tha dark arts, wieldin' tha dark arts, resistin' arrest, assaultin' tha watch...


Male Minotaur Fighter 1

Uber, you'll have to roll for me. I'm at work and cannot access Invisible Castle. I don't get off work until 7am CST so I don't want to hold things up.

DAZED

With a grimace of pain Galvan looks toward the Red Cap squad, "Your task is ta pratect Master Brightspell 'n watch my back."

Galvan stubbornly pushes forward Move Action and takes a position inside the manor near the others without blocking the door himself T20.

Waving his axe in a single sweeping motion, "On my authority as a Sarjunt a' tha City Watch, yer ordered ta lay down yer weapons an' remand yerselves inta my custody. Yer refusal ta comply will mean more charges an' a beatin'!"

---------------------------------
The Red Cap squad will take a "U" formation to the front of Brightspell. They will move with him and seek to prevent anyone from engaging him in melee. They will attempt to call to my attention threats that I may not see immediately as long as that doesn't interfere with protecting Brightspell.


Male Minotaur Fighter 1

If the residence is more than five minutes away I'll do the following:

"Excuse me sir."

Galvan takes the address note and goes outside to the street. He takes his Red Cap Reed and gives the signal for a rider/runner. As soon as the rider/runner appears, Galvan presents the address note:

"A squad needs ta report ta this address an' secure tha safety a' tha residents! Go!"

If it is less than five minutes away:

"Excuse me sir. Gennelmun this address ain't far from here. I'm on my way ta see ta ev'ryone's safety."

Galvan heads out at a run towards the address.


Male Minotaur Fighter 1

"I don't mind returnin' ta tha estate. My crew an' I picked up every bit a' evidence we could find but none a' us are magickers. Mebbe some a' ya could find some'in' else out."

*snort* "Fellas, I've been listenin' an' it popped ta my mind that tha only ones makin' any noise 'bout tha kidnappin' are guildpeople. Important guildpeople keep gettin' nicked. I'll see 'bout gettin' us a list of 'em. I dunno 'bout tha nobles or tha churches 'cause they seem ta be keepin' it ta themselves. But it makes me wonder if that's tha case for them too?"


Male Minotaur Fighter 1

"I'm just sayin' there's gotta be anudder reason. I know what it takes ta knock somebody down and what it takes ta kill 'em."

*snort* "I ain't so strong that I can't hold an egg. If that perp died from tha tap I gave 'im it's 'cause there was some'in else wrong with 'im."


Male Minotaur Fighter 1

Were the perps that I and my squad dealt with all one race or a mix?

"I'm Sarjunt Galvan Ironhorns a' tha City Watch." *points to his red cap* "I got no 'lusions 'bout myself. I'm a head-knocker and brawl-breaker. Investigatin' is not my strong suit."

*snorts*

"I don't like what's been goin' on lately. I lost good people ta other day too. So, up front, I ain't a' quittin' this until we get who's doin' this."

"Just so's ya'll know: my crew and I tried ta bring 'em back alive. Heck, one a' 'em I just grazed with my knuckles. I KO'd him fer sure. But after tha fight was over, he was dead as the rest."


Male Minotaur Fighter 1

I added the intiative rolls to my profile.

At Invisible Castle it is under the character name and the Campaign listing of Genera, City of Gold.


Male Minotaur Fighter 1

*holds up scroll case*

"I'm sure that hiz onner put everthing we need in this file. Let's go find a quiet place ta look this stuff over. Thank ya fer yer consideration and yer time yer onner."

*nods in respect to the judge and turns to leave*


Male Minotaur Fighter 1

Thank you. I've made the changes.


Male Minotaur Fighter 1
Arcesilaus wrote:

Also, I hesitate to bring this up, but ...

WotC has ruled that minotaurs no longer use oversized weapons in Dragon 369. They do, however, get some other abilities in place of that lost one.

Of course, it's up to Ubermensch to rule on this, and I don't care one way or the other, but the balance issues involved in oversized weapons can be messy.

O

I don't mind making the change. Is the change listed in the character builder or someplace else?

I'm at work so I'll have to look it up later today.


Male Minotaur Fighter 1

Present as well.


I'm interested as well. (GM Victory)

I already have a PC (Minotaur Fighter 1) from a different game that fizzled out. I made the modifications so it met your game requirements.

"Galvan left the Minotaur Holds after losing his horns. He raided and did mercenary work before he came to Genera. He was offered a place on the City Watch after single-handedly ending a bar brawl, which he had only done because the brawlers spilled his drink. With his first month's pay he commissioned a pair of iron horns and had them bolted on to the remnants. Since then he's been a dedicated keeper of the peace."


Male Minotaur Fighter 1

Taking 10 on Perception for a total of 12 while standing outside.


Male Minotaur Fighter 1

Nothing here appears to interest Galvan. He's content to keep alert.


Male Minotaur Fighter 1

Galvan's not really interested in who is there so he makes cursory glances at them. Takes 10 + Streetwise 0 = 10.

"Ya got time ta even a score if ya got one and grab some swag before they get their act tagether. Ya better be gone by then if ya don't wanna get snagged."

If there is an oil lamp here I'll use it to fire the jail after everyone that we are letting out has escaped.


Male Minotaur Fighter 1

Unanimous. Motion passes. Begin sacking. We're already got the burning handled.

"Since tha other two ain't come back we should stick tagether."


Male Minotaur Fighter 1

"We know tha secret way outta here. Why not get out that way? We can watch how good they act after an attack and see if any village comes ta help 'em. I say we snag ourselves some eats and stuff, then head out. 'Cause if we're not gonna finish this place tanight, we gotta go."


Male Minotaur Fighter 1

"If we're lookin' for more panic 'n chaos ta cause, I'm goin' over ta tha well ta cut tha rope and dump tha buckets inside. I'm thinkin' a fire on tha other side a' town will be a big distraction while tha jail break is on. 'Specially when they can't get no water ta fight tha fire. Anybody wanna go with?"

Galvan looks to grab some extra torches from the gate guard post before heading out.


Male Minotaur Fighter 1

Galvan gets out of the cart and stretches. He walks over to the gate and takes his rope to secure the gate.

"It'll create more panic when they figger out they can't get away."


Male Minotaur Fighter 1

minotaur are medium-sized


Male Minotaur Fighter 1

Galvan thinks we failed in the purpose of our raid so it doesn't matter to him. He doesn't figure the halflings went "wee wee wee" all the way back where they came from. He's sure they've gone to the village and will warn them.

As far as the guards go, he actually sympathizes with them. They hired on to do a job. However, Galvan's a merc too and dying, like it or not, is part of the job.

He'd prefer giving them a clean death instead of torture. Wounding helpless things doesn't entertain him.


Male Minotaur Fighter 1

Galvan doesn't care. The village will be warned by the halfings before we get there. An easy fight just became a hard fight. *shrug*


Male Minotaur Fighter 1

Galvan looks around.

"Did we get alla them?"


Male Minotaur Fighter 1

I'm posting early because I have to work tonight and won't be able to access the map from there.

Seeing that Eulaugolg could be in trouble soon, Galvan circles around the interposing guard I12 to crash into the guards I8, I9 and cut off their approach.

Galvan does a double move J15,K14-9, to J9 then spends an Action Point to hack at both guards.

Passing Attack (Encounter)Primary Target: Guard at I9 Attack: d20+7= 10 (*argh!*) Hit: 2d6 + 4= 8 damage, and shift 1 square. Make a secondary attack.
Secondary Target: Guard at I8 Secondary Attack: d20+9+1= 18 Hit: 2d6 + 4= 11 damage.


Male Minotaur Fighter 1

Thanks everyone

Galvan snorts and brings his axe around to cut the guard down.

Reaping Strike d20+7= 16, Hit: Damage 2d6+4= 9, Miss: 4 damage


Male Minotaur Fighter 1

Galvan holds his position at the front of the caravan to prevent anyone from making a run for the village.

Sorry I didn't post in time. Today's my birthday and I was a little busy. :)


Male Minotaur Fighter 1

Initiative: d20+1= 4

With a snort, Galvan charges into the horse pulling the lead cart.

Goring Charge d20+6+1= 15, dmg d6+4= 9 and target knocked prone. Galvan is not trying to kill the target. He's trying to prevent them from making a run for the village in the carts by knocking out the lead cart to make a roadblock.


Male Minotaur Fighter 1
Ubermench wrote:
Ok sounds cool. I may not be able to use the invisiblcastle thing while i'm at work but I'll use it when i'm at home.

Same for me.


Male Minotaur Fighter 1

"I don't think we're gonna fool anyone dressin' up like hoomans."

Galvan is using a small wrench and is loosening the last bolt on one of his horns.

"We need ta figger out what we want first. Damage? Loot? Blood? Combo? Then we can figger out the best way ta get it."

He carefully tucks the bolt into a belt pouch then takes out a wire brush and starts working any spots of rust out of the iron horn.


Male Minotaur Fighter 1

Ready unless you say different. :)


Minotaur Mercenary Fighter

Is there anything missing?