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Male Human (Shoanti) Spirit Shaman 1
![]() The Storyteller wrote: The man in priestly vestments steps in front of the other two and asks, "What is going on here? Who are these people?" Galstak steps forward, welcoming. "We were only sent from Magnimar to discover what was happening here. We mean no harm." Diplomacy: 1d20+5=9 Once, long ago, I could actually roll well. I miss those days... ![]()
Male Human (Shoanti) Spirit Shaman 1
![]() Galstak moves up to the things and attempt to slash it with his axe. Moving to melee range and, if possible, attacking. 1d20=9, 1d6=5 ![]()
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Male Human (Shoanti) Spirit Shaman 1
![]() Initiative and Knowledge(Nature), do I know anything about the things? 1d20+4=21, 1d20+4=7 ![]()
Male Human (Shoanti) Spirit Shaman 1
![]() Galstak continues guiding the horses, stony-faced all the while. Knowledge(Nature): 1d20+4=20 ![]()
Male Human (Shoanti) Spirit Shaman 1
![]() OOC: Well, Spirit Shamans do get abilities that are good against spirits (incorporeal undead, fey and elementals, mainly), but for now I only have Wild Empathy and the ability to cast spells like a bizzare combination of Druid and Sorcerer. I can prepare a small number of Druid spells per day (this never goes above 3 per spell level so, yeah), and cast them in any combination I want, like a sorcerer. In other words, I cast spells like a sorcerer who can change his spell list every day. ![]()
Male Human (Shoanti) Spirit Shaman 1
![]() Meanwhile, Galstak is standing next to the horses, stroking their backs. "If you wish, I could drive the cart. I do have some experience with animals." In other words, I have a higher Charisma then Juco and thus better with Handle Animal. Wild Empathy: 1d20+4=12 |