Alain

Gabriel Angelos's page

39 posts. Organized Play character for Tom Williams 444.


Full Name

Gabriel Angelos

Race

Human

Classes/Levels

Cleric 1

Gender

Male

Size

Medium

Age

24

Alignment

Lawful Good

Deity

Sarenrae

Location

Absalom

Languages

Elvish, Celestial

Strength 14
Dexterity 11
Constitution 12
Intelligence 12
Wisdom 16
Charisma 14

About Gabriel Angelos

Gabriel Angelos
Male human cleric of Sarenrae 1
NG Medium humanoid (human)
Init +0; Senses Perception +3
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Defense
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AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)
hp 9 (1d8+1)
Fort +3, Ref +0, Will +5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee scimitar +2 (1d6+2/18-20)
Special Attacks channel positive energy 5/day (DC 12, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—rebuke death (1d4), touch of good (+1)
Cleric Spells Prepared (CL 1st; concentration +4)
. . 1st—bless, magic weapon, protection from evil[D]
. . 0 (at will)—detect magic, guidance, light
. . D Domain spell; Domains Good, Healing
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Statistics
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Str 14, Dex 11, Con 12, Int 12, Wis 16, Cha 14
Base Atk +0; CMB +2; CMD 12
Feats Extra Channel, Turn Undead
Traits force for good, sacred touch
Skills Acrobatics -6 (-10 to jump), Appraise +5, Diplomacy +6, Knowledge (religion) +5, Sense Motive +7, Spellcraft +5
Languages Common, Elven
Other Gear scale mail, heavy wooden shield, scimitar, backpack, belt pouch, flint and steel, waterskin, wooden holy symbol of Rising Sun, 72 gp
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Special Abilities
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Cleric Channel Positive Energy 1d6 (5/day, DC 12) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Good) Granted Powers: You have pledged your life and soul to goodness and purity.
Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Force for Good +1 CL for [good] spells.
Rebuke Death (6/day) (Sp) As a standard action, touch heals 1d4 dam to negative HP target.
Sacred Touch You were exposed to a potent source of positive energy as a child, perhaps by being born under the right cosmic sign, or maybe because one of your parents was a gifted healer. As a standard action, you may automatically stabilize a dying creature mer
Touch of Good +1 (6/day) (Sp) Grant +1 to skill checks, ability checks and saving throws for 1 rd.
Turn Undead (DC 12) Your Channel Energy can make undead in 30 ft flee for 1 min.