Frost Giant

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So... it's been a while since i posted in these boards... it's been a while since i played Pathfinder actually, but my gaming group found a new DM, and where gettint ready to start a new campaign, on epic scale. We intend to go all the way from lvl 1 to 20, maybe even beyond. We've already played a campaign of such lenght, taking us over 2 years to acomplish, and i played a fighter/kensai (d&d3.5 days) to lvl 24. That was one of my first characters since i started roleplaying, and he has become a legend (a saint, actually) in both my former DMs setting world, as well as mine whenever i run a game. So have the the other members of that epic party.

And so, having played many times in between, having tried many classes and prestige classes, and now having turned fully over to Pathfinder RPG, i still hold love for the fighter class. So while thinking what class should i try for this starting campaign, me and my buddy came to the idea of building two melee characters with special focus on working as a team on the battlefield. We basically want to build two fighters (or whatever class should optimize the idea better) who fight together, with the help of the teamwork fets and tactics that favor us both.

Now, i know many people don't think high of the teamwork feats, but we really want to try to pull this through, and i thought i'd ask for people in this boards since i always get great feedback and support, being myself not very good with character optimization, in addition to my long time away from this hobby. Also keep in mind that this PJ's are meant to stick together for as long it's possible, never splitting up if we can help it, so basically i'm looking for ideas that should optimize the building of this two as if they were one. Any ideas are welcome, suggestions on classes, feats, weapons, archetypes or whatever comes to mind.

As for the surce material, everything pathfinder has to offer (Core, APG, UM, UC) and maybe 3rd party. As said, we're getting started at lvl 1, and we were blessed with the 25 point buy system, thank you very much new DM.

so i'll stick around waiting for your feedback. thank you very much already.

Cheers


hi guys, i've reading the messageboards in here for a while now, but this is the first time i post aything myself

thing is, we are currently starting a new campaign and my DM sort of created this new kind of race called half-animal, which is basically a race that we get when humans and perfect animals mate (=O) i know how that sounds, but the explanation is as follows: in this world exist such things as perfect animals, that are like the greatest exponents of every animal race. They look alike but are bigger, stronger, faster, smarter, they actually speak, and some of them even have the power to take human form (like dragons actually - that would explain a lot xD)

using this race gives the pj a level adjustment of +1, it gives a boost on ability scores (depending on what animal you choose), some special abilities, being the most important the power to change your shape from human to animal, and on higher levels to even stop the transformation half-way.

So... to complicate things i decided that i wanted my pj to be one of this weirdos and i chose the polar-bear to be the other half of his human form. And i chose the sorcerer class. So i have this half-polar bear sorcerer dude and i do not know what to do with him

the thing is that the polar bear boost is leaned towards a melee combatant, rather than a spellcaster (it gives a +4 con and +2 str, and the special attack is activaed while on grapple), so i hope some of you guys can guide me through or at least point towards a good direction

the ability scores are as follows:

str: 18
dex: 14
con: 20
int: 10
wis: 12
cha: 18
pretty good ones i think
starting level: 1
sorcerer (elemental bloodline "water")

so, that is it, i can use whatever i want from pathfinder and all the material from 3.5

what do you think?