She did not retrieve her flask - your actions as stated are good. Jasper, you can click on all of the spoilers for Meraxes and Ishirou. Gelik smiles at Kalis' question. "Yes, a drama is a story - or rather, a type of story," Gelik says. "It is more serious than a comedy, but usually not as depressing as a tragedy. When we arrive in Eleder I'll have to take you to see a show. I'm sure you'd love it." When Allia comes to sit by and chat with him, he says, "Bah. I'm not being mean at all! She's going to have to sober up eventually - alcohol doesn't seem to be abundant on this fine tropical getaway. I'm just toughening her up a bit." He pauses, and then adds, "That said, I will, I suppose, take it easy on her until sobriety arrives, I suppose."
"Oho! Your attempts at flattery could still use a little refinement my dear," Gelik says playfully. "Do you mock my dancing? It is true, that I am gifted in other performing arts, though, sadly, music isn't one of them. And, apparently, dancing isn't either," he says, smirking. Gelik's attitude is unchanged.
Gelik's smirk fades at Kalis' words. "You see much, elf. Perhaps, too much? Can that storied darkvision of your race penetrate mens' souls as well?" Lightening up instantly, he says, "Enough of this nonsense. Tell us, mighty adventurers, what did you learn of our temporary retreat - Smuggler's Shiv, was it? I am eager to hear." Even Aerys seems to perk up at the prospect of learning what was uncovered.
"i'm afraid our friend Brin isn't doing too well," Gelik says, wiping the sweat from his brow. "I've done what I can for him, but I believe we need someone with more divine healing skill than I." "The symptoms started not long after you left. He has a heavy fever, has vomited several times and can't seem to stop shivering. When he is able to speak, he complains of feeling weak and exhausted."
"By the gods...what are you doing here? Where have you been?!" Gelik asks incredulously. Then, as if remembering his role, he takes a jab at Jasper. "I'm pleased to see the shipwreck hasn't changed your impeccable work ethic - we've only recently finished the camp. How pleasant of you to join us at your leisure."
Gelik is pleased that the camp has come together so quickly. He draws himself up to his full height, his aristocratic clothes somehow still immaculate despite the labours of the morning. Gelik's attitude has shifted to "Indifferent." "Now, I have been thinking about this camp that I supervised the setting up of. Obviously any exploration of the camp should be left to you lot," he says, gesturing at the PCs. "But to ensure our survival, we at the camp will have to take on roles. This island is bound to be hostile, and having a safe haven is critical. I say again, CRITICAL!" Gelik continues his lecture and intelligently suggests five major roles you can assign the NPC's. In order to get the bonus, the individual must devote the entire day to them, so these roles are best given to the NPC's unless you plan to just sit at the base camp for the whole chapter. Unfortunately, a castaway will only perform their role if their attitude is "Indifferent" or higher. The roles are as follows: Defender: A defender works to set traps, shore up a shelter’s walls, and see to the safety of the campsite. Sasha and Ishirou can serve as defenders. Entertainer: An entertainer helps to raise hopes for rescue—each entertainer grants NPCs a +2 bonus on Will saves to increase morale (wel'll talk about morale, soon). Gelik and Aerys can serve as Entertainers. Guard: Each guard reduces the chance of a wandering monster attacking the camp during the day or night. Aerys and Ishirou can serve as guards. Hunter: Each hunter provides enough food and water for eight Medium creatures per day. Jask and Sasha can serve as hunters. Medic: Each medic reduces the chance of being exposed to disease and increases the number of hit points healed naturally during a night’s rest in the camp by 2. Gelik and Jask can serve as medics (note, with shelter and a fire your chance for disease is already decreased).
"I agree. I tire of hearing his whining. And surely all of us can subdue him and put him back in the manacles once we are rescued to claim the rest of that reward, no?" Gelik chuckles. When Jask looks at him in anger, he says, "I'm jesting, of course! I'm sure we will come to adore you and believe in your claims of innocence. Isn't that how these stories always go?"
Grabbing the sword and picking up his other items from the pile, Gelik casually says, "So, like I was saying earlier: One evening, a halfling woman went to a tavern. She noticed the tank where they kept the lobsters and asked the bartender, "Why are those creatures in that tank?" "They are the lobsters we serve our customers!" he answered. The halfling was so upset that she immediately left the tavern, went home, grabbed some sacks and returned to the tavern to accomplish her covert mission. She waited until the moment was right, and snatched up all of the lobsters, threw them in the bag, and hightailed it out of the tavern. She headed straight for the woods to set the poor animals free." As Gelik finishes the joke, he starts laughing hysterically.
Gelik, mocking Petry's defiant tone, says, "Hello. I'm Gelik. Current literary genius and laughmaker at your (everyone elses' for that matter) expense." He reaches up to the shake the elf's hand, but withdraws it before Kalis can comply as he hurries off to the passenger quarters. Anyone listening hears, "That's it! The hook for my next work! I defy a critic to bash THIS story as trite!"
At Dragolan's words, Gelik turns his attention towards him. "Huzzah! My rotund gourmand is here. Please, do come over and share some stories of feasts you have experienced - of which I am sure there are many. Please, do take care, however, not to sit on me. I'm not sure I could could ever be located!" He indicates a seat next to him and looks at you with the same sarcastic smirk. |