Red Dragon

GM Kenneth's page

1 post. Alias of Kenneth Kim.




Eventyr awaits.


Eventyr awaits.

Hey, everyone. Once everyone finishes their crunch, we'll discuss how our backgrounds connect to each other briefly and decide when to start Gameplay.

I'm planning to buy a deck of GameMastery Plot Twist Cards at my friendly local gaming store. Would you guys be interested in using them?


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Hello! I'm checking for interest in a homebrew, play-by-post Pathfinder game set in a world driven mostly by player input.

The world itself will be themed around a low-magic, medieval Europe, but most of the other details are not finalized. The game's mechanics are going to be consistent, but it's up to us to create a world that we want to play in. Deities, races, firearms, psychic or psionic magic, third party content — everything's on the table for us to discuss.

As your Game Master, I will provide opportunities for you to adventure in this world and work towards your character's goals.

Character Creation

These character creation guidelines aren't finalized since I'm currently just checking for interest, but this is the bare minimum of what you can expect.

P6: To keep game mechanics from getting out of control and to keep the focus on what your character does as much as on what your character is, we'll be halting regular character advancement at 6th level. To continue advancing, we can adapt epic feats from The Abridged P6 Codex, create new epic feats tailored to your characters, or gain mythic tiers.

Automatic Bonus Progression: I'd like magic items to be rare, mostly not for sale, and a cause for awe or alarm. Automatic bonus progression solves some issues that this might cause.

Background: You grew up in a hamlet. In such a small settlement, you should all know each other, and at least two other friends or family. This should also inform the scope of your character's backstory. The hamlet's details — which gods are worshiped, which races are most common, what its renowned for — will be determined through your character concepts.

If you want to explore a specific concept (such as a halfling evoker), I'll write some lore around that concept (in this case, halflings, wizards, and how the school of evocation is regarded).

That's about it. Do you have a character that you wanted to play in a different campaign, but couldn't? Is there Paizo or 3rd-party content that you wanted to experiment with? What do you want to see in this world: dangerous dungeons, sprawling cities of intrigue, airships, or more? What do you think about Adamant Entertainment's Backgrounds and Occupations?

If you have any questions or comments, please let me know. I'm off to write my final exam and get some well-deserved sleep, but I'll return in about 8 hours to reply. Thank you!