Bullseye

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56 posts. Alias of Shaco the Demon Jester.


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I am assuming everyone left this thread, seeing that nobody has posted for days...


Katzza wrote:

My turn? that is weird, I would swear is jalina turn. Well,...

Kattza try to kill the boar nearer to Malik, Wreck could kill the other (if it is still alive)

[dice=1st atk]1d20 + 7; 1d8 + 6
[dice=2nd atk]1d20 + 7; 1d8 + 6

[dice=Confirmation 2nd attack]1d20 + 7; 2d8 + 12

She rolled 6 you rolled 9


What are you guys doing, It is half way though 2nd shift.


It drops too, sorry I haven't been posting much, Just started my first year as a freshman, so school has been punishing lately. I'll try and post more often.


....Katzza it's your turn, I will forget to post if nobody else does...


I overslept a little...


The remaining boar attacks Wreck

Attack and Damage: 1d20 + 8 ⇒ (2) + 8 = 102d6 + 9 ⇒ (1, 2) + 9 = 12


Sorry guys, haven't been able to get around to posting, I am going to sleep, seeing that this will be the first time i will have slept in 40 hours.


Final done with game IRL


Still playing, you cook him btw, it dies...


I'll make the map tomorrow, I'm current playing IRL...


Everyone can see this, and yes, your mage armor lasted, since this is the beginning of second shift.

Two dire boars jump out of the push and snarl at Wreck.

INITIATIVE
Wreck: 1d20 + 2 ⇒ (5) + 2 = 7
Malik: 1d20 + 6 ⇒ (15) + 6 = 21
Elise: 1d20 + 2 ⇒ (4) + 2 = 6
Katzza: 1d20 + 4 ⇒ (5) + 4 = 9
Jalina: 1d20 + 1 ⇒ (5) + 1 = 6
Darvan: 1d20 + 6 ⇒ (20) + 6 = 26


About how for do you go? I'm goin to bed, postin in the mornin. in.


Ok good, now to second shift.

Darvan and Wreck hear a rustling sound coming from about 50 ft away.


Ok, first watch, you hear some howling in the distance.

Also, I need to know what everyone is sleeping on.

Nothing else happens on first watch.


Watches

1st-Katzza
2nd-Darvan and Wreck
3rd-Elise

Is everyone ready for their shifts?


I am sorry, Paizo refused to work for me, for the last 12 hours.


You find no trouble for the rest of the day; night has come.


Neither of you see anything...


Ok, it dies too!

As you slay the last monster, they both just fade away, along with Darvan's wounds!


Mkay, you take AoO

To hit and Damage: 1d20 + 9 ⇒ (9) + 9 = 183d6 + 6 ⇒ (3, 4, 3) + 6 = 16


Ok, it dies before Wreck gets its turn, do you want to make so that you attack the other creature?


Well, that's dead! That will happen after Jalina posts.


This is currently what the map looks like. It's Jalina's Turn!


The creature you've been hitting runs up to Darvan and attempts to hit him with it's greataxe.

Greataxe Attack and Damage: 1d20 + 9 ⇒ (11) + 9 = 203d6 + 6 ⇒ (3, 1, 4) + 6 = 14


Jalina you haven't hit them yet have you? There is your answer. Nobody else saw what you did Katzza. Cause you're Special! :P


Ok, I will do that next battle, thanks for the tip!


Katzza, when you hit the creature, you feel weird, like your attacks aren't really doing anything, like they aren't even there.


This is the map.

First time doing it like this, tell me what you think!


Initiative Order:

ROUND ONE

Malik
Katzza
Darvan
Creature 1
Jalina
Wreck
Creature 2
Elise


INITIATIVE

Wreck: 1d20 + 2 ⇒ (8) + 2 = 10
Malik: 1d20 + 6 ⇒ (17) + 6 = 23
Elise: 1d20 + 2 ⇒ (5) + 2 = 7
Katzaa: 1d20 + 4 ⇒ (14) + 4 = 18
Jalina: 1d20 + 1 ⇒ (9) + 1 = 10
Darvan: 1d20 + 6 ⇒ (10) + 6 = 16


Then onward you go!

About 2 hours after heading out, the narrow path winds through the raking claws of the trees, now bereft of their leaves, which crunch loudly underfoot. Up ahead, a fallen tree trunk blocks the path. Suddenly a duo of creatures jump out from behind it, with the body of a powerfully built man and the head of a snarling bull, this creature stomps its hooves as if preparing to charge.

These creatures are large sized


Wanna skip to the part where you leave?


You walk up to a man and ask him about the ceremony of the Everflame.

"It's basically a tradition honoring Ekat Kassen, the founder of this town. It is also used to test the strength of those who deem themselves worthy of retrieving the Everflame. Most of the stuff should be pretty easy."


The Mayor hands Katzza a map to the crypt.

"You begin your journey at noon."

Right now, it is about 10:47


wait for everyone to post until we continue


You can post now in the gameplay thread


30 minutes until starting...


bold
italics
bigger
smaller
Out-of-Character

Spoiler:
Spoiler Alert!

Intimidate: 1d20 + 4 ⇒ (8) + 4 = 12


If it has a $ in any part of the italic text, it is "tf", so a$er would be after. It's just a glitch for my computer.


Katzza wrote:
Ok, this is my first PbP in this forum, any special rule that I have to be aware? any recommendation? any advice?

Try posting at least once a day, have fun, don't be a jerk, and role-play with it!


Elise Sunwake wrote:
Ok here she is.. Already had her made up for a Cotct game she didnt get into.. Just had to level her up..

Great! Starting in about 2 hours, watch this space...


WerePox47 wrote:
If you still need a divine caster i can post one..

You have about 3 hours to do so, I hope you can play, the more the merrier. We do need a divine spellcaster though, and just think about it, you're going into a crypt, as the title suggests.


Sounds good Wreck, character looks good, and btw, you will have an NPC of mine on your side.

@Katzza- A paladin would be good, since he can also heal.


KDinIN wrote:
I think I should probably bow out. Good luck guys and enjoy!

Not enough time then? Sorry 'bout that...

Just a fair warning, this will be challenging, and you have no cleric...


Starting in about 6 hours...


Mazon Blacksun wrote:
Presenting for your consideration: Mazon Blacksun. A young woman with lots of unexplored potential. ^^

What level is your character?


Jalina Dusksong wrote:
Alright, presenting Jalina Dusksong for consideration. ^^ That's my submissions completed!

Love that you've based your background around living in Kassen. Have you played this before?


The beginning of the gameplay thread has been put up, you're welcome to look at it.

Can I have everyone's stats?


Ekat Kassen was a crusader and fortune seeker who came to serve Lastwall in the year 4515 ar. While he fought with distinction, he soon realized that he wanted more from life and left the Lastwall military to find his fortune elsewhere. His travels took him all over the region around Lake Encarthan, and he decided to settle down in 4522 after a very profitable adventure. Using a sizable portion of his fortune, he set out to tame a small area of the Fangwood on the banks of the Tourondel River, making it a natural stopover for those traveling up and down the river to Skelt. For the next 10 years, the town, which was then known as Kassen’s Hold, grew and prospered.
All that changed when Asar Vergas came to Kassen’s Hold with a host of mercenaries under his command. Asar was an old companion of Ekat, and the two had traveled together for some time before splitting up just a$er Ekat’s last adventure. Over the years, Asar became sure that Ekat had cheated him a$er that adventure. Promising great wealth to his mercenaries, Asar raided the town relentlessly for 2 months. Finally, the townsfolk managed to locate Asar’s camp in an ancient crypt deep in the forest, and Ekat himself went out to deal with his old companion. The battle was terribly bloody, with only a few townsfolk coming back to tell the tale. In the end, Asar was slain and his mercenaries scattered, but Ekat suffered a mortal wound. He died 2 days later, on the 11th day of Neth, 4535. In honor of their beloved founder, the townsfolk buried Kassen in the ancient crypt, interring his bones in a place of honor, above the simple sarcophagi used to inter Asar, his mercenaries, and the townsfolk that lost their lives in the bitter struggle. They placed an eternal flame above Kassen’s final resting place, so that all who visited might find warmth in the wilderness.
Over the years, the Crypt of the Everflame has become an important part of the history of the town, now simply called Kassen. The townsfolk view the crypt as a memorial to those difficult first years of the town’s history. Every autumn, a few of the townsfolk make a pilgrimage to the crypt to light a lantern from the flame and bring it back to town, where it is preserved all winter, a symbol of the town’s resilience.

The bells atop the Temple of Erastil toll their midday song, echoing throughout the quiet town of Kassen. As the peals begin to fade, the first of the townsfolk make their way into the square, dressed in black, as if attending a funeral. They slowly fill the square, moving quietly across the cold, hard ground, their eyes downcast and mournful. After a few moments, a murmur passes through the crowd as it slowly parts to let Mayor Uptal through. He leads the way with a tarnished silver lantern. Behind him, an old pony drags a cart laden with backpacks and supplies.
Once he reaches the center of the crowd, Mayor Uptal stops and calls out to the assembled townsfolk.

“Once again the winter winds blow through the Fangwood, marking the end of another harvest. There are wolves in the woods, howling at our walls, and serpents in our shadows, waiting to strike. Just as it was one hundred and seventy-four years ago, when Kassen himself left these walls to protect us, so it is today. Where are the heroes? Where are the brave folk that will venture out to Kassen’s tomb and retrieve the flame to keep this community safe for another winter?"

This took a long process of copying and pasting, I don't claim any of this to be mine; this is the introduction of this campaign.

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