Ezren

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3 posts. Alias of GM_Drake.




The spring equinox Swallowtail Festival in the seaside town of Sandpoint has been going well all day. 

Unbeknownst to the residents of Sandpoint, dozens of goblins are stealthily approaching the town to burn it to the ground. 

Luckily for the residents of Sandpoint, the six deities that the newly completed Sandpoint Cathedral is dedicated to have noticed and decided to indirectly come to the aid of the town against the goblin ambush that is coming....

A monkey that is climbing the mainmast of a ship that is docked, its mind awakens to greater sapience and knows he (or she) is a servant of Abadar and that Abadar wants him (or her) to protect the town from the attacking goblins.

A butterfly that is fluttering around the cathedral, its mind awakened to greater sapience and knows she (or he) is a servant of Desna and that Desna wants her (or him) to protect the town from the attacking goblins.

A stag drinking water at the Turandarok River, its mind awakened to greater sapience and knows he is a servant of Erastil and that Erastil wants him to protect the town from the attacking goblins.

A dove flying over Sandpoint, its mind awakens to greater sapience and knows she (or he) is a servant of Sarenrae and that Sarenrae wants her (or him) to protect the town from the attacking goblins.

A songbird perched on the eaves of one of the buildings of Sandpoint, its mind awakens to greater sapience and knows he (or she) is a servant of Shelyn and that Shelyn wants him (or her) to protect the town from the attacking goblins.

An animal in (the town of Sandpoint/in the sea by the town of Sandpoint/flying over the town of Sandpoint/just outside the town of Sandpoint), its mind awakens to greater sapience, and knows she (or he) is a servant of Gozreh and that Gozeh wants her (or him) to protect the town from the attacking goblins.

Variant Rules in Effect:

Automatic Bonus Progression

Gradual Ability Boosts

Ancestral Paragon

Special (twist): Dual-Classed PCs - one of the classes is Champion (of the deity that awakened the animal) and the other class is one of the following classes based off the deity that awakened the animal's mind.

Abadar: Barbarian (Animal [ape] or Fury instinct), Cleric of Abadar, Fighter, Kineticist (metallokineticist, phytokineticist or metal/wood), Monk, Oracle (Lore mystery), Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Imperial Bloodline), Summoner (Devotion or Swarm [monkeys] eidolon), Swashbuckler

Desna: Bard (Polymath muse), Cleric of Desna, Fighter, Kineticist (aerokineticist, hydrokineticist or air/water), Monk, Oracle (Cosmos mystery), Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Fey bloodline), Summoner (Construct, Devotion, Fey or Swarm (butterflies) eidolon), Swashbuckler

Erastil: Barbarian (Animal [Deer] or Fury instinct), Cleric of Erastil, Druid (Cultivated order), Fighter, Kineticist (geokineticist, phytokineticist or earth/wood), Monk, Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Elemental [Earth] bloodline), Summoner (Beast [stag] or Devotion eidolon), Swashbuckler

Gozreh: Barbarian (Anima, Elemental [air or water] or Fury instinct), Bard (Zoophonia muse), Cleric of Gozreh, Druid (Animal, Leaf, Storm, Untamed or Wave order), Fighter, Kineticist (aerokineticist, hydrokineticist or air/water), Monk, Oracle (Tempest mystery), Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Elemental  [Air or Water] bloodline), Summoner (Beast, Devotion, Elemental [air or water core] or Plant eidolon, plus, if Tiny, Swarm [same animal type as awakened animal] eidolon), Swashbuckler

Sarenrae: Barbarian (Elemental [fire] or Fury instinct), Cleric of Sarenrae, Druid (Flame order), Fighter, Kineticist (pyrokineticist, hydokineticist or fire/water), Monk, Oracle (Cosmos, Flames or Life mystery), Psychic, Ranger, Rogue, Sorcerer (Angelic, Draconic [Empyreal] or Elemental [Fire] bloodline, Summoner (Angel, Devotion, Elemental [fire core] or Swarm [doves] eidolon), Swashbuckler

Shelyn: Bard (Maestro muse), Cleric of Shelyn, Fighter, Kineticist (aerokineticist, phytokineticist or air/wood), Monk, Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Fey bloodline), Summoner (Devotion, Fey or Swarm [songbirds] eidolon), Swashbuckler

Special (twist): Free Archetype - this is not player choice. All PCs gain exemplar as a free archetype and the feats are determined by me (representing the additional abilities the deities have blessed the characters with). Unlike a typical exemplar, the immanence your character has is a tiny fragment of the divine power of the deity that awakened you.

The free archetype does not interfere with your ability to take archetype feats (beginning with the dedication feat) instead of one of your class feats.

You must gain my approval to take a specific archetype. Most archetypes should not be an issue, but ones that do not fit well with my vision of the campaign are not allowed (such as the gunslinger and any archetype that has any type of focus on firearms.

Multiclass archetypes that are allowed: ones that are in the lists above for the non-champion side of the dual class, plus: Alchemist (no black powder or firearm ammunition), Commander, Guardian, Inventor (light mortar innovation is not allowed), Investigator, Magus, Thaumaturge, Witch, Wizard

Additional multiclass Dedication option for Abadar awakened animal: Animist [Crafter in the Vault apparition]

Additional multiclass Dedication option for Desna awakened animal: Animist [Echoes of Lost Moments apparition]

Additional multiclass Dedication option for Erastil awakened animal: Animist [Custodian of Groves and Gardens apparition]

Additional multiclass Dedication option for Gozreh awakened animal: Animist [Custodian of Groves and Gardens, Lurker in Devouring Dark, Stalker in Darkened Boughs or Vanguard of Roaring Water apparition]

Additional multiclass Dedication option for Sarenrae awakened animal: Animist [Witness to Ancient Battles apparition]

Additional multiclass Dedication option for Shelyn awakened animal: Animist [Monarch of the Fey Courts apparition]

Home-brewed Flourish Rule. You can combine two different one-action basic actions as a single action with the flourish trait.  If one of the basic actions is a Stride, you can take the other action at any point during your stride.

Abadar awakened monkey: Size: Tiny; Heritage: Climbing Animal; Unarmed Attack: Tail

Desna awakened butterfly: Size: Tiny; Heritage: Flying Animal; Unarmed Attack: Wing

Erastil awakened stag: Size: Large; Heritage: Running Animal; Unarmed Attack: Antler

Gozreh awakened animal: Size: Tiny, Small, Medium or Large; Heritage: Climbing Animal, Flying Animal, Running Animal or Swimming Animal; Unarmed Attack: one that is appropriate to the awakened animal

Sarenrae: awakened dove: Size: Tiny, Heritage: Flying Animal; Unarmed Attack: Wing

Shelyn awakened songbird: Size: Tiny; Heritage: Flying Animal; Unarmed Attack: Wing


Hi.

I started to look at the PBP listings last fall.  I got inspiration to run a Rise of the Runelords PBP for some of the other characters that were not picked for the RotRL PBP campaign we were applying for.  This is not a recruitment for my RotRL PBP. 

Upon reading some helpful advice on the boards, I decided to get some experience running a more limited PBP before starting what will be a years-long RotRL PBP campaign.  What I decided for the first PBP I run will be PFS Core Iconics through In Search of Sanity (book 1 of the Strange Aeons AP), which is a PFS evergreen AP book.   

This will be a private game, not a public one. This is not a 'first to sign up' recruitment.

This game will be following PFS Core rules.

Because of how the adventure starts, there will not be an opportunity to purchase additional items before play starts (or to adjust the gear on the iconic sheet). There will also not be an opportunity to change prepared spells that are stated on the iconic sheets before gameplay begins.

The game would not be starting until late September/mid-October. I have my reasons for the seven core Iconics I want in my private game.  Part of those reasons is each of the 4 core iconics I am not including in this PBP are ones that have things that would lessen the 'horror factor' if they were one of the PCs.

After my initial run of In Search of Sanity is done, and I have a decent flow going with my RotRL PBP campaign, I might decide to run In Search of Sanity again with a new group of players.

I have read useful advice regarding running a PBP, which I will be using, particularly the advice that helps speed up game play, such as rolling initiative for the PCs.  I looked up to see if such things are PFS legal when running PBP, which they are.

This PBP will only be for the first book of the Strange Aeons adventure path, not the entire adventure path.

The game will be played on a private discord server.  I will be making use of Owlbear Rodeo to track movement on the maps and taking screenshots of the maps to post in the player maps section of the discord server.

Who I am looking for:  4 players who enjoy playing one of the following five iconics: Amiri (human barbarian), Lem (halfling bard), Valeros (human fighter), Sajan (human monk), Ezren (old human wizard).

The player slots for playing Kyra and Seoni have already been filled. A third player who has been selected for this PBP will play whichever of the above 5 iconics are left after everyone else has the iconic they will be playing as. 

For this private game, I do not want more than one player playing as the same Iconic.

Include the following with your post:

A) Have you ever been selected for a PBP adventure/campaign?

B) How many PBP adventures/campaigns are you currently in?

C) Have you ever been the GM for In Search of Sanity?

D) Have you ever played a PC for In Search of Sanity?

E) Are you okay with creating a new PFS 1E Core PC to assign playing credit to for playing a core Iconic?

F) Are you at least 18 years of age?  (The Strange Aeons AP is more like a R-rated Cthulhu genre horror movie than it is a less-restricted sword and sorcery movie).  I do not want to be responsible for non-adults having nightmares.  I do not have a goal to cause adults to have nightmares either, but they knew what they were signing up for with In Search of Sanity.  

G) If you are comfortable sharing, list your country/province/state. Which time zone you are in?

H) Which days/nights of the week do you usually have more available time to post in the PBP.

I) List which of the following five core iconics you would enjoy playing, in descending order, starting with the core iconic you would most prefer to play as. Amiri, Lem, Valeros, Sajan, Ezren.

Liberty's Edge

https://paizo.com/people/NtisiKwazeel

https://paizo.com/people/JenniTorlini

https://paizo.com/people/MarhaSuntouch

https://paizo.com/people/rdknight

https://paizo.com/people/Melda


testing...


This is my first time both playing and running a PBP campaign, so please keep that in mind as I adapt and learn how to turn my many years of F2F of being a gamemaster and player into the PBP medium.

Silver Crusade

I am looking for seven players to run a first edition Pathfinder Society Core online campaign that will include the sanctioned content from the Skull & Shackles adventure path, the Plunder & Peril adventure module, the three PFS Seeker arcs and some PFS scenarios that fit the theme of the campaign. The first adventure played will be the sanctioned content from the first book of the Strange Aeons adventure path (which is an evergreen adventure for 1st level characters).

This will be a private (not public) campaign.

Players who are interested should be okay with me deciding on which XP track (normal or slow) is used for each chronicle sheet. This will make the PCs remain the same level and will not be too low or too high of a level to continue playing in the campaign. Players should also not have an issue playing one of the core iconic PFS pregenerated characters for the first adventure, and using the credit from that adventure's chronicle sheet to make a brand new PFS Core PC - which will be the PC they play for the rest of the campaign (and only plays their character in this campaign so their character remains the same level and receives the same chronicle sheets as the rest of the players' characters), and that any specific iconic pre-gen is played by no more than 1 character.

I have the order of adventures planned, that will make it so the PCs are at the highest valid character level for the subtier of each adventure with only 2 adventures before level 12 not being at the highest valid subtier (one of which is the evergreen adventure using core iconics to gain credit to create the campaign PCs) and four adventures after level 12 not being at the highest valid subtier. Most adventures will be played at normal experience progress with some using slow experience progress so that the characters remain within the valid level ranges for each adventure.

After the initial Strange Aeons adventure, there will be seven PFS scenarios before the characters will play the first book of the Skulls and Shackles adventure path.

The campaign will be on Mondays (either weekly or bi-weekly) with a session duration between 3 to 5 hours, with session start time being as early as 6 p.m. UTC or as late as 9 p.m. UTC.

If you are interested, send me a private message and include the following:

Your time zone

Your preferred session start time (6:00 p.m., 6:30 p.m., 7:00 p.m., 8:00 p.m., 8:30 p.m. or 9:00 p.m. UTC)

Your preferred session time (3 hours, 3 1/2 hours, 4 hours, 4 1/2 hours or 5 hours)

A list of 7 core iconic pre-gens you would enjoy playing, in descending order.

The race and class of the PFS character you would make to play through the campaign.

Whether or not you have played first edition Pathfinder Society organized play characters before, including whether you played core, standard or both.

Which PF1E scenarios, adventure modules and adventure paths you have received PFS chronicle sheets for.

I will check my messages at least once a week, so should reply back to you within two weeks.


A gathering area for home-brewed pantheons and their origins.

The Family (pantheon)

Durridan Vladimir was known to be an adventuring champion of Cayden Cailean. He was not just a champion of Cayden but of a pantheon consisting of three deities: Cayden Cailean, Desna and Kurgess; which Durridan affectionately refers to as 'The Family' based on the fact that Cayden and Desna elevated Kurgess to godhood and some theologists and priests of Kurgess believe that at least one of them is Kurgess' parent.

Durridan Vladimir was the only son of Dmitri Vladimir, one of the six Varisians killed by the attack led by Alamon Scanetti. The other five Varisians killed were Octavian Lixandri, Palin Magravi, Valin Magravi, Casamir Pangrati and Felix Rosetti

Part of the deal peaceful resolution with the Varisians was to grant ancestral rights to large-sized portions of the Hinterlands farmlands to the families of the six Varisians killed by Alamon Scarnetti and his brothers and cousins.

Durridan and his three sisters were granted the lands east of the Lost Coast Road, south of the Soggy River and north of Whisperwood.

Palin Magravi was Risa Magravi's husband. Valin Magravi was Palin's identical twin brother. Valin's family was granted ancestral farmlands in the hinterlands (north of the Soggy River, east of the Lost Coast Road, south of Ashen Rise, and west of Egan's Wood. Risa negotiated to be granted a lot of land south of the Sandpoint Boneyard instead of farmland in the hinterlands.

Durridan was an adventurer throughout Varisia for two decades before his father was killed, and had fathered many daughters (but no sons) over those two decades. He used the majority of the wealth he acquired from adventuring to support his daughters and their mothers. He set down roots after his father was killed to help his mother run the family farm and extended invitations to his daughters and grandchildren to come live on the expanded family lands, which several accepted. Many of his bloodline follow the personal pantheon he reveres. Some of the other farming families and residents of Sandpoint came to revere The Family as their pantheon as well. Word of The Family spread out from Sandpoint since its founding and the worship of the pantheon can be found wherever Cayden, Desna and Kurgess are revered.

Traditionally the first day of a extended-stay (2 month) family reunion of Durridan Vladimir' s descendants, begins on Cayden Cailean's Ascencion Day (11th of Kuthona) and lasts until Merrymead (2nd of Calistril). It is not unusual for at least one local family member to join a Varisian caravan one of their cousins is in at the end of this time or for a visiting cousin to decide to stay around longer. Sometimes this choice is an involuntary one, depending on where and who they were with while celebrating Merrymead - some visiting family decide to catch up to the caravan that already left earlier and some locals who were passed out in one of the caravan carriages decide to make their way back home.

The Family [pantheon]

Deities: Cayden Cailean, Desna, Kurgess

Areas of Concern: bravery, healthy competition, travelers

Edicts: seek glory and adventure, compete to your full potential, explore new places

Anathema: be mean or standoffish when drunk, engage in bigoted behavior, cheat at honorable contests

Divine Attribute: Constitution or Charisma

Devotee Benefits

Cleric Spells: 1st: Fleet Step, 3rd: Haste, 5th: Dreaming Potential

Divine Font: Heal

Divine Sanctification: Can choose holy

Divine Skill: Athletics

Domains: Family, Freedom, Might, Travel

Favored Weapon: Starknife

https://2e.aonprd.com/Deities.aspx?ID=4

https://2e.aonprd.com/Deities.aspx?ID=5

https://2e.aonprd.com/Deities.aspx?ID=42