
GM Twist |

The spring equinox Swallowtail Festival in the seaside town of Sandpoint has been going well all day.
Unbeknownst to the residents of Sandpoint, dozens of goblins are stealthily approaching the town to burn it to the ground.
Luckily for the residents of Sandpoint, the six deities that the newly completed Sandpoint Cathedral is dedicated to have noticed and decided to indirectly come to the aid of the town against the goblin ambush that is coming....
A monkey that is climbing the mainmast of a ship that is docked, its mind awakens to greater sapience and knows he (or she) is a servant of Abadar and that Abadar wants him (or her) to protect the town from the attacking goblins.
A butterfly that is fluttering around the cathedral, its mind awakened to greater sapience and knows she (or he) is a servant of Desna and that Desna wants her (or him) to protect the town from the attacking goblins.
A stag drinking water at the Turandarok River, its mind awakened to greater sapience and knows he is a servant of Erastil and that Erastil wants him to protect the town from the attacking goblins.
A dove flying over Sandpoint, its mind awakens to greater sapience and knows she (or he) is a servant of Sarenrae and that Sarenrae wants her (or him) to protect the town from the attacking goblins.
A songbird perched on the eaves of one of the buildings of Sandpoint, its mind awakens to greater sapience and knows he (or she) is a servant of Shelyn and that Shelyn wants him (or her) to protect the town from the attacking goblins.
An animal in (the town of Sandpoint/in the sea by the town of Sandpoint/flying over the town of Sandpoint/just outside the town of Sandpoint), its mind awakens to greater sapience, and knows she (or he) is a servant of Gozreh and that Gozeh wants her (or him) to protect the town from the attacking goblins.
Variant Rules in Effect:
Automatic Bonus Progression
Gradual Ability Boosts
Ancestral Paragon
Special (twist): Dual-Classed PCs - one of the classes is Champion (of the deity that awakened the animal) and the other class is one of the following classes based off the deity that awakened the animal's mind.
Abadar: Barbarian (Animal [ape] or Fury instinct), Cleric of Abadar, Fighter, Kineticist (metallokineticist, phytokineticist or metal/wood), Monk, Oracle (Lore mystery), Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Imperial Bloodline), Summoner (Devotion or Swarm [monkeys] eidolon), Swashbuckler
Desna: Bard (Polymath muse), Cleric of Desna, Fighter, Kineticist (aerokineticist, hydrokineticist or air/water), Monk, Oracle (Cosmos mystery), Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Fey bloodline), Summoner (Construct, Devotion, Fey or Swarm (butterflies) eidolon), Swashbuckler
Erastil: Barbarian (Animal [Deer] or Fury instinct), Cleric of Erastil, Druid (Cultivated order), Fighter, Kineticist (geokineticist, phytokineticist or earth/wood), Monk, Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Elemental [Earth] bloodline), Summoner (Beast [stag] or Devotion eidolon), Swashbuckler
Gozreh: Barbarian (Anima, Elemental [air or water] or Fury instinct), Bard (Zoophonia muse), Cleric of Gozreh, Druid (Animal, Leaf, Storm, Untamed or Wave order), Fighter, Kineticist (aerokineticist, hydrokineticist or air/water), Monk, Oracle (Tempest mystery), Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Elemental [Air or Water] bloodline), Summoner (Beast, Devotion, Elemental [air or water core] or Plant eidolon, plus, if Tiny, Swarm [same animal type as awakened animal] eidolon), Swashbuckler
Sarenrae: Barbarian (Elemental [fire] or Fury instinct), Cleric of Sarenrae, Druid (Flame order), Fighter, Kineticist (pyrokineticist, hydokineticist or fire/water), Monk, Oracle (Cosmos, Flames or Life mystery), Psychic, Ranger, Rogue, Sorcerer (Angelic, Draconic [Empyreal] or Elemental [Fire] bloodline, Summoner (Angel, Devotion, Elemental [fire core] or Swarm [doves] eidolon), Swashbuckler
Shelyn: Bard (Maestro muse), Cleric of Shelyn, Fighter, Kineticist (aerokineticist, phytokineticist or air/wood), Monk, Psychic, Ranger, Rogue, Sorcerer (Draconic [Empyreal] or Fey bloodline), Summoner (Devotion, Fey or Swarm [songbirds] eidolon), Swashbuckler
Special (twist): Free Archetype - this is not player choice. All PCs gain exemplar as a free archetype and the feats are determined by me (representing the additional abilities the deities have blessed the characters with). Unlike a typical exemplar, the immanence your character has is a tiny fragment of the divine power of the deity that awakened you.
The free archetype does not interfere with your ability to take archetype feats (beginning with the dedication feat) instead of one of your class feats.
You must gain my approval to take a specific archetype. Most archetypes should not be an issue, but ones that do not fit well with my vision of the campaign are not allowed (such as the gunslinger and any archetype that has any type of focus on firearms.
Multiclass archetypes that are allowed: ones that are in the lists above for the non-champion side of the dual class, plus: Alchemist (no black powder or firearm ammunition), Commander, Guardian, Inventor (light mortar innovation is not allowed), Investigator, Magus, Thaumaturge, Witch, Wizard
Additional multiclass Dedication option for Abadar awakened animal: Animist [Crafter in the Vault apparition]
Additional multiclass Dedication option for Desna awakened animal: Animist [Echoes of Lost Moments apparition]
Additional multiclass Dedication option for Erastil awakened animal: Animist [Custodian of Groves and Gardens apparition]
Additional multiclass Dedication option for Gozreh awakened animal: Animist [Custodian of Groves and Gardens, Lurker in Devouring Dark, Stalker in Darkened Boughs or Vanguard of Roaring Water apparition]
Additional multiclass Dedication option for Sarenrae awakened animal: Animist [Witness to Ancient Battles apparition]
Additional multiclass Dedication option for Shelyn awakened animal: Animist [Monarch of the Fey Courts apparition]
Home-brewed Flourish Rule. You can combine two different one-action basic actions as a single action with the flourish trait. If one of the basic actions is a Stride, you can take the other action at any point during your stride.
Abadar awakened monkey: Size: Tiny; Heritage: Climbing Animal; Unarmed Attack: Tail
Desna awakened butterfly: Size: Tiny; Heritage: Flying Animal; Unarmed Attack: Wing
Erastil awakened stag: Size: Large; Heritage: Running Animal; Unarmed Attack: Antler
Gozreh awakened animal: Size: Tiny, Small, Medium or Large; Heritage: Climbing Animal, Flying Animal, Running Animal or Swimming Animal; Unarmed Attack: one that is appropriate to the awakened animal
Sarenrae: awakened dove: Size: Tiny, Heritage: Flying Animal; Unarmed Attack: Wing
Shelyn awakened songbird: Size: Tiny; Heritage: Flying Animal; Unarmed Attack: Wing