Zasril

GM Big Bear's page

31 posts. Alias of Brian Baird 35.


About GM Big Bear

Chuffy Lickwound
Male Goblin Rogue 1
NE Small Humanoid (goblinoid)
Init +4 (dex +4); Senses Perception +5, Darkvision 60'

-=DEFENSE=-
AC 17, touch 15, flat-footed 13 (dex +4, armor +2, size +1)
HP 11 (hit dice + 1d8, con +3);
Fort +2 (class +0, con +2)
Ref +6 (class +4, dex +2)
Will +1 (class +0, wis +1)

-=OFFENSE=-
Speed 30ft
Melee Dogslicer: ab +5 (1d4-1, 19-20x2) Type: S ; Size: small
Breakdown: bab +0, dex +4, size +1, other +0
Range Dart: ab +5 (1d3-1, 20x2) Type: P ; Range Incr: 0ft ; Ammo 0
Breakdown: bab +0, dex +5, size +1, other +0

-=OTHER=-
Str 8, Dex 19, Con 14, Int 12, Wis 13, Cha 8
BAB +0 ; CMB -2; CMD 12
Feats
1- Weapon Finesse
Skills 10= class 8, int +1, fav class +1
+8 Acrobatics (ranks +1, dex +4, class +3)
+2 Bluff (ranks +1, cha -2, class +3)
+3 Climb (ranks +1, str -1, class +3)
+8 Disable Device (ranks +1, dex +4, class +3)
+8 Escape Artist (ranks +1, dex +4, class +3)
+5 Knowledge (local) (ranks +1, int +1, class +3)
+5 Perception (ranks +1, wis +1, class +3)
+8 Ride (ranks +1, dex +4, class +3)
+8 Sleight of Hand (ranks +1, dex +4, class +3)
+16 Stealth (ranks +1, dex +4, class +3, size +4, other +4)

Languages:Common, Goblin
Diety:

Traits, Racial Abilites, and Class Abilities:
Spoiler:

-=Traits=-
- Pustular: allowed additional roll v sickened taking best roll

-=Racial Abilities=-
- Small Size: +1 size bonus to AC and AB, –1 penalty to CMB and CMD, and +4 size bonus on Stealth
- Fast Movement: base speed 30'
- Racial Skill Bonuses: Ride and Stealth +4

-=Class Abilities=-
- Sneak Attack: +1d6
- Trapfinding: +1 to find and disable traps; may disarm magic traps

Equipment:

Leather Armor
Dart x6
Caltrops x6

Potion of Jump
potion of cure light wounds

Fat Frog; lucky pet toad
Skankrush; pet spider in wire cage
Bug Cage x3
Metal Skewers x3

Lock of Goodwife Lotty's hair tied around her dog's paw (in thong around neck)
Cowbell, worn
Stuffed Raven
Child's doll with eyes taken out

Trail Rations (bottle of alligator eyes soaked in brine)
Grappling Hook
Tindertwig x3
Sewing Needle set, curved
Thieve's Tools
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Poog of Zarongel
Male goblin cleric 1
NE small humanoid (goblinoid)
Init +6 Senses Darkvision 60ft; Perception +2

-=DEFENSE=-
AC 17, touch 13, flat 15 dex +2; armor +4; size +1
HP 10
Fort 3; Ref 2; Will 4

-=OFFENSE=-
Speed 30ft
Melee dogslicer +1 (1d4 19-20/x2)
Ranged javelin +3 (1d4 20/x2)
Special Attacks channel negative energy 4/day (DC 11, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +3)
At will—speak with animals (4 rounds/day)
5/day—fire bolt (1d6 fire)
Cleric Spells Preparedp (CL 1st; concentration +3)
1st—burning hands Domain (DC 13), cure light wounds, divine favor
0 (at will)—bleed (DC 12), detect magic, guidance
Domains Animal, Fire

-=OTHER=-
Str 10, Dex 14, Con 13, Int 8, Wis 15, Cha 12
BAB +0; CMB +0; CMD 11
Feats Improved Initiative
Traits Goblin Bravery (see hints)
Skills
Trained ride 4(1); spellcraft 3(1); stealth 8(1)
Untrained climb 0; heal +2; swim 0

Equipment:

Wealth 25
Weight 17
Encumbrance 100 (light), 200 (medium), 300 (heavy)

wand of cure light (9 charges)
chain shirt
dogslicer
javelins (2)
lucky pet toad "Dogfinder"
squashed dried toad
jar of pickled fishheads
torches (6)
flint and tinder
almost empty salt-shaker
pig's tail (snack)
wooden flute (too splintery to play without hurting yourself)

Background:

Poog is a frightening little cleric of the goblin deity Zarongel, the sacred god of dog-killing, fire, and most holy mounted combat. That Poog isn’t very good at mounted combat is his not-so-secret shame, so he funnels most of his energy into attempts to overachieve at his god’s other sacred teachings—killing dogs (although he hasn’t yet killed one, he hopes to do so some day) and lighting fires (something that Poog is already pretty good at).

Hints and Reminders:

Goblin Bravery - You have a worrying propensity for overconfidence in combat. When facing an enemy that’s larger than you, if you have no allies in any adjacent squares, your posturing, bravado, and cussing grant a +1 trait bonus on attack rolls with nonreach melee weapons.
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Mogmurch

NE Small humanoid (Goblinoid)
Init +4 (+2 Dex | +2 trait)

Defense
AC 17 ; Touch 15; Flat-Footed 13
HP 10 (1d8+2)
Fort Save +5; Ref Save +6 (+2 on unexpected falls); Will Save -1

Offense
Speed: Medium 30 ft
Melee: Club
Atk: 1d20 (x2)| Dmg: 1d4-1
Ranged: Bomb
Atk: 1d20 + 6 | Dmg: 1d6+2 (Special attack 3/day)
Alchemist Extracts prepared (CL 1st):
1st - cure light wounds, shield
Extracts known: detect undead, jump, reduce person, true strike

Statistics
Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10
Base Atk 0; CMB -2; CMD 12
Feats (Other): Brew potion, Great Fortitude, Throw Anything
Traits (Racial): Bouncy (First 1d6 points of lethal fall damage are considered non-lethal, and +2 on reflex saves for unexpected falls)

Skills:
Craft (Alchemy) +6
Heal +3
Knowledge (nature) +6
Perception +3
Ride +8
Sleight of hand +8
Stealth +12
Survival +3

Languages: Common, Goblin, Varisian

Equipment:
Combat gear: Potions of cure light wounds (2), Acid (2), Alchemist's fire (3), Smokestick, Tanglefoot bag
Wearing: Leather armor
Inventory:
Club
Lucky pet toad "Amfibier"
Spectacles
Gourd of pickled leeches
Juicy slug in a small pot
skull face mask
metal codpiece
Jester's hat
Pumpkin-head lantern
Black eyepatch (with hole)
Hard leather boot (used as belt pouch)
Formula book

Background:

Ten-year-old Mogmurch is deranged. Mogmurch lives with his mate Rempty, who has an irritating habit of licking his face clean in public (especially when he leaves the village). She thinks his use of alchemy is very clever, and while she loves the flavor Mogmurch's experiments leave on his face, she worries that he'll some day blow himself up when she's not around to watch.

Mogmurch's song:

Thing go boom when Mogmurch throws~~
Much more fun than using bows~~
Sometimes where the boom boom blows~~
Is not my fault-that's how it goes~~~~
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RETA BIGBAD

NE Small humanoid (Goblinoid)
Init +3 (+3 Dex)
Senses Darkvision 60 ft.; Perception +10

------Defense------
AC 20; Touch 14; Flat-Footed 17 (+6 armor, +3 dex, +1 size)
HP 10 (d10+3)
Fort+5; Ref +4; Will +2 (+1vs.fear)

-------Offense-------
Speed: Medium 30 ft
Melee: Dogslicer +7 (1d4+1/19-20)
Ranged: Shortbow +7 (1d4/x3)

-------Statistics-------
Str 13, Dex 17, Con 14, Int 10, Wis 12, Cha 6
Base Atk +1; CMB +1; CMD 14
Feats (Other): Dog-sniff Hate (scent ability only against canines, +1 attack and +2 damage vs. canines), Skill Focus (perception), Weapon Finesse, Point-Blank Shot
Traits (Racial): Balloon-headed (+1 perception and always class skill, -8 escape artist checks that require head squeezing)
Skills:
Perception +10
Ride +9
Stealth +10

Languages: Goblin

-------Equipment:-------
Combat gear: +1 animal bane arrows (5), +1 flaming arrows (2)
Wearing: breastplate
Inventory:
Dogslicer
Shortbow with 20 arrows in a quiver decorated with dog ears
Bridal veil
Flint and tinder
Halfling ladies' corset
Jar of human perfume (half drunk)
Jar of pickled halfling toes just about ready for eating (equivalent to 1 day's trail rations)
Leather satchel
Lucky pet toad (Spotol)
Meat hook
Pocketful of caterpillars
Rope with dead moles sewn into it (20 ft)
Set of false teeth
Small silver mirror
Toasting fork
Pocketful of caterpillars
2 CLW potions
1 potion of spider climb

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