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In my current campaign my eidolon can utilize the effects of the augment summoning feat due to the use of the summon eidolon spell. Which is basically a summon monster spell. The summon neutral feat lets you apply the counter imposed template to monsters from a summon monster spell. Seeing as how augment summoning has been ruled to apply shouldn't summon neutral monster as well?


Ok so my party just hit level 13 and crazy s#$$ is happening. I just want to double check my math with people and ensure that everything checks out. And maybe you all will have some ideas to take these crazy stats even further. Our which made a specialty curse that boosted stats instead of hurting them. It is just like the debuff just completely reversed. We could pick a stat to up grade by +6 or add +4 to bab and saves. We got three curses to use. I used on one my summoner and 2 on my eidolon.

Summoner
St 12 Base
Dex 16 Base
Con 23 17+6 Plus 6 item
Int 22 15+7 Specialty item
Wis 13 Base
Cha 33 17+3+7+6 Class bonus plus special item plus invented curse

Eidolon
St 47 14+16++5+6+6 Base+huge+class bonus+ belt of phy per+6 +invented curse +6
Dex 21 14-4+5+6 Base-huge evol+Class bonus+Belt of physical per +6
Con 28 13+8+1+6 Base+huge evol+class bonus+Belt of physical per +6
Int 14 7+7 Specialty Item
Wis 10 Base
Cha 11 Base

His to hit is 10+18+4=32 Base attack bonus+strength mod+invented curse bonus +4 to hit.

Right now I have his attacks like this.

+1 Gargantuan Impact Bastard Sword
He has a bab of 10 so he can get two hits with his sword at
31 on attack due to the bab and the +1 on the weapon and a -2 for holding a size category larger.
The second attack is at 27 due to it being a second weapon attack.
The damage is at 6d8 due to the weapon dealing colossal damage plus strength and a half of 28.

I have three natural attacks
Bite 35 to hit with it considered a secondary attack it takes a -5 but with multi attack it is -2 plus I have an amulet of mighty fists +5 so the math works out 32+5-2=35. Same math applies to claws.

Damage for bite is 4d6. I have bite evol+Im dam bite evol+imp natural attack feat+huge evol.
Unfortunately it is just regular strength instead of strength and 1/2 to damage plus +5 due to it being a secondary attack.
The claws do 1d8 plus half strength plus 5 so 14.
Rend does 1d8 plus 27 because it is an effect not an attack so it does not suffer from secondary penalties. Please look over the math and let me know what you think. Thank you.


Hello. I am currently in the Skull and Shackles campaign and we are at level 12.

I want to point out that our captain is a very lazy gunslinger. Only coming out to do combat. Now that really is not a problem, we give him crap about it and everything else is all in good fun. But constantly points out that we have to do what we are told or he could kill our characters in a single round. His entire character build is around damage. Having a dex based gunslinger with touch AC attacks and a ludicrous initiative he can deal out the punishment. Against the party he would die but one on one I do not think any of us stand a chance, except maybe the barbarian due to her also insane initiative.

My summoner is the support, battlefield control, and part time buffer of the group while my Eidolon Leroy is the tank. I have beafed him up to large and given him some amazing items do to an insanely successful height we pulled off. My question is can a summoner beat a gunslinger. He has the damage to take my summoner down in the first round. On the high end if he hits with all attacks he do upwards of like 350 plus damage in a single round. And given that it is touch AC he cannot miss.

I am not trying to pick a fight. The other player and I get along great but we tend to play our characters all the way. Our pirates are greedy, powerful, prideful bastards and neither will take to much s!~& from the other. Is there any way for a summoner to beat a gunslinger without dieing in the first round? Can they even compete?


Here is the lists of animals I already own and have trained from my previous purchases and hunts if you will.

2 Dire Tigers
50 Messenger pigeons
1 Elephant
1 Dire Shark
4 Dire Bats
2 Dire Apes
5 Eagles
5 Great Horned Owls
5 Dire wolves
1 Small Cats cheetahs and leopards
10 dolphins
1000 rats
2 Triceratops
1 Trex

Here is the list of animals I am asking for with my $100000 worth of wish. I will include price and you guys can look at it and see what is worth keeping or exchanging. I am already on an island with a lot of dinosaurs waiting to be captured and trained. Mainly triceratops and stegasouraous, that is why there are not any on this list but if there are any dinosaurs or other animals that you would pick please feel free to let me know.

3 Rocs 21000.00
10 Dire Bats 3000.00
100 Falcons 4000.00
10 Giant Chameleon 2250.00
10 dire wolves 3800.00
40 eagles 4000.00
40 dolphins 4200.00
1 Blue Whale 12500.00
1 Great White Whale 12600.00
5 Orca 6750.00
100 Owls 1000.00
10 Dire Tigers 10550.00
2 Giant Anaconda 12600.00
50 Pigs 500.00
12 Cattle 650.00

This all comes to 100000 even. Now remember the island already has a lot of dinosaurs so outside of that please. What ideas do you guys have to improve this list. I love the awakened idea. Has a lot of potential. Gives the animals a whole lot more value and utility so long as they have been treated right. I also realized with this zoo it makes for rampant abuse of spells like magic jar lol. Thanks for the help.


Hi I am currently playing in the skull and shackles campaign and we just got done taming the island and completely owning everything. Our DM has told us he plans on letting us go all out so get as crazy as we like. In the spirit of this he gave us each a personal wish and five minor wishes that had to help the zoo.

My personal wish I can now use dominate monster once a day with my rod of animal training and with my other wishes I have a 100000 gold budget to buy animals with and a 25000 gold budget for supplies to build a badass zoo. What animals would you buy. I will take all practical and fun ideas. I have an entire crew retrofitted to help tame them so training is fine and we have many pions to build for us. Let me hear some of your ideas.


Hello fellow RPGers. This is my first post for advice and could really use some help.

It is not a dire situation more of a flavor aspect but one that will have a profound effect on our campaign. I apologize for the length of this post in advance but I feel the added context will help explain the issue.

SPOILER WARNING FOR ANYONE WHO HAS NOT PLAYED SKULL AND SHACKLES CAMPAIGN

I am a level 10 summoner in the Skull and Shackles campaign. We are in the fourth book and just cleared out the head cyclops and gained control of the island. Each of our party has taken a specific role among-st our crew to kind of define our position and establish our flavor. We each have our own ship and crew at this point still following the basis we are our own crew but much more powerful. A similar structure to White beard for you one piece fans, the main crew spit up as commanders on their own ships. So as reward for our epic win we get a wish from a genie we freed.

Our incredibly generous captain and our possibly insane GM has through shenanigans allowed each one of us to get a personal wish for use in the campaign. But it does not stop there. Each of us get one personal wish and our individual crew members that we made characters sheets for get them as well. So we get a personal wish and five more wishes that have to focus on party or crew central goals.

We have an Alchemist engineer who is making the island a death star base.
Our necromancer is getting immortality and changing his character around.
Our captain bit the bullet and used his personal wish to free the genie so we could our wishes.
I have no idea what our barbarian will do.

And here is my dilemma. I have no clue what to wish for. Seems silly but this campaign has been a blast and I really do not want to break it. My summoner focused on a theme of training creatures for our bidding. I have an entire crew around that central theme of either finding and training creatures or buying them. Hell I just got done getting two triceratops and a Trex on the very same island. It is amazing what you can do with a 30 handle animal and a rod of animal training. Given some ridiculous d20 rolls in robbing a shop we already have money and gear well beyond what our level should ever have. So from my role and gear standpoint I have a lot of s!$# already. I have no idea what to wish for?

I was thinking maybe a magic item that can tame any beast or hell a master ball from Pokemon or even a bad ass zoo to put our enemies to be eaten alive maybe a gladiatorial arena. But I really do not know. I mean a huge wish and them five smaller wishes. Not to mention every time I here people with wish talking about it something terrible happened and to avoid it at all costs. Any suggestions would be appreciated.