Sorry if this is in the wrong forum or has been asked before. I did a search for the answer and did not come up with anything.
I am playing a Halfling Mythic Paladin. Currently Pal 5 / Tier 1.
We are playing mostly core rules. Meaning no advanced classes/spells, only the stuff found in the Player's Guide. We used a 20 point buy method but were not allowed to drop any attributes below 10 from purchase (racial mods could). I ended up with the following spread (Before mod/ after mod)
Str 14/12
Dex 14/16 (bumped one to 17 from advancement.)
Con 14/14
Int 10/10
Wis 10/10
Cha 14/16
I generally sit at about +11 / d6+10 damage wise from feats and buffs (not counting paladin class stuff, just party abilities). And that is an admittedly very simplistic result... if needed, i can go into painful detail about how i get to that number and how many attacks I get etc. However, if the cleric or bard are not involved, then I drop a lot.
My question is this. Is there a way to add dex to bow damage? It can be in any resource material that is not third party. He is slowly loosening the reigns, but we need to give a resource and a way to get it in game (he gives out training boons from our societies when we complete a mission). I found mythic finesse but I am not sure if that adds to bow damage(?). I would be willing to maybe have to pay for a precision bow like you do for a compound bow heck maybe 150 to 200 per point.
Any thoughts?