Duchess of Wintercrux Svetochka Elvanna

~Frost~'s page

600 posts. Organized Play character for Nik B..


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Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

"Your kind hospitality is most gracious, and I can see it is trying circumstances you are having to deal with - hopefully we can assist with the lift"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

"Thank you Paralictor, we weren't expecting to be visitors either, to be fair" Frost jests "I had hoped to spend my afternoons rooting out chaos and corruption, not being sent to musty ruins - but here we are"

"We have been sent as errand runners, but I see now our arrival was fortuitously timed, are these attacks regular or was it our masters foresight at play? We have to head into the ruins, shouldn't be long, but do you suspect another attack is imminent that we should be ready to come back up to respond to? Those golems are fierce"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

"I'm not much of a musicion"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

'Come, let's get to the Hellknights, the day is not yet won"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Fort 1d20 + 15 ⇒ (6) + 15 = 21

"Gross"

She lays hands once more
Heal 5d6 ⇒ (6, 2, 5, 4, 2) = 19

"Thank you Artemis" - she gestures towards the wand with thanks "That thing had some stiffness to its blows"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost keeps swinging!

Vs Golem
Hasted, Bless, Power Attack
Attack 1d20 + 16 + 1 + 1 - 3 ⇒ (16) + 16 + 1 + 1 - 3 = 31 vs Flanked AC
Damage 2d4 + 7 + 9 ⇒ (2, 2) + 7 + 9 = 20

Haste Attack 1d20 + 16 + 1 + 1 - 3 ⇒ (3) + 16 + 1 + 1 - 3 = 18 vs Flanked AC
Damage 2d4 + 7 + 9 ⇒ (4, 1) + 7 + 9 = 21

Attack 1d20 + 11 + 1 + 1 - 3 ⇒ (7) + 11 + 1 + 1 - 3 = 17 vs Flanked AC
Damage 2d4 + 7 + 9 ⇒ (4, 1) + 7 + 9 = 21

And heals herself...

Lay hands 5d6 ⇒ (1, 2, 6, 5, 6) = 20

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Will 1d20 + 13 ⇒ (18) + 13 = 31

Frost has no time for the golems nonsense.

She swings back.

Vs Golem
Hasted, Bless, Power Attack
Attack 1d20 + 16 + 1 + 1 - 3 ⇒ (16) + 16 + 1 + 1 - 3 = 31 vs Flanked AC
Damage 2d4 + 7 + 9 ⇒ (4, 1) + 7 + 9 = 21

Haste Attack 1d20 + 16 + 1 + 1 - 3 ⇒ (3) + 16 + 1 + 1 - 3 = 18 vs Flanked AC
Damage 2d4 + 7 + 9 ⇒ (1, 1) + 7 + 9 = 18

Attack 1d20 + 11 + 1 + 1 - 3 ⇒ (2) + 11 + 1 + 1 - 3 = 12 vs Flanked AC
Damage 2d4 + 7 + 9 ⇒ (4, 3) + 7 + 9 = 23

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost keeps the pressure on...

Vs Golem
Hasted, Bless, Power Attack
Attack 1d20 + 16 + 1 + 1 - 3 ⇒ (4) + 16 + 1 + 1 - 3 = 19 vs Flanked AC
Damage 2d4 + 7 + 9 ⇒ (4, 4) + 7 + 9 = 24

Haste Attack 1d20 + 16 + 1 + 1 - 3 ⇒ (19) + 16 + 1 + 1 - 3 = 34 vs Flanked AC
Damage 2d4 + 7 + 9 ⇒ (4, 4) + 7 + 9 = 24
Crit? 1d20 + 16 + 1 + 1 - 3 ⇒ (2) + 16 + 1 + 1 - 3 = 17 vs Flanked AC
Add Damage 2d4 + 7 + 9 ⇒ (4, 1) + 7 + 9 = 21

Attack 1d20 + 11 + 1 + 1 - 3 ⇒ (12) + 11 + 1 + 1 - 3 = 22 vs Flanked AC
Damage 2d4 + 7 + 9 ⇒ (2, 4) + 7 + 9 = 22

And heals herself...

Lay hands 5d6 ⇒ (3, 6, 3, 6, 6) = 24

***

Ragnar is not having it and steps up to keep fighting the creature...

Hasted, Bless, Power Attack

Bite 1d20 + 13 + 1 + 1 - 2 ⇒ (13) + 13 + 1 + 1 - 2 = 26
Damage 1d4 + 7 + 4 ⇒ (2) + 7 + 4 = 13

Hoof 1d20 + 10 + 1 + 1 - 2 ⇒ (19) + 10 + 1 + 1 - 2 = 29
Damage 1d6 + 4 + 4 ⇒ (6) + 4 + 4 = 14

Hoof 1d20 + 10 + 1 + 1 - 2 ⇒ (3) + 10 + 1 + 1 - 2 = 13
Damage 1d6 + 4 + 4 ⇒ (6) + 4 + 4 = 14

Haste - Bite 1d20 + 13 + 1 + 1 - 2 ⇒ (8) + 13 + 1 + 1 - 2 = 21
Damage 1d4 + 7 + 4 ⇒ (1) + 7 + 4 = 12

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Will 1d20 + 13 ⇒ (17) + 13 = 30

Vs Blue
Hasted, Bless, Power Attack
Attack 1d20 + 16 + 1 + 1 - 3 ⇒ (19) + 16 + 1 + 1 - 3 = 34 vs Flanked AC
Damage 2d4 + 7 + 9 + 2d6 ⇒ (2, 1) + 7 + 9 + (5, 3) = 27
Crit? 1d20 + 16 + 1 + 1 - 3 ⇒ (19) + 16 + 1 + 1 - 3 = 34 vs Flanked AC
Add Damage 2d4 + 7 + 9 ⇒ (3, 3) + 7 + 9 = 22

She then steps across and swings at the Golem.
Attack 1d20 + 16 + 1 + 1 - 3 ⇒ (19) + 16 + 1 + 1 - 3 = 34
Damage 2d4 + 7 + 9 ⇒ (1, 1) + 7 + 9 = 18
Crit? 1d20 + 16 + 1 + 1 - 3 ⇒ (6) + 16 + 1 + 1 - 3 = 21
Add Damage 2d4 + 7 + 9 ⇒ (4, 1) + 7 + 9 = 21

Attack 1d20 + 11 + 1 + 1 - 3 ⇒ (17) + 11 + 1 + 1 - 3 = 27
Damage 2d4 + 7 + 9 + 2d6 ⇒ (3, 2) + 7 + 9 + (1, 3) = 25

Ragnar manages to shrug off some of the damage from the Morlock.
DR5 (Evil)

Then keeps kicking and biting!

Vs Purple

Hasted, Bless, Power Attack

Bite 1d20 + 13 + 1 + 1 - 2 ⇒ (6) + 13 + 1 + 1 - 2 = 19
Damage 1d4 + 7 + 4 ⇒ (3) + 7 + 4 = 14

Hoof 1d20 + 10 + 1 + 1 - 2 ⇒ (17) + 10 + 1 + 1 - 2 = 27
Damage 1d6 + 4 + 4 ⇒ (1) + 4 + 4 = 9

Hoof 1d20 + 10 + 1 + 1 - 2 ⇒ (9) + 10 + 1 + 1 - 2 = 19
Damage 1d6 + 4 + 4 ⇒ (3) + 4 + 4 = 11

Haste - Bite 1d20 + 13 + 1 + 1 - 2 ⇒ (19) + 13 + 1 + 1 - 2 = 32
Damage 1d4 + 7 + 4 ⇒ (2) + 7 + 4 = 13

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost flies over one of the creatures and drops down on the other side to engage, drawing its attention off Claudia.

Vs Blue
Hasted, Bless, Power Attack
Attack 1d20 + 16 + 1 + 1 - 3 ⇒ (4) + 16 + 1 + 1 - 3 = 19 vs Flanked AC
Damage 2d4 + 7 + 9 + 2d6 ⇒ (2, 1) + 7 + 9 + (6, 5) = 30

Ugh

Meanwhile, Ragnar snorts and stomps at the approaching morlocks and decides to last out at them!

Vs Purple

Hasted, Bless, Power Attack

Bite 1d20 + 13 + 1 + 1 - 2 ⇒ (9) + 13 + 1 + 1 - 2 = 22
Damage 1d4 + 7 + 4 ⇒ (2) + 7 + 4 = 13

Hoof 1d20 + 10 + 1 + 1 - 2 ⇒ (2) + 10 + 1 + 1 - 2 = 12
Damage 1d6 + 4 + 4 ⇒ (2) + 4 + 4 = 10

Hoof 1d20 + 10 + 1 + 1 - 2 ⇒ (18) + 10 + 1 + 1 - 2 = 28
Damage 1d6 + 4 + 4 ⇒ (2) + 4 + 4 = 10

Haste - Bite 1d20 + 13 + 1 + 1 - 2 ⇒ (16) + 13 + 1 + 1 - 2 = 29
Damage 1d4 + 7 + 4 ⇒ (4) + 7 + 4 = 15

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

The Fireball drops!
Fireball - 9d6 ⇒ (4, 3, 4, 2, 6, 4, 4, 2, 3) = 32
DC 18 Ref for half.

Perfectly average!

Grand Lodge

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Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

...FIREBALL! How often do you get such a perfect cluster like that? It would be rude NOT to oblige...

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Sorry - website was being funky, seems stable now!

Frost takes to the air - and with a clear line of sight to the whole party - calls in the blessing of the gods!

* Move (flight - to 15' up)
* Free - Draw wand
* Standard - cast Bless

@EVERYONE - Bless

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Details correct

"Golems, again? That last one hurt"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

The Aasimar, who has seemingly grown wings recently, looks quite the valkrie.

"Whilst I am not a fan of subterfuge, I have not the tongue nor inclination, the alternative is a potential use of force - which benefits no one, so I am amenable to this approach. The Hellknights are just strict adherents to law and order, it is just the punitive interpretations made by some that create the issues..."

"We will look into Grone, surely we can bring him back in one piece"

"I will leave the finer points of subterfuge to my fellows who may be more versed..."

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

1) Player name: Shifty
2) Character name: Frost
3) PFS#-Character#: 826-8
4) Character Class & Level: Paladin 10
5) Faction: Grand Lodge
6) Regular or slow speed for chronicle: Reg
7) Character race?: Aasimar
8) Replay?: Yes
9) Anything Else? No

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Ready!

but now 10

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Boon 1d20 ⇒ 12

Ready for the next one! :)

Frost os now level 10

Grand Lodge

Player name: Shifty
2) Character name: Frost
3) PFS#-Character#: 826-8
4) Character Class & Level: Paladin 9
5) Faction: sc
6) Regular or slow speed for chronicle: GL
7) Perception and Initiative Bonus:
8) Character Ancestry?: Aasimar
9) Replay?: Yes
A) Anything else I should know?:

dayjob Barrister : 1d20 + 7 ⇒ (7) + 7 = 14

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

"I didn't even get time to smite the unrighteous" Frost replies with a comically furrowed brow,

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Yay! Thanks GM, Thanks all - that was fun :)

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost just strides up into the combat.

Double move, its crowded up here...

"You sure this is where you wish to die?"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost swings at the wolf!

PA/Haste

Attack 1d20 + 15 - 3 + 1 ⇒ (7) + 15 - 3 + 1 = 20
Damage 2d4 + 7 + 9 ⇒ (1, 4) + 7 + 9 = 21

Attack 1d20 + 15 - 3 + 1 ⇒ (10) + 15 - 3 + 1 = 23
Damage 2d4 + 7 + 9 ⇒ (3, 4) + 7 + 9 = 23

Attack 1d20 + 10 - 3 ⇒ (10) + 10 - 3 = 17
Damage 2d4 + 7 + 9 ⇒ (4, 4) + 7 + 9 = 24

Ragnar goes racing in to attack the RED bandit!
PA/Haste
Attack 1d20 + 11 + 1 - 2 ⇒ (14) + 11 + 1 - 2 = 24
Damage 1d4 + 6 + 4 ⇒ (1) + 6 + 4 = 11

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Thanks Wembly - frost would take that then touch up with some CLW

Frost is visibly unimpressed, both she and her horse are now just interested in some rightful vengeance.

Perception - Frost - 1d20 + 15 ⇒ (15) + 15 = 30
Perception - Ragnar - 1d20 + 6 ⇒ (7) + 6 = 13

Probably dice down at this point - the Paladin going to give a paddlin!

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Will 1d20 + 12 ⇒ (11) + 12 = 23

Frost pushes back against the slowing magic, and notes the destruction of the rock creature.

Ragnar comes in on the nearest Morlock, taking a bite at the offensive creature.

Flanking, Power attack
Blue
Attack 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29
Damage 1d4 + 6 + 4 ⇒ (2) + 6 + 4 = 12

Frost then swings
Blue
Attack 1d20 + 15 - 3 + 2 ⇒ (18) + 15 - 3 + 2 = 32
Damage 2d4 + 7 + 9 + 2d6 ⇒ (4, 4) + 7 + 9 + (3, 5) = 32
Crit? 1d20 + 15 - 3 + 2 ⇒ (7) + 15 - 3 + 2 = 21
Add Damage 2d4 + 7 + 9 ⇒ (3, 2) + 7 + 9 = 21

Attack 1d20 + 11 - 3 + 2 ⇒ (15) + 11 - 3 + 2 = 25
Damage 2d4 + 7 + 9 + 2d6 ⇒ (3, 2) + 7 + 9 + (6, 6) = 33

second attack at Orange if Blue died

She then heals herself slightly.

Lay hands.
Heals 4d6 ⇒ (2, 5, 4, 6) = 17

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Pending Statue outcome too...keen to know what happens next!

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

No complaints from me :p

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost takes a couple of swings...

Then she swings.
Attack 1d20 + 15 - 3 ⇒ (2) + 15 - 3 = 14
Damage 2d4 + 7 + 9 ⇒ (1, 1) + 7 + 9 = 18

Attack 1d20 + 10 - 3 ⇒ (8) + 10 - 3 = 15
Damage 2d4 + 7 + 9 ⇒ (3, 3) + 7 + 9 = 22

But gets frustrated at the result!

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost steps into melee, trying to avoid any blows on the way in!
Acrobatics 1d20 + 1 ⇒ (9) + 1 = 10

Then she swings.
Attack 1d20 + 15 - 3 ⇒ (10) + 15 - 3 = 22
Damage 2d4 + 7 + 9 ⇒ (4, 3) + 7 + 9 = 23

The horse hangs back...

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost sighs as she marches off to combat, Ragnar following.

"It will come to us soon enough, lets hope it comes in the open rather than we all try fight in that broom closet"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

"That was quite a ride - a long walk back up to the top though."

"So, ruins, do we exoect oozes, slimes, undead, or constructs?"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Acrobatics 1d20 - 3 ⇒ (19) - 3 = 16

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost is holding off doing much other than being a passenger princess - when she gets to the end though, Talia is getting a smite

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost is just going to do what she can to be a decent passenger
Ride 1d20 + 2 ⇒ (3) + 2 = 5

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost is happy just being a passenger for now - when she gets to the end of the cart rail she will likely be quite cross at being so inconvenienced, however...

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Ride Aid - 1d20 + 2 ⇒ (16) + 2 = 18

"I mean, what are they thinking?"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Will - Frost 1d20 + 14 ⇒ (13) + 14 = 27

Will - Ragnar 1d20 + 6 ⇒ (20) + 6 = 26

Ride - 1d20 + 2 ⇒ (2) + 2 = 4

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

+2 here - all that armour gets in the way :p

I supose we can take our time getting after them, not like they can escape all that well going deeper into a mine...

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

"Is it something I said?"

Frost and Raganr also get in a cart.

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost shrugs, dismounts, and heads towards the group, sword in hand - not threatening, but clear she is just as happy to swing it in defence - "Good day, I don't suppose you are up for some polite discussion and a little less conflict? We received an unfortunate welcome - so we'd like to restart this discussion on more pleasant terms"

Diplomacy 1d20 + 17 ⇒ (17) + 17 = 34

"There's no need for animosity - we're just here to find a missing person or two, then be on our way"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost looks upon the whole display "Totally avoidable, why do these people never see reason?"

"Yes, we should see to the slaves, and listen to what information they have - when we are done here we can assist them to safety"

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

"You have an option, you can help us tend to your wounded and perhaps save some of your comrades - or you can come and race to your certain death, and delay us long enough for them to succumb to their wounds. Do you choose loyalty to your friends over the desire to fight strangers in needless battle, and trade their lives for a certain defeat?"

"Ths choice is yours, I urge you to consider carefully, and quickly"

Frost doesn't even draw her weapon. She just sits astride Ragnar the mighty, calmly waiting for this person to see reason.

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

It's a YES of support from me Claudia :)

I mean, I'm delighted for you - how often do you get to drop a fireball on THAT many targets?? It's a wizard's dream!

To me, a group victory is a victory - if your fireball delivers a victory, then it's a victory for all of us :)

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost remains calm and simply continues on "Indeed, well met Chelaxian friends - lunch sounds lovely, and my horse is parched - is there a trough for him to drink and feed?"

Aidf Diplo - auto pass.

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost has 10 x 4d6 Lay hands per day, or can channel for 5d6 for two uses...just saying

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Hmm, how much are we down? 47 on Wembly and?

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

The Paladin rides casually towards the camp, not threatening or challenging, just rides casually...

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Frost draws her bow and lets loose an arrow at the flying beast.

Attack 1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 28
Damage 1d8 + 4 ⇒ (7) + 4 = 11

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft

Sounds good, where are we in initiatives?

Grand Lodge

Pal 10, HP102 - AC 25, T 12, FF 24/ F +15, R +10, W +13 (+2vEvil)/ CMD 27, CMB +14/ Per +15(Dk Vis), Init +6, Move 20ft /20ft Fly (Poor)
Ragnar:
Celestial Horse, HP85 - AC 25, T 12, FF 22/ F +10, R +9, W +7/ CMD 26, CMB +13/ Per +6(Dk Vis), Init +2, Move 50ft
phaeton_nz wrote:


Assuming natural climbers such as Claudia are fifty feet up, where would every one else be at that point (5 rounds of climbing?)

Frost and Claudia are both moving at 20' climb speed - so that would be moving 40'/round as double moves - they'd be over the top in 2.5 rounds total

Frost decides to get onto flat ground as soon as possible!

Double move - 40'