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Strange, I would prefer a real turn-based (real-time is overrated IMO) 3D/isometric game featuring deep tactical combats, kind of like Temple of Elemental Evil from Troika (R.I.P.) or Final Fantasy Tactics, but with a better story and without the thousand bugs from ToEE. (;
Also, my original question was about the possibility of such a thing to ever happen. I don't know much about legal issues and license, but I do believe that Atari is not making anything good with the D&D license right now and I wish that someone else could put the Pathfinder/3.X rules to a better use.
Sorry, I don't want this thread to become to much of a : what a Pathfinder RPG video game SHOULD looks like, because, let's face it, it could become a real mess, real fast. :P
Oh, and +1 for the mention of Baldur's Gate and ToEE, my favorite D&D games of all time ! :)
I agree with the raw campaign building will pall apart, which is why they should make it using Pathfinder: Adventurer path, modules, and a in-game campaign builder. Now they can concentrate on making an engine