Summon Spells are actually pretty bad, since they can't hit anything and have so low health they die much to fast. Pitting a Treant against a Level 20 demon is just useless. So i abandoned all the Summon Stuff.
rest i will have a look at and i too find the fog stuff ridiculous good, therefore i am asking if i am overlooking something. Don't want my GM to be so mad at me, that is no longer funny :)
Ring of Foe Focus is great and cheap, will get that definitely. Barkskin is up, but i am level 11 so i am 1 short, but that is ok.
We are level 11. A bit more high power play. We are going up against some archdemons at the moment.
Ioun stone, is noted down to buy next downtime :) Thanks for your input.
Hello, i am playing a Goliath Druid with Heavy Armor, Heavy Shield and i am thinking how to get a bit more Armor Class out of this. At the moment i have a Fulplate+5, Hv Shield+5, Amulet NA+5, Ring of Prot +5, NA from Troll Shape +4 and i can't think of to much more else unless i really want to gimp my Attack even more (so no fighting defensively). Is this maximum or is there more i could get on top of that? Any items or self buff spells i could apply, through staffs, wands, special items? At the moment i get up to 41 AC. Any input or thoughts would be welcomed. Kind Regards Frolo
I am not sold on the Gore and Bite thing working together. Both is using the head and i don't see how you can heabutt somebody and at the same time bite him, but probably thats just me that finds biting rhinos stupid. And where do you get the Tail from. That is only if you are shapechanged into a dragon right?
Why do you gain a wing attack if you are in human form and you have no wings.
if you take a sword, you can take only one claw attack, 1 gore or 1 bite attack and no idea where you get the other attacks from. You need the free hands. If you want to use the sword two handed you make no claw attacks. And level 20 with over 300 hp, hmm, d12 means 6.5 in median + Con Bonus of +5 so 11.5*20=230 and that is generous. No Favored Class Bonus and no nothing.
I think i don't understand it at all. You are Dragon Disciple and can become a Dragon where you get a Wings attack and all this, but then you can't use a weapon so you have no iterative attacks. Or you stay a "Human" then you can use a Sword but all your other attacks are secondary for half Damage. And i think you can't use a gore attack together with a bite attack since both are on your head.
Hello, our GM decided to give each of us a special ring with a great magical power.
Would this be fair? How many would you give him to balance the other options? I thought about this to be able to use my pet a bit longer because at the moment it is most of the time just a useless space filler because every one of us is so much better in hiting and doing damage. My pet is a Allosaurus, we are level 7 and we have a higher wbl by a lot ;) Any advice, also on the selection of Evolution Powers would be greatly appreciated. Kind Regards Frolo
Ok, let me try to get that straight: Either i attack with 5(including haste) Natural Attacks
I have a Strength of +8 (and no really good way to improve it anymore since i am already at a belt +6) so that means that i get 1w8+13+PA(+4)
Hmm, tough decisions. If i get more iteratives i think changing to Weapons is great but just for one iterative attack i think i stay with the 5 Natural attacks. Once i get my second iterative i will propably change. @Paulicus: Heroism is a great idea. Till now he has not to many great spells to buff. Any other good ideas for low level buffs the sorcerer could dish out. He has always to many level 1 and level 2 spells and not enough level 3 ones since he likes blasting ;)
Sadly, we only have a shaman, Ranger, Sorcerer, Rogue and me in the Party. So besides Haste no other buff to get there. Oh wait the shaman gave out Bless and he is constantly healing us and using staffs and spells to soften the enemy up. We as Damage Dealers do exactly that. We deal as much damage as we can and that is a damn lot if we are left free to do that.
Oh i know a real good way to draw aggro.
@Paulicus: You sold me on the idea of Pearls of Power, will buy a handful of Level 2 ones, i guess they are really cheap and offer the most for me: Ironskin/Barkskin for me/Pet, Lockjaw, Lesser Restoration, Resist Energy (Fire/Acid) which i definitely need all day long :) Level one does not offer overly much for me, or am i overlooking great spells there besides Longstrider for me an my pet? And perhaps feather step?
Kind Regards Frolo
So in Higher Levels i want a +5 Fortuitous keen Scimitar for the Two Handed Attacks of Opportunity. And my Normal Attack Sequence is +15/10 with this Scimitar and 3 Attacks at +13 with my Bite/Bite/claw withy my +5 AoMF. If i need to move i can use the Two Handed Scimitar as well, if i use my Swift Action for a Quickened Spell. Oh and of course Haste with the Scimitar as well. I only need Multiattack as a feat.
Damn that Lockjaw states "other natural attacks", otherwise i could grapple all people and beat them senseless ;) Or is there a chance to Grapple somebody and attack him at the same time wiht all other attacks? I know i can release the grapple as free action, do my attack routine and if i hit try to regrapple him... Kind Regards Frolo
I use the Two-Headed Troll, so i have Bite/Bite/Claw/Claw, so 4 Attacks vs 1 Attack with a Scimitar and all of those are Mainhand so 1 Time the Strength Bonus. With the Quickrunners Shirt i can switch Targets 4 times a day and still make a Full Attack. So either 4 times a +13 Attack or 1 Time with 1.5 Strength. I choose the 4 Times. Perhaps later on i will switch to a Big Two Handed Weapon but i get the reach and more attacks. So why not go with the Unarmed Attack. Oh and on Level 12 when i switch to a real Troll i even get the Troll Regeneration and even then i am some attakcs ahead (or i choose Multiattack and do a Scimitar, Claw/Bite/Bite Routine ;) Kind Regards Frolo
Hmm ok, then it is more spellcasting then. More Rods and Pearls to buff a bit more. The problem is that our Master is a bit erratic and pre battle buffing is not always great to do. But once into higher levels this will be better. The Problem with Rod of Quicken is the way to use it. I need a Glove of storing to get it out without wasting actions, right? And what should i retrain my craft wondrous items to and which new feat to take? Oh and since i am a Goliath Druid i shapeshift to Humanoids, so no need for all the usual animal stuff. I stay Humanoid, i just get a bit prettier ;) Kind Regards Daniel
Hello, our GM is a bit generous, so that i have lots and lots of money on my Hand.
Any ideas what to do to improve myself a bit more?
Any ideas would be great. Oh and i don't know how much money we get. That is totally erratic. Sometimes he gives out 100k a day, some days we don't get any. All in all we have around 10 times as much as we should i guess... Kind Regards Frolo
Hello, i think this whole build will not really work. Eldritch Heritage should work, same as with a Sorcerer. But Dragon Style names Unarmed Strikes and Natural Attacks are no unarmed Strikes. Also Touch of Rage is a Standard Action that holds only one round so absolutely useless. Oh and good luck with your taboo. There is only one left ;)
So lets calculate again: BAB +7 Str +12 Spirit +3 AoMF +3 Power Attack -3 Haste +1 WF +1 = 24
So not that impressive, but still good at that level. And since i have absolutely no idea about Psionics and if Psionics works with Magic i will just abstain from that. Just my 2 Cents: Frolo
Hello all, i am running a kingmaker game and now i get a new player that wants to be the general and raise armies and command them. So i want to know what you would need for that and which class could be used and which ones would be good at it. I think you would need Diplomacy to hold morale, Knowledge(History) for old battles, knowledge(geography) for good strategic points, perhaps Profession(Soldier) or (General)? What are your guesses. every input helps :) Oh and he wants to be a archer, but i think he can do this with nearly every character concept... Best Wishes
What do you guys think of this Build: Barbarian 3/ Martial Artist 1/Sorceror 1/ Dragon Disciple 10/ Whatever You take Crossblooded Empyreal/Draconic so you use your Wisdom as your caster stat and as your main source of Defense. You rely on Flurry and unarmed strikes, but can take the feat to flurry with claws and bites if you think you need it in Dragon Form. Add in Dragon Style and Dragon Wing and you get your impressive Strength times 1.5 on all your attacks and you get quite a few. Then you can add Arcane Strike in for more fun. The spells are a bit set back for me, as i would use mainly defensive and utility spells like vanish and Mirror Image. But since you can get +7 NA by level 15 from Dragon Disciple and Sorceror alone and Resistance to 1 (or perhaps 3 forms if you advance both with crossblooded) form of magic you are pretty defensive oriented as well, so not the worst glass cannon :)
Ok, anything i missed in this build or that could be made better? I mean as usual you need 3 high scores (Str/Wis/Con) but since this is DD usual i don't think i have to work it extra. Best Daniel
Perhaps try it with a dragon discipline, it should work very well with a melee based caster, you have to be dragon bloodline, but other than that you have the spellcasting and the hp and the oomph behind... so something like: Sorc 2/ Barbarian 8/Dragon Discipline 10 for 16 bab +4 str +2 con +2 int 12 level bloodline abilities and 9. Level Casting so 4. Level spells which work best with buff spells...
I know the requirements, but i still have some levels of warrior or barbarian to work with, so i would start out with e.g.: Barbarian 1/Bard 2-5/DD 6-8/Barbarian 9-20.
Hey, I was thinking about playing a Dragon Discipline huge strength build. So let's see what we have and work from there... We are given 25 point buy so the stats should be around something like this:
The Stat raises will go in Str/Con/Cha/Str/Str so he will end with 24Str/14Dex/16Con/14Int/8Wis/14Cha which should be enough for a melee combatant with some utility functions...
The Problem is i am not really decided what to take for the rest or if it would be better to take a bit fewer of bard or replace it completely with Sorc 1/Dragon Discipline 8. Would have a bit better spells to cast but not the skill points to do anything besides. About feats i am only decided about Power Attack and Arcane Strike, the rest is still to be decided. Spells will be everything that buffs me and some control spells put in. So let the ideas flow what you can do with this :) |