Lieutentant Pavo Voc

Fredrick Redsky's page

No posts. Alias of JohntheVast.


Full Name

Fredrick Redsky, the "Crimson Scythe" wielder of "Skyfang"

Classes/Levels

Paladin (Mindblade) 2/ Vigilante (Avenger) 3

Gender

Male

Size

Medium

Age

28

Alignment

LG/LG

Languages

Common

Strength 17
Dexterity 12
Constitution 14
Intelligence 8
Wisdom 10
Charisma 16

About Fredrick Redsky

HP: 41 (2d10+3d8+10+3)
Init +1
AC: 21 (+10 Armor, +1 Dex) T 11 FF 20
Saves: Fort +10, Ref +8, Will +10 (+2 vs Emotion)

Attack:
+10 Adamantine Nodachi (1d10+4)[18-20/x2][Brace](P or S)
--- Power Attack +8 (1d10+10)
--- Ranged +10 (1d10+4)(30 ft)
+8 Warhammer (1d8+3)[x3](B)
+6 Longbow (1d8)[x3][100 ft][20 Cold Iron Arrows]
+8 Dagger (1d4+3)[19-20/x2][2 daggers](P or S)

Traits:

Omen: You gain a +1 trait bonus on Intimidate checks, and Intimidate is always a class skill for you. Once per day, you may attempt to demoralize an opponent as a swift action.

Memorable: When you modify a character’s attitude with the Diplomacy or Intimidate skill, the attitude change lasts 1-1/2 times longer than it otherwise would. Whenever you create a fear or mind-affecting effect that imposes a penalty or bonus with a duration of at least 2 rounds, it lasts 1 additional round after it would normally end.

Pride: When someone threatens, accuses, or challenges you, you take a –2 penalty on Diplomacy checks and Sense Motive checks involving that creature until the creature apologizes to you.

Steel Skin: You gain the ability to don or remove heavy armor in half the normal time. Additionally, you begin play with a great helm bearing the iconography of your family (this helm grants no special defensive benefits). While wearing this helm with a suit of heavy armor, you gain a +2 trait bonus on Intimidate checks.

Feats/Abilities:

Feats/Abilities
1 Weapon Focus (Nodachi)
1PP Smite Evil (1/day, +3 Atk, +2 Dmg, +3 Def, bypass DR)
1PP Detect Evil (As Spell, or Move: as focusing for 3 rnd to 1 target)
1B Dazzling Display (FRA, demoralize in a 30 ft. radius)
2PP Divine Grace
2PP Mind Arsenaul (Atk w/ Cha, melee weapon 30 ft, damage w/ Str)(6/day)
3 Fearless Curiousity (Reroll saves each round reduce fear)
3ST Social Grace (Intimidate)
3VP Seamless Guise (+20 Circ to appear current Guise only)
4VT Shield of Blades (+4 dmg, -2 atk, +2 Shield)
5 Intimidating Confidence (Demoralize w/ Critical, +0 w/ Sword)
5ST Renown (200 pop, +4 Int. w/i 3 mi, NPCs are Friendly if ord. Indiff)
5VP Unshakable

Skills:

2x2+3x6= 22
+02 Climb (1, C, +3 Str, ACP -5)
+10 Diplomacy (4, C, +3 Cha) -2 if Accused, Threatened, Challenged
+16 Intimidate (4, C, +3 Cha, +4 Circ, +2 Trait)(+4 Renown)(-1 no helm)
--- Demoralize 1/day as a swift action
--- Demoralize all threatened opp. w/ Critical Hit (Nodachi)
--- Demoralize target of Critical Hit (Any)
--- Demoralize all in 30 ft. as a FRA
--- Unshakable DC 18 (10 + 5HD + 3 + 0 Wis)
+04 Heal (1, C)
+05 Kn. Nobility (3, C, -1 Int)
+07 Sense Motive (3, C) -2 if Accused, Threatened, Challenged
+06 Perception (3, C)
+05 Profession (Soldier)(2, C)
+02 Swim (1, C, +3 Str, ACP -5)