Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Round 1 Dang I wish I had looked at this PbP game first. Seeing the effects of Kjell weapon on these creatures and knowing that they are an affront to his Goddess, Fraadok springs into action as only a devoted of Pharasma can. He reaches out and touches Idril's blade scarf. Touch the blade scarf with Touch of the Spirit World, 5' Step to G18, 4 rounds of full damage to incorporeal creatures for her scarf. Pharasma for the Win!! Kjell you will be next. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
While Fraadok tries to stay engaged with the conversation about some column of coins, you can easily sense that is attention is more on the stone doors with the carved skeletons on them. "Hmmm, tiny slots you say... ", peeks back the stone doors. "...So how many slots? ", looks again at the stone doors, trying to figure out what type of creature they are representing or the type of skull they are holding. Perception: 1d20 + 3 ⇒ (5) + 3 = 8
"... stacks of gold coins... hmmm", takes a step or two back into the center of the 'L-shape'. "I think I can better defend back here." "Maybe you have to add to the gold coin stacks... Did anyone else find these doors interesting?", pointing at the stone doors. Edit: Updated remaining time on Barkskin
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
"I can take the second watch, I have some things to think about and pray to Iomedae for guidance, anyway." Perception: 1d20 + 3 ⇒ (20) + 3 = 23
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Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
"It shouldn't be to hard to find, the island is not that large."
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Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Fraadok looks around the room, amazed that someone would actually create such a foul location. Kn Religion: 1d20 + 5 ⇒ (4) + 5 = 9 He finishes his circle of the room at the altar, and check the condition of Shalelu. CLW, Wand: 1d8 + 1 ⇒ (6) + 1 = 7 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Yea... Kjell should have the +1 breastplate, he is in front combat more that me. I'll grab the MW Composite Longbow (str +3), the 4 +1 Elfbane arrows, and the 60 arrows. I'll just increase Str instead of Wis as my 4th level ability score bump.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Played
Playing at ConNooga
Open for Play
I have been running Modules for my Home Games, so have not yet GM'd any of the season 4 scenarios yet.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
I remember some ppl saying they got their credit by use a pfs character and just playing the sections listed on the sheet. as we are playing all the books, we can use any character as if it was a pregen and then apply it to our pfs character when the meet the level range. there is a link to the chronicle sheet in the additional resource section of Paizo's website
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
The way it was explained to me before was you need to participate on sections c1-e10 for this first chronicle. so section a and b shouldn't matter. in a home game I think you wouldn't have ppl coming and going as much, but Kjell has been with us since we got inside the ruins.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Looking at the amount in paper, Fraadok suggests continue looking for Shalelu. Unless individuals feel they can not continue at the moment. Fraadok will also check everyone for wounds. Will determine course of healing after he determines severity of wounds.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
That would be really kewl DaJellyMan. once we complete sections C1-E10 we would get the chronicle sheet. All we need is the following from anyone that wants the credit.
if you don't have a PFS number, you can get one assigned for free under your individual Paizo account information, Pathfinder Society section. As a GM or Event Coordinator, you go into your PFS section and choose the GM/Event Coordinator tab.
- give it a Name
press Save Changes this will assign an event code automatically reporting is just taking the PFS numbers supplied by the players and entering them into the reporting section the chronicle sheet would be filled out as follows.
if the player says they are playin slow track, you just half all the entries. at the bottom of the chronicle sheet, enter the information in the GM section. scan it and post it for the players. As a GM, you always get full exp, prestige, and gold for your Chronicle sheet. I have been doing this type of activity since Living City for AD&D
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
"I would never have thought such a thing, Little Cousin. I knew you heard someone attempting to breach the secret door that lead down to this sanctuary of evil, and that you and Orik were only protecting our rear defenses."
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
2 year 5s, 3 year 4s getting prepped for ConNooga in a few weeks. also just finished running Broken Chain, last Monday, so actually got another 3xp from that also. been a busy week I guess... 8xp for PFS and 1 level here Just thought of something, so had to look it up. As we are playing the entire RotRL game... can we get credit for the PFS legal portions of the AP, DaJellyMan? Additional Resource List for PFS There is a link to the RotRL Chronicle Sheets, and we could apply the sheets as if our characters were pregen characters. RotRL, Legal PFS Character wrote: Alternatively, if you are participating in the Rise of the Runelords Adventure Path with an ongoing group undertaking the entire, six-chapter campaign, you may receive credit for playing the sanctioned portions of the adventure as if you had played a pregenerated character. In this case, GMs running the Adventure Path are not bound to the rules of the Pathfinder Society Organized Play campaign (such as 20-point buy, unavailability of hero points, etc.) when running the campaign or the sanctioned portion of the adventure. Pathfinder Society characters and characters from an ongoing Adventure Path campaign may not play in the same adventure.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Level 4 Changes Class: Cleric
When time permits, I'll have to perform a naming ritual at a shrine of Pharasma and consecrate the Longspear properly.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Round 6 With Insanity's End in hand, Fraadok moves between Kjell and Arthur and thrusts at the grieving mental case. move to J5, will draw an AoO Longspear: 1d20 + 5 ⇒ (10) + 5 = 15
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Round 4 cont. x2 well let's see if we can continue then. Longspear, Explodin' Crit: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
Edit: not thinking I was high enough that time. but if it does kill her, the Longspear will finally earn a name.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Round 4 cont. OOO!!! A possible crit. I should post before heading to meeting more often. Longspear, Threat Confirm: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Edit: WOW!! another nat 20!! Do you have a double crit chart, DaJellyMan? _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Round 4 Will Save: 1d20 + 6 ⇒ (12) + 6 = 18 A little unnerved with the snapping jaws of the flying dog at his face, Fraadok tries to recall any information about the creature. Kn Planes: 1d20 + 4 ⇒ (10) + 4 = 14
With a step forward, he thrusts his longspear at Nualai.
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Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Round 3 Taking advantage of the Yeth Hound focused on Arthur, Fraadok draws his CLW wand and touches Arthur. CLW Wand: 1d8 + 1 + 2 ⇒ (7) + 1 + 2 = 10 Good thing I am curious about other ppl post, and looked up why you got a +2 on your last healing Arthur. Get +4 more hp back because of the Fey Foundling from the CMW I used last round also. With Longspear and wand in hands, Fraadok currently does not threaten anything.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Fraadok watches as the Aasimars focus on each other, seem to be in another plane to themselves. He steps back, and says another prayer to Pharasma.
Then reaches out to touch Arthur. 5' step to L6 (threaten both Yeth Hound and Nualia if it comes up), Convert Cast Lesser Restoration to Cure Moderate Wounds, deliver to Arthur Cure Moderate Wounds: 2d8 + 3 ⇒ (2, 1) + 3 = 6 hmmm... I guess Pharasma is trying to tell me something. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Round 1 Fraadok seeing Idril panicked, reaches for his holy symbol and presents it to the room. "Lady of the Graves, steel your servant and his allies against the abominations of Lamashtu. Provide us the courage and resolve to cleanse this lair of horror." Fraddok casts Bless on his allies. +1 Morale Attack, +1 Morale vs fear _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Hearing the baying hound, watching the transformation of the Aasimar, and hearing her evil leader dialog, Fraadok begins to wonder why they came in this room and let the door close. As fear begins to set in his mind, the answer comes to him.... Will vs Fear: 1d20 + 6 ⇒ (15) + 6 = 21 'Cause we are Heroes! Well maybe not Oriks, the little cry baby.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
"If we are looking for a prisoner that Nualia may have taken to a lower section of this place, then yes we should go down further. We can always come back up to this level later." "We can also leave this one tied up, on the other side of the secret door, incase there is someone else on this level that could help her." "Bewarned though, Pharasma has only blessed me a limited amount of her holy energy, and that supply is dwindling. I am not sure how much arcane might Thalrik may have left left." Seeing all the lace and frills on the cloak, he hands it over to Idril. "Sorry, not my style." He takes the Everburning Torch and secures it to his backpack.
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Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Looking concerned at Thalrik and Arthur, "So the guy that you captured, the guy that Darlin and Ferdin traveled to The Boneyard after capturing, has somehow been freed and returned here? This does not bode well, if this Nualia has allies in Sandpoint still." "While I can not tell the darkness of one's soul, as only The Caretakers of The Boneyard can, I would agree to locking her in one of these cells that Kjell has told us of, until we can determine what to do with her." "Are we ready to question her?", Fraadok asks as he moves over to her. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
"Once more Pharasma shows her wisdom do me, for this wretch has information we needed to stop Nualia and her demonic allies." "Before I heal her, what do we plan for her after she reveals her information?"
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
@DajellyMan: They are included in the radius of the Channel, as I do not have selective channeling. If they are unconcious or dying, they would be stablized and possibley awake. Fraadok looks at it this way, if a channel after a battle means they are not dead, then Pharasma is not ready for them. He is using the channel to check thier status, but he is not activily going from corpse to corpse checking on thier status. Hope that makes sense.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
Fraadok calls upon Pharasma to knit Thalrik's wounds so that he may fight another day.
Channel Positive: 2d6 ⇒ (5, 3) = 8 When he will start using the wand to heal Thalrik. CLW Wand: 1d8 + 1 ⇒ (3) + 1 = 4 Chg 1 (4)
I am not sure how much you need, just let me know the number of charges. Also if others need healing after the Channel, let me know.
Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)
couldn't get the map to open on the 'Smart' phone... yea real smart. Fraadok seeing an opportunity present itself, lowers his longspear and charges forward. Charge to N16 Longspear, charge: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
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