Leaf Leshy Bard 3 | HP 35/35 | AC 19 | Fort +6. Ref +9. Will +8 | Perception +8 (low-light vision)
“Courage, friends!” Fluff Fang exclaims, holding their rapier aloft and twirling it in an inspiring display. “And apologies to my fellow leshies, but we do not abide traitors! Have at you!” But instead of striking with their blade, the bard casts a spell with their other hand. Focusing on the nearest glass bell jar, Fluff telekinetically yanks it off the table and sends it hurtling towards the back of the guard in front of them, hoping to both harm the enemy and free the kidnapped leshies at the same time. Telekinetic Projectile: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
Inspire Courage* (+1 attack, damage, saves vs fear to all allies), cast Telekinetic Projectile**
Leaf Leshy Bard 3 | HP 35/35 | AC 19 | Fort +6. Ref +9. Will +8 | Perception +8 (low-light vision)
Fluff Fang creeps along the hedge and, poking their head around the corner, peers through the open gate at the gathering. Using their message spell, the bard communicates quietly with Popcorn and Reaching Rings, asking what they plan to do. When the fungus responds with their idea, Fluff uses a mage hand spell to knock over teacups and teapots, spilling tea onto the guests’ clothes. Meanwhile Rings gets ready to free the kidnapped leshies.
Leaf Leshy Bard 3 | HP 35/35 | AC 19 | Fort +6. Ref +9. Will +8 | Perception +8 (low-light vision)
Despite being sliced, bitten, and set on fire, Fluff Fang perseveres, undaunted. “Onward, my friends! Darius, this is your last chance—what have you done with the leshies you kidnapped?” The brave bard twirls their free hand in a magical gesture, telekinetically yanking one of the heavier tools off the nearby shelf and hurling it at Darius, then calls out to the barbarian. “Popcorn, after you’ve had your fun, make way for Rings to have their turn.” Spell attack: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29damage (B): 2d6 + 1 ⇒ (3, 3) + 1 = 7 Inspire Courage*, Telekinetic Projectile**. Persistent fire damage: 1d4 ⇒ 2
Leaf Leshy Bard 3 | HP 35/35 | AC 19 | Fort +6. Ref +9. Will +8 | Perception +8 (low-light vision)
Unlike the cowardly (or sensible fungus), Fluff Fang is no wilting wallflower. Spurred by their success against the first homunculus, the leaf leshy dashes forward with daring aplomb, opening the door and darting to the opposite side of Darius, creating a flanking opportunity. “For glory!” they urge the others onward. “Let’s turn him into a shish-kabob!” Step*, Interact* (open door), Stride*
Leaf Leshy Bard 3 | HP 35/35 | AC 19 | Fort +6. Ref +9. Will +8 | Perception +8 (low-light vision)
Reflex: 1d20 + 9 ⇒ (16) + 9 = 25
Inspire Courage*, Attack*, Attack* I like the movement arrows. Rings will delay to after Fluff Fang (and wow, do bards bring a lot of extra options to the table). |