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![]() Sanityfaerie wrote:
Hmm, not really as i can always refocus. I am terrible wit the concept of retraining. Should i go for ki rush instead after lvl 8 ? I realized that the concept works well with a dhampir. ![]()
F Ancient Elf Rogue 2
![]() Perception: 1d20 + 5 ⇒ (17) + 5 = 22 Motions the party to stop and points at the debris "Hold on guys, there is a kobold in there and they need treatment; is anyone proficient in treating wounds ? If it is beyond regular bandadges, i can heal magically. Elstar orders Hanuman (her baby gorilla) to start removing the rubble with her. ![]()
F Ancient Elf Rogue 2
![]() Elstar looks at chance "are you ok Chance ? These traps are everywhere" Perception: 1d20 + 5 ⇒ (6) + 5 = 11 Elstar seeks traps but doesn't notice anything. Survival: 1d20 + 5 ⇒ (9) + 5 = 14 Elstar seeks for tracks and sees nothing either Looks at Thrass and follows his advice, hugging the walls "alright, let's hug the walls and follow that beast" ![]()
F Ancient Elf Rogue 2
![]() Elstar cringes as she arrives on the scene, all too familiar. "Oh no, i have seen the same scene in other parts of the sewers a few days ago". There are some things that hunt kobolds terribly Elstar checks to see if any Kobold is still alive or, at least, what killed them. Perception: 1d20 + 5 ⇒ (9) + 5 = 14 She then looks for tracks of whatever caused this Survival: 1d20 + 5 ⇒ (16) + 5 = 21 "This looks like an othyug" RK Occultism: 1d20 + 8 ⇒ (11) + 8 = 19 ![]()
F Ancient Elf Rogue 2
![]() An Half-Elf young, or so it seems, female approaches, she has pale skin, dark raven hairs, darker even eyes, red warpaint on her face and a crown of antler horns. A pure white ape accompanies her, as well as a flying white fox. She approaches the group. "Hi troop, I'm Elstar, I usually bring chaos to the battlefield. I've overheard sewers ? I hope we won't have to go down there, they are full of kobold traps and strange monsters" "in any case, nice to meet you all. Anyone has any idea when we'll have instructions on what to do ?" She leans back against a nearby wall and wait, playing with her companions. |