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Chess Pwn wrote:

Also so you know, your bloodline is only based off of your sorcerer levels. So if you only have 4 levels of sorcerer, you only ever have the first two abilities and they never get better.

(anytime a class uses the word level, it means class level)

Not sure if you knew that or not since it sounds like you're newer to pathfinder.

Yes I did know that, and also that pure lvl 15 Unchained monk would probably be more powerful, but I'm looking to add some tricks and flavour to my character so I'll go with this somewhat unorthodox combo. I'm now just looking whether I can get some other useful stuff out of my Sorcerer levels, other than spells. I thought about taking Jabbing Style, so I should do decent damage with my regular attacks. Idea of growing fangs and going around biting people just sounds so cool that I started looking for ways to make it at least somewhat useful too.


Hello. So I am starting in a high-level Pathfinder campaign, we start at lvl 15. After rolling the stats I decided to go for Dexterity-based Elven Unchained monk, with few Sorcerer levels thrown in mostly for fun and flavour.

Some Sorcerer bloodlines offer natural attacks and I thought, maybe they could be useful for a Monk? I narrowed my bloodline selection down between Serpentine and Draconic. First offers a Poison attack, second has claw attack which seems pointless for a Monk, but other abilities seem possibly better? (I also considered Ghoul Sorcerer because of paralyzing attack, but rest of the stuff in that bloodline seems boring/pointless for me).

Assuming I go for Serpentine, is there any way to make my venom attack useful? I'd need to take Feral Combat training feat to make the attack use Flurry of blows but that's doable. However, the poison seems pretty weak since I would be only a low-level Sorcerer (lvl4). At the level we are playing, I assume most opponents have very good saves vs Poison. With almost no Pathfinder experience I don't really even know how useful poison attacks are in general. Is there any way to conveniently boost the poison or does it get too cumbersome and not worth the bother? I do note that item "Serpent Belt" gives '+4 to all Poisons' but I'm unsure if it means _my_ poisons, or my saves vs poisons.

Any other tips regarding Monk/Sorcerer build are of course also appreciated...