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15 posts. Alias of shallowsoul.


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ub3r_n3rd wrote:
Marthkus wrote:
Lobolusk wrote:

This is not a paladin alignment thread. This thread is how to deal with a perceived violation of the paladin code of honor. Some back ground

My character is a chaotic neutral ninja.

We are on book 5 of serpents skull we cleaned out a fortress and in the basement we found several cells against the wall and in those cells there were bodies and a few barely breathing drows, ulfins and morlocks.
Our paladin walks in detects evil and decides that because they are evil he should send his earth elemental in to the cell to kill every one. me and the good barbarian say wait a minute let’s just let them go they aren't a threat to us. The paladin refuses and kills all of them except a drow giving this big speech about how evil is a choice and he is not going to let a potential threat live let alone waste resources arming our enemies.

Well we decided to back down so it didn't get into PVP.
I have decided my ninja will not aid the paladin in any way during combat.

In character my main problem with it is that he is acting holy than though but when it comes to being a selfish jerk who will kill prisoners. In my mind he is no better than me. I have decided to write a letter to his superiors in game and make a case for a formal complaint. Has anybody ever done this successfully?

I have had an offline conversation with the player and we resolved any personal conflict.

He is a fallen paladin. No question about it. He should lose all class features until he pays the atonement fee. I would also change his alignment to lawful stupid.

Code of Conduct: A paladin must be of lawful good alignment and loses all class features except proficiencies if she ever willingly commits an evil act.

Additionally, a paladin's code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who

...

Now its already been proven that they can be read either way. There is no 100% RAW proof as to which way is the correct way.

I would bet you money that if he did that in most PFS games he would either fall or come very close.


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I think sometimes it's just pure laziness.

"Oh I don't want to have to do a side quests to bring them to justice or I simply couldn't be bothered trying to figure out what to do so I will just kill them and claim I am preventing evil from happening in the future."


Renitent Rover wrote:
Tippo Dakar wrote:

stuff...

We did argue the points, the three of us, in character. With the ninja and Balto pointing out that killing helpless individuals was the antithesis of 'good' and doing so without any due process or even evidence they'd committed 'evil' acts was the opposite of 'lawful'.

We did not prevail. The paladin reasoned that they (three morlocks and a drow) detected evil, they would perform evil acts if released, and it was therefore his duty to slay them (though he offered to do it in combat if we wanted to give them weapons; since it hardly could have been a fair fight, we didn't bite).

We backed down instead. I can't speak for the ninja, but Balto decided the consequences were on the head of the paladin and walked away.

In the end, the drow was spared because he bargained with the paladin - his life for information (so in fact, we, the party, finally have an inkling of what is going on in the module). The morlocks were killed out of hand without even being...

There was due process, the Paladin detected evil. That's enough. They are priests, or 5HD+. The got the evil aura from committing evil acts. His detection confirms it, and the law demands justice (execution). Now it didn't happen in a courtroom with a lawyer, but this isn't a CG society trying to live with each other.

The Paladin doesn't need some secular local beuracrat to empower him to enforce justice....his divine patron gives him that authority. He should work with them when they are available, and rendering justice as the Paly's god sees fit. But in their absence, or their malingering malfeasance, the Paly's god demands that his champion takes action.

IMO, most players tend to put modern day attitudes (and modern Western values of individual freedom) on their characters, which pushes most players' perception of morality closer to CG. We may live in modern rule-of-law societies, but they are societies that promote protection of individual freedoms like Andoran.

Singapore would be much...

I disagree 100%.

Detect Evil only reads in black and white, you don't know why something is evil.

Because it has a certain number of hit dice tells you nothing either. NPCs don't gain levels or HD through experience so saying that it committed all these evils acts is guess work. Those HD could have been gain through fighting off other monsters. You just don't know so telling people to smite first and ask questions later is not good advice.


Male Human Human Archer Fighter 1

For some reason I want to play a highly intelligent orc or half orc barbarian with a posh british accent who loves to stop for tea.


Male Human Human Archer Fighter 1

Crokus, what did we end up naming him?

*points to Ira*

I forgot.

Never would 'say' what his name was?


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FireCrow wrote:

Actually I will. What is it when the Paladin decides to show mercy to said evil critters(assuming they are detecting as evil)and lets them go. Then they regain their health and kill innocents and destroy the lives of good people? It's called foresight when you stop it before it can happen.

Just my opinion.

That is not your responsibility as a paladin unless you had some insight such as information that they were going to do that. You can't go around killing everyone who is evil to make sure they never commit acts of evil.

What happens if you take a criminal to jail and he is found not guilty then ends up killing people after he gets out? Are you responsible for his actions? No you are not. You are still a mortal being, you don't posses the power of foresight to where you know whats going to happen. Your part in situations do come to end at some point so you can't be held responsible for what someone may do.

You can't kill someone bcause of a maybe.


Male Human Human Archer Fighter 1

*out of habit, keeps his eyes peeled for anything unusual*


Male Human Human Archer Fighter 1

If there is an archery contest, I would like to partake of that

*looks around for a possible archery contest*


Male Human Human Archer Fighter 1

Just to let everyone know I am in Europe so I will post when I can. I try not to stay up too late.


Male Human Human Archer Fighter 1

*looks at Raimos*

You walk a dangerous road my friend, more dangerous than any dragon.

Hell hath no fury like a woman's scorn. You are a braver man than I.


Male Human Human Archer Fighter 1
Crokus wrote:

Oh, you know how it goes. Bashing heads, getting paid, losing it all gambling with those cheating halflings. Same old stuff, different day.

I swear they use the small cards just so I'll drop one every once in a while. If I had a scar on my arse for every time I heard "Oh no sir it's just your size cards won't fit in me hands!" I wouldn't have a buttock left!

Still haven't learned your lesson I see. You would think going broke several times would teach you to stay away from them.


Male Human Human Archer Fighter 1
Crokus wrote:

Whoops. Forgot to post as Crokus on the last one.

Hahaha, you are correct Flightarrow, it HAS been far too long!

*Drops Flightarrow*

SO! What have you been up to since last we met?

Just patrolling the border trying to keep the goblin population down. How about you?


Male Human Human Archer Fighter 1

I think I heard a few of my arrows break.


Male Human Human Archer Fighter 1
Rynjin wrote:

Hullo there Flightarrow my old chap!

*Brings Flightarrow into a bonecrushing hug.*

Or do his friends call him Malcolm?

Flightarrow

By the gods, hasn't been long enough

*through clentched teeth as he is crushed in a hug*


Male Human Human Archer Fighter 1

I see everyone made it.

Long time no see.